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Author
Age
Files
Lines
*
mesa: implement texstore for DEPTH32F_STENCIL8
Marek Olšák
2011-07-10
1
-1
/
+67
*
mesa: implement texstore for DEPTH_COMPONENT32F
Marek Olšák
2011-07-10
1
-5
/
+7
*
mesa: implement depth unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REV
Marek Olšák
2011-07-10
1
-2
/
+25
*
mesa: implement stencil unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REV
Marek Olšák
2011-07-10
1
-3
/
+32
*
mesa: implement texfetch functions for depth_buffer_float
Marek Olšák
2011-07-10
2
-8
/
+31
*
mesa: initial ARB_depth_buffer_float support
Marek Olšák
2011-07-10
9
-6
/
+125
*
mesa: Fix the BindSampler unit limit.
Henri Verbeet
2011-07-07
1
-1
/
+1
*
mesa: Fix a couple of TexEnv unit limits.
Henri Verbeet
2011-07-07
1
-3
/
+3
*
mesa: Use the Elements macro for the sampler index assert in validate_sampler...
Henri Verbeet
2011-07-07
1
-1
/
+1
*
mesa: Allow sampling from units >= MAX_TEXTURE_UNITS in shaders.
Henri Verbeet
2011-07-07
3
-4
/
+4
*
mesa: Check the texture against all units in unbind_texobj_from_texunits().
Henri Verbeet
2011-07-07
1
-1
/
+1
*
mesa: fix texstore addressing bugs for depth/stencil formats
Brian Paul
2011-07-06
1
-12
/
+9
*
mesa: Don't error on glFeedbackBuffer(size = 0, buffer = NULL)
Eric Anholt
2011-07-06
1
-1
/
+1
*
mesa: Don't skip glGetProgramLocalParam4dvARB if there was already an error.
Eric Anholt
2011-07-06
1
-64
/
+53
*
mesa: Don't skip glGetProgramEnvParam4dvARB if there was already an error.
Eric Anholt
2011-07-06
1
-66
/
+46
*
mesa: bump version to 7.12 (devel)
Brian Paul
2011-06-29
1
-2
/
+2
*
mesa: don't allocate memory in _mesa_unpack_depth_span if we don't need it
Marek Olšák
2011-06-24
1
-7
/
+7
*
mesa: fix a memory leak in _mesa_unpack_depth_span
Marek Olšák
2011-06-24
1
-0
/
+1
*
mesa: fix texstore of DEPTH24_STENCIL8 if srcFormat is STENCIL_INDEX
Marek Olšák
2011-06-24
1
-3
/
+6
*
mesa: remove unused function _mesa_new_depthstencil_renderbuffer
Marek Olšák
2011-06-24
2
-26
/
+0
*
mesa: fix incorrect error string
Brian Paul
2011-06-23
1
-1
/
+1
*
mesa: comments and 80-column wrapping
Brian Paul
2011-06-22
1
-6
/
+21
*
mesa: update comments in update_program_enables()
Brian Paul
2011-06-22
1
-1
/
+4
*
mesa: update/fix comments in update_program()
Brian Paul
2011-06-22
1
-17
/
+16
*
mesa: update comment for gl_texture_unit
Brian Paul
2011-06-22
1
-2
/
+1
*
mesa: Fix render-to-texture regression.
Eric Anholt
2011-06-18
1
-2
/
+2
*
mesa: Flag _NEW_BUFFERS when unbinding an attachment on glDeleteTextures.
Eric Anholt
2011-06-18
1
-0
/
+2
*
mesa: allow depth texture arrays
Brian Paul
2011-06-17
1
-1
/
+5
*
mesa: use helper functions to distinguish between user/winsys FBOs
Brian Paul
2011-06-16
1
-18
/
+42
*
mesa: refactor, create _mesa_update_draw_buffers() helper
Brian Paul
2011-06-16
3
-11
/
+27
*
mesa: updated comments in _make_current()
Brian Paul
2011-06-16
1
-8
/
+5
*
mesa: Switch generate_mipmaps_compressed() to using TexImage2D to upload.
Eric Anholt
2011-06-14
1
-66
/
+38
*
mesa: Remove uncompressed code from generate_mipmaps_compressed().
Eric Anholt
2011-06-14
1
-100
/
+77
*
mesa: Remove compressed code from generate_mipmaps_uncompressed().
Eric Anholt
2011-06-14
1
-114
/
+4
*
mesa: Split _mesa_generate_mipmap along compressed/uncompressed lines.
Eric Anholt
2011-06-14
1
-26
/
+225
*
mesa: move texrender.c to swrast
Brian Paul
2011-06-13
2
-672
/
+0
*
mesa: move invariant code out of loop in get_tex_rgba()
Brian Paul
2011-06-13
1
-14
/
+14
*
mesa: fix gcc version check for _mesa_bitcount
Roland Scheidegger
2011-06-09
1
-3
/
+3
*
mesa: use __builtin_clz for logbase2 when available
Roland Scheidegger
2011-06-09
2
-20
/
+24
*
mesa: merge glapidispatch.h into dispatch.h
Chia-I Wu
2011-06-08
3
-12280
/
+12240
*
mesa: fix function remapping for dlist
Chia-I Wu
2011-06-08
1
-1
/
+0
*
mesa: fix GLES remap table setup again
Chia-I Wu
2011-06-08
1
-2
/
+3
*
mesa: remove old comment
Brian Paul
2011-06-08
1
-1
/
+0
*
mesa: add more sampler types to is_sampler_type()
Brian Paul
2011-06-08
1
-0
/
+4
*
mesa: Ignore blits to/from missing buffers
Ian Romanick
2011-06-07
1
-8
/
+37
*
mesa: fix typo (s/GLGL/GLSL/)
Brian Paul
2011-06-02
1
-1
/
+1
*
mesa: 80-column wrapping
Brian Paul
2011-06-02
1
-8
/
+14
*
mesa: consolidate glGetUniform code
Brian Paul
2011-06-02
1
-124
/
+64
*
mesa: refactor/consolidate uniform lookup code
Brian Paul
2011-06-02
1
-96
/
+87
*
mesa: add some minor fixes for geometry shaders
Brian Paul
2011-06-02
1
-0
/
+6
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