Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix shader object reference counting and hash table deallocation. | Brian | 2006-12-20 | 3 | -23/+28 |
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* | Clean-up and re-org of the main GLSL object types. | Brian | 2006-12-19 | 3 | -18/+19 |
| | | | | | | | Use the gl_shader struct as it should be. Renamed gl_linked_program to gl_shader_program. Store both shaders and programs in the same hash table and use the Type field to distinguish them. | ||||
* | Overhaul of GLSL API functions, dispatching, etc. | Brian | 2006-12-19 | 5 | -20/+77 |
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* | Massive re-org of GLSL-related API functions. | Brian | 2006-12-19 | 2 | -0/+908 |
| | | | | | | | Added new GLSL functions to struct dd_function_table. main/shaders.c calls GLSL functions through the dd_function_table. shader/shader_api.c implements the API functions. Other assorted changes, fixes everywhere else. | ||||
* | Lots of assorted changes for new GLSL compiler backend. | Brian | 2006-12-15 | 9 | -126/+265 |
| | | | | New datatypes, constants, variables. | ||||
* | Modify _mesa_strdup() so it handles NULL correctly. | Brian | 2006-12-14 | 1 | -6/+14 |
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* | replace check for XFree86LOADER and IN_MODULE with XFree86Server (bug 9144) | Brian Paul | 2006-11-27 | 1 | -1/+1 |
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* | Prune incoming state to the atoms of interest. Hopefully this will | Keith Whitwell | 2006-11-22 | 1 | -6/+14 |
| | | | | | prevent driver-initiated statechanges in the middle of DrawElements/DrawArrays from disturbing this code. | ||||
* | Another fix | Keith Whitwell | 2006-11-22 | 1 | -0/+8 |
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* | list header files in sources files (Dan Nicholson) | Brian Paul | 2006-11-21 | 1 | -1/+75 |
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* | More fixes, glean seems to run now. | Keith Whitwell | 2006-11-21 | 1 | -2/+3 |
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* | Fix more typos. | Keith Whitwell | 2006-11-21 | 1 | -2/+2 |
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* | glTexCoord3dv was not using third coordinate | Sean D'Epagnier | 2006-11-21 | 1 | -1/+1 |
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* | Fix typos that meant vbos were never unmapped | Keith Whitwell | 2006-11-20 | 1 | -4/+3 |
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* | fix glPopAttrib/color material bug #9091 | Brian Paul | 2006-11-20 | 1 | -4/+4 |
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* | delete shader objects when destroying shared context state | Brian Paul | 2006-11-18 | 1 | -0/+11 |
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* | Initial implementation work for CAL, RET, and BRA instructions for fragment | Brian Paul | 2006-11-16 | 1 | -0/+1 |
| | | | | programs. | ||||
* | fix bug 9046 | Brian Paul | 2006-11-16 | 1 | -2/+2 |
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* | use LONGSTRING to silence warning | Brian Paul | 2006-11-16 | 1 | -1/+1 |
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* | fix glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) bug 9044 | Brian Paul | 2006-11-16 | 1 | -3/+3 |
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* | Make sure vbo's are mapped before accessing their contents in | Keith Whitwell | 2006-11-16 | 2 | -6/+94 |
| | | | | api_arrayelt.c. Reported by Haihao Xiang. | ||||
* | Add a size parameter to _mesa_add_unnamed_constant() and | Brian Paul | 2006-11-15 | 1 | -1/+1 |
| | | | | | _mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4). Always 4 for now... | ||||
* | #define LONGSTRING __extension__ in imports.h and use it to silence gcc | Brian Paul | 2006-11-15 | 1 | -0/+9 |
| | | | | warnings about long string literals. | ||||
* | plug in 2.0, 2.1 functions | Brian Paul | 2006-11-03 | 1 | -0/+26 |
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* | Added OpenGL 2.1 entrypoints. | Brian Paul | 2006-11-03 | 1 | -2093/+2158 |
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* | replace CONFIG_H with MESA_CONFIG_H_INCLUDED | Brian Paul | 2006-11-03 | 1 | -4/+4 |
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* | Minor changes to get ready for OpenGL 2.1. | Brian Paul | 2006-11-03 | 3 | -1/+11 |
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* | Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files. | Brian Paul | 2006-11-02 | 1 | -2844/+3028 |
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* | minor change in _mesa_ResizeBuffersMESA() | Brian Paul | 2006-11-02 | 1 | -1/+2 |
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* | comment about a valgrind error | Brian Paul | 2006-11-02 | 1 | -0/+1 |
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* | s/GLchan/GLubyte/ in debug code | Brian Paul | 2006-11-02 | 1 | -3/+3 |
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* | init SecondaryRasterColor | Brian Paul | 2006-11-02 | 1 | -0/+1 |
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* | Added GL_STENCIL_BACK_WRITEMASK | Brian Paul | 2006-11-02 | 2 | -0/+10 |
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* | check for shader extensions for OpenGL 2.0 | Brian Paul | 2006-11-02 | 1 | -2/+4 |
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* | Undo some of yesterday's ATI_separate_stencil changes. The ATI extension | Brian Paul | 2006-11-02 | 3 | -51/+51 |
| | | | | doesn't exactly match OpenGL 2.0. | ||||
* | new RGBA_LOGICOP_ENABLED() macro | Brian Paul | 2006-11-02 | 2 | -3/+9 |
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* | Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the | Brian Paul | 2006-11-02 | 2 | -3/+3 |
| | | | | OpenGL 2.0 function of the same name. | ||||
* | Add ATI_separate_stencil and use it in preference to EXT_stencil_two_side | Brian Paul | 2006-11-02 | 4 | -56/+57 |
| | | | | since the former is what's used for OpenGL 2.0. | ||||
* | update _mesa_select_tex_image() and _mesa_get_tex_image() | Brian Paul | 2006-11-01 | 1 | -2/+2 |
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* | update comments | Brian Paul | 2006-11-01 | 1 | -17/+6 |
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* | Remove x/y/width/height parameters from Clear functions. | Brian Paul | 2006-11-01 | 2 | -18/+4 |
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* | Merge texmem-0-3-branch. | Keith Whitwell | 2006-11-01 | 11 | -507/+813 |
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* | Added a few new ctx->Const. fields for shader-related limits. | Brian Paul | 2006-11-01 | 4 | -16/+30 |
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* | fix MINGW32 problems | Brian Paul | 2006-10-31 | 1 | -2/+4 |
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* | Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h. | Brian Paul | 2006-10-30 | 1 | -16/+0 |
| | | | | | Massage nvvertexec.c code to work more like s_nvfragprog.c - another step toward unifying vertex/fragment program execution. | ||||
* | remove debug code | Brian Paul | 2006-10-30 | 1 | -7/+0 |
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* | Rather than always allocating 100 instructions, put instructions into a | Brian Paul | 2006-10-29 | 1 | -18/+42 |
| | | | | | temporary buffer, then copy into a malloc'd array of the correct size. According to Glean texCombine, we never need more than 21 instructions. | ||||
* | Change _mesa_init_instruction() to initialize an array of instructions. | Brian Paul | 2006-10-29 | 1 | -1/+1 |
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* | s/GLchan/GLubyte/ | Brian Paul | 2006-10-24 | 1 | -4/+4 |
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* | whitespace clean-up | Brian Paul | 2006-10-24 | 2 | -4/+4 |
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