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* mesa: don't call ctx->Driver.ReadPixels() if width or height is zeroBrian Paul2009-04-021-0/+3
* mesa: don't call ctx->Driver.Draw/CopyPixels() if width or height is zeroBrian Paul2009-04-021-24/+28
* mesa: get rid of gl_texture_object::_BorderChanBrian Paul2009-04-012-5/+0
* mesa: simplify ycbcr->rgb conversion codeBrian Paul2009-04-011-32/+14
* mesa: convert more texture fetch functions to return GLfloatBrian Paul2009-04-012-107/+94
* mesa: switch texel fetch functions from GLchan to GLfloatBrian Paul2009-04-012-280/+266
* mesa: texture combine clean-upsBrian Paul2009-04-013-38/+40
* swrast: do texture sampling/combining in floating pointBrian Paul2009-04-011-9/+0
* glsl: implement compiling/linking of separate compilation unitsBrian Paul2009-04-011-0/+1
* mesa: fix a recursive display list problemBrian Paul2009-04-011-1/+1
* mesa: fix bug in GPU codegen for fixed-function two-sided lightingBrian Paul2009-03-311-2/+12
* mesa: minor reformatting, whitespace changesBrian Paul2009-03-311-25/+26
* Updated CPU_TO_LE32 to work on darwinJeremy Huddleston2009-03-311-1/+4
* fix ugly copy/paste error in mipmap generation codeRoland Scheidegger2009-03-311-1/+1
* mesa: fix a glGetTexImage issue with base-converted texture formatsRoland Scheidegger2009-03-282-8/+9
* mesa: add _rev signed rgba texture formatRoland Scheidegger2009-03-284-5/+78
* glapi regenerateRoland Scheidegger2009-03-281-3008/+3015
* mesa: add new signed rgba texture formatRoland Scheidegger2009-03-2815-42/+333
* mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)Alan Hourihane2009-03-241-1/+1
* glsl: change GLSL #pragma initializationBrian Paul2009-03-191-0/+3
* mesa: use the IROUND() macro in pixel packing codeBrian Paul2009-03-181-108/+108
* mesa: update/fix doxygen commentsVinson Lee2009-03-179-14/+13
* mesa: improve another _mesa_problem() callBrian Paul2009-03-131-1/+2
* mesa: add GL_DUDV_ATI cases in calculate_derived_texenv()Brian Paul2009-03-131-0/+3
* mesa: more info in _mesa_problem() callBrian Paul2009-03-131-1/+3
* mesa: added 1D/3D fetch_texel functions for DUDV8Brian Paul2009-03-132-8/+5
* mesa: added GL_DU8DV8_ATI case in _mesa_components_in_format()Brian Paul2009-03-121-0/+1
* mesa: override_internal_format() function for debug/test purposes (disabled)Brian Paul2009-03-121-0/+49
* mesa: improve some error messagesBrian Paul2009-03-121-3/+6
* mesa: move declarations before codeBrian Paul2009-03-121-2/+2
* mesa: fix glRead/DrawBuffer(GL_AUXn) error valueBrian Paul2009-03-121-0/+8
* i965: fix polygon stipple when rendering to FBORobert Ellison2009-03-121-3/+3
* mesa: fix transposed red/blue in store_texel_rgb888/bgr888() functionsBrian Paul2009-03-121-4/+4
* regenerate glapiRoland Scheidegger2009-03-121-2926/+2950
* mesa: add support for ATI_envmap_bumpmapRoland Scheidegger2009-03-1220-23/+732
* mesa: add missing _glthread_INIT_MUTEX in _mesa_new_framebuffer()Keith Whitwell2009-03-121-0/+1
* i965: fix polygon face orientation when rendering to FBORobert Ellison2009-03-111-1/+9
* mesa: remove some last remnants of GL_MESA_program_debugBrian Paul2009-03-111-1/+0
* mesa: minor commentsBrian Paul2009-03-111-3/+3
* mesa: remove gl_texture_object::_Function field and associated codeBrian Paul2009-03-112-36/+0
* mesa: reorder register file enumsBrian Paul2009-03-091-3/+3
* mesa: move shared context state functions to new shared.c fileBrian Paul2009-03-073-366/+408
* mesa: move glViewport and glDepthRange functions into new viewport.c fileBrian Paul2009-03-078-175/+238
* mesa: gl_register_file enum typedefBrian Paul2009-03-071-17/+17
* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-079-134/+0
* mesa: remove last of _mesa_unreference_framebuffer() callsBrian Paul2009-03-072-19/+0
* Add Solaris to OS'es using PROT_EXEC mmap() to get executable heap spaceAlan Coopersmith2009-03-061-1/+1
* mesa: added _mesa_read_shader() function to read shaders from filesBrian Paul2009-03-061-0/+51
* mesa: Reads must also be done with lock held.José Fonseca2009-03-061-3/+5
* mesa: Fix typo.José Fonseca2009-03-061-1/+1