summaryrefslogtreecommitdiffstats
path: root/src/mesa/main
Commit message (Expand)AuthorAgeFilesLines
* mesa: make _mesa_unmap_buffer() staticTimothy Arceri2017-05-072-9/+5
* mesa: add KHR_no_error support for some map buffer functionsTimothy Arceri2017-05-072-0/+63
* mesa: split out validation from map_buffer_range()Timothy Arceri2017-05-071-27/+50
* mesa: make map_buffer_range() staticTimothy Arceri2017-05-072-20/+13
* mesa: Simplify _mesa_primitive_restart_index().Kenneth Graunke2017-05-061-10/+2
* glsl: process bindless/bound layout qualifiersSamuel Pitoiset2017-05-061-0/+10
* glsl: make sampler/image types as 64-bitSamuel Pitoiset2017-05-061-1/+5
* mesa: add ARB_bindless_texture to the extensions listSamuel Pitoiset2017-05-062-0/+2
* mesa/tests: remove no longer needed HAVE_SHARED_GLAPI defineEmil Velikov2017-05-041-2/+0
* mesa: make _mesa_accum() staticTimothy Arceri2017-05-042-57/+54
* mesa: tidy up accum.hTimothy Arceri2017-05-041-2/+0
* mesa/varray: make use of dispatch KHR_no_error supportTimothy Arceri2017-05-042-177/+355
* mesa: add const qualifier on _mesa_valid_to_render()Brian Paul2017-05-032-2/+2
* glsl: set vector_elements to 1 for samplersSamuel Pitoiset2017-05-021-10/+5
* mesa: optimize color_buffer_writes_enabled()Brian Paul2017-04-281-4/+5
* Revert "glsl: set vector_elements to 1 for samplers"Matt Turner2017-04-281-5/+10
* mesa: remove wip framebuffer codeTimothy Arceri2017-04-281-7/+0
* glsl: set vector_elements to 1 for samplersSamuel Pitoiset2017-04-271-10/+5
* mesa: tidy up left over APPLE_vertex_array_object semanticsTimothy Arceri2017-04-264-43/+9
* mesa: inline bind_vertex_array() helperTimothy Arceri2017-04-261-17/+6
* mesa: drop APPLE_vertex_array_object supportTimothy Arceri2017-04-267-69/+18
* mesa: use locked version of HashWalk for xfb objectsTimothy Arceri2017-04-251-2/+2
* mesa: create locked version of HashWalkTimothy Arceri2017-04-252-8/+31
* mesa: replace _mesa_index_buffer::type with index_sizeMarek Olšák2017-04-222-7/+9
* mesa: validate sampler type across the whole programTimothy Arceri2017-04-222-5/+23
* mesa: don't lock hashtables that are not shared across contextsTimothy Arceri2017-04-225-15/+16
* mesa: Remove deleteFlag pattern from container objects.Matt Turner2017-04-222-6/+2
* mesa: Remove unnecessary locking from container objects.Matt Turner2017-04-224-19/+0
* mesa: remove fallback RefCount == 0 patternTimothy Arceri2017-04-226-59/+25
* mesa/glthread: correctly compare thread handlesEmil Velikov2017-04-211-1/+1
* mesa: print target string in glBindTexture() error messageBrian Paul2017-04-191-1/+2
* mesa: fix Windows build error related to getuid()Brian Paul2017-04-191-2/+6
* mesa: add KHR_no_error support to glVertexAttribDivisor()Timothy Arceri2017-04-191-8/+10
* mesa/vbo: move some Draw checks out of validationTimothy Arceri2017-04-191-41/+2
* mesa/varray: add KHR_no_error support to *Pointer() functionsTimothy Arceri2017-04-191-116/+236
* mesa/varray: add KHR_no_error support to some callers of validate_array_format()Timothy Arceri2017-04-191-63/+73
* mesa/varray: rename update_array_format() -> validate_array_format()Timothy Arceri2017-04-191-26/+45
* mesa/varray: create get_array_format() helperTimothy Arceri2017-04-191-11/+20
* mesa/varray: split update_array() into validate_array() and update_array()Timothy Arceri2017-04-191-14/+41
* mesa: add KHR_no_error support to glUniform*() functionsTimothy Arceri2017-04-191-23/+50
* mesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR when KHR_no_error enabledTimothy Arceri2017-04-191-0/+11
* mesa: add _mesa_is_no_error_enabled() helperTimothy Arceri2017-04-191-0/+7
* mesa: add env var to force enable the KHR_no_error ctx flagTimothy Arceri2017-04-191-0/+6
* mesa: expose KHR_no_errorTimothy Arceri2017-04-191-0/+1
* mesa: move glMultiDrawArrays to vbo and fix error handlingNicolai Hähnle2017-04-193-18/+58
* mesa: extract need_xfb_remaining_prims_checkNicolai Hähnle2017-04-191-20/+28
* mesa: fix remaining xfb prims check for GLES with multiple instancesNicolai Hähnle2017-04-191-1/+1
* mesa: rename _mesa_add_renderbuffer* functionsTimothy Arceri2017-04-182-10/+12
* glsl: delay optimisations on individual shaders when cache is availableTimothy Arceri2017-04-151-1/+2
* mesa: remove some unused functions in the perf monitor areaSamuel Pitoiset2017-04-131-27/+0