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Author
Age
Files
Lines
*
mesa: make _mesa_unmap_buffer() static
Timothy Arceri
2017-05-07
2
-9
/
+5
*
mesa: add KHR_no_error support for some map buffer functions
Timothy Arceri
2017-05-07
2
-0
/
+63
*
mesa: split out validation from map_buffer_range()
Timothy Arceri
2017-05-07
1
-27
/
+50
*
mesa: make map_buffer_range() static
Timothy Arceri
2017-05-07
2
-20
/
+13
*
mesa: Simplify _mesa_primitive_restart_index().
Kenneth Graunke
2017-05-06
1
-10
/
+2
*
glsl: process bindless/bound layout qualifiers
Samuel Pitoiset
2017-05-06
1
-0
/
+10
*
glsl: make sampler/image types as 64-bit
Samuel Pitoiset
2017-05-06
1
-1
/
+5
*
mesa: add ARB_bindless_texture to the extensions list
Samuel Pitoiset
2017-05-06
2
-0
/
+2
*
mesa/tests: remove no longer needed HAVE_SHARED_GLAPI define
Emil Velikov
2017-05-04
1
-2
/
+0
*
mesa: make _mesa_accum() static
Timothy Arceri
2017-05-04
2
-57
/
+54
*
mesa: tidy up accum.h
Timothy Arceri
2017-05-04
1
-2
/
+0
*
mesa/varray: make use of dispatch KHR_no_error support
Timothy Arceri
2017-05-04
2
-177
/
+355
*
mesa: add const qualifier on _mesa_valid_to_render()
Brian Paul
2017-05-03
2
-2
/
+2
*
glsl: set vector_elements to 1 for samplers
Samuel Pitoiset
2017-05-02
1
-10
/
+5
*
mesa: optimize color_buffer_writes_enabled()
Brian Paul
2017-04-28
1
-4
/
+5
*
Revert "glsl: set vector_elements to 1 for samplers"
Matt Turner
2017-04-28
1
-5
/
+10
*
mesa: remove wip framebuffer code
Timothy Arceri
2017-04-28
1
-7
/
+0
*
glsl: set vector_elements to 1 for samplers
Samuel Pitoiset
2017-04-27
1
-10
/
+5
*
mesa: tidy up left over APPLE_vertex_array_object semantics
Timothy Arceri
2017-04-26
4
-43
/
+9
*
mesa: inline bind_vertex_array() helper
Timothy Arceri
2017-04-26
1
-17
/
+6
*
mesa: drop APPLE_vertex_array_object support
Timothy Arceri
2017-04-26
7
-69
/
+18
*
mesa: use locked version of HashWalk for xfb objects
Timothy Arceri
2017-04-25
1
-2
/
+2
*
mesa: create locked version of HashWalk
Timothy Arceri
2017-04-25
2
-8
/
+31
*
mesa: replace _mesa_index_buffer::type with index_size
Marek Olšák
2017-04-22
2
-7
/
+9
*
mesa: validate sampler type across the whole program
Timothy Arceri
2017-04-22
2
-5
/
+23
*
mesa: don't lock hashtables that are not shared across contexts
Timothy Arceri
2017-04-22
5
-15
/
+16
*
mesa: Remove deleteFlag pattern from container objects.
Matt Turner
2017-04-22
2
-6
/
+2
*
mesa: Remove unnecessary locking from container objects.
Matt Turner
2017-04-22
4
-19
/
+0
*
mesa: remove fallback RefCount == 0 pattern
Timothy Arceri
2017-04-22
6
-59
/
+25
*
mesa/glthread: correctly compare thread handles
Emil Velikov
2017-04-21
1
-1
/
+1
*
mesa: print target string in glBindTexture() error message
Brian Paul
2017-04-19
1
-1
/
+2
*
mesa: fix Windows build error related to getuid()
Brian Paul
2017-04-19
1
-2
/
+6
*
mesa: add KHR_no_error support to glVertexAttribDivisor()
Timothy Arceri
2017-04-19
1
-8
/
+10
*
mesa/vbo: move some Draw checks out of validation
Timothy Arceri
2017-04-19
1
-41
/
+2
*
mesa/varray: add KHR_no_error support to *Pointer() functions
Timothy Arceri
2017-04-19
1
-116
/
+236
*
mesa/varray: add KHR_no_error support to some callers of validate_array_format()
Timothy Arceri
2017-04-19
1
-63
/
+73
*
mesa/varray: rename update_array_format() -> validate_array_format()
Timothy Arceri
2017-04-19
1
-26
/
+45
*
mesa/varray: create get_array_format() helper
Timothy Arceri
2017-04-19
1
-11
/
+20
*
mesa/varray: split update_array() into validate_array() and update_array()
Timothy Arceri
2017-04-19
1
-14
/
+41
*
mesa: add KHR_no_error support to glUniform*() functions
Timothy Arceri
2017-04-19
1
-23
/
+50
*
mesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR when KHR_no_error enabled
Timothy Arceri
2017-04-19
1
-0
/
+11
*
mesa: add _mesa_is_no_error_enabled() helper
Timothy Arceri
2017-04-19
1
-0
/
+7
*
mesa: add env var to force enable the KHR_no_error ctx flag
Timothy Arceri
2017-04-19
1
-0
/
+6
*
mesa: expose KHR_no_error
Timothy Arceri
2017-04-19
1
-0
/
+1
*
mesa: move glMultiDrawArrays to vbo and fix error handling
Nicolai Hähnle
2017-04-19
3
-18
/
+58
*
mesa: extract need_xfb_remaining_prims_check
Nicolai Hähnle
2017-04-19
1
-20
/
+28
*
mesa: fix remaining xfb prims check for GLES with multiple instances
Nicolai Hähnle
2017-04-19
1
-1
/
+1
*
mesa: rename _mesa_add_renderbuffer* functions
Timothy Arceri
2017-04-18
2
-10
/
+12
*
glsl: delay optimisations on individual shaders when cache is available
Timothy Arceri
2017-04-15
1
-1
/
+2
*
mesa: remove some unused functions in the perf monitor area
Samuel Pitoiset
2017-04-13
1
-27
/
+0
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