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* mesa: generate GL_INVALID_OPERATION using draw indirect in dlistTimothy Arceri2018-06-301-0/+47
* mesa: add missing display list support for ARB_compute_shaderTimothy Arceri2018-06-301-0/+39
* mesa: expose some ARB_viewport_array dependent extensions in compatTimothy Arceri2018-06-301-2/+2
* mesa: enable ARB_viewport_array in compat profileTimothy Arceri2018-06-302-9/+10
* mesa: add ARB_viewport_array display list supportTimothy Arceri2018-06-301-0/+211
* mesa: enable ARB_shader_subroutine in compat profileTimothy Arceri2018-06-302-11/+10
* mesa: add glUniformSubroutinesuiv() display list supportTimothy Arceri2018-06-301-0/+34
* mesa: stop hiding remaining query parameters from OpenGL compatTimothy Arceri2018-06-301-5/+1
* mesa: enable ARB_gpu_shader_fp64 in compat profileTimothy Arceri2018-06-302-20/+20
* mesa: add ProgramUniform*d display list supportTimothy Arceri2018-06-301-0/+514
* mesa: add Uniform*d support to display listsTimothy Arceri2018-06-301-0/+493
* mesa: add a space between headers and source (trivial)Tapani Pälli2018-06-271-0/+1
* mesa: Return number of result bits for GL_ANY_SAMPLES_PASSED_CONSERVATIVEDanylo Piliaiev2018-06-271-0/+1
* mesa: fix glGetInteger64v for arrays of integersMarek Olšák2018-06-211-1/+1
* mesa: fix GLES 3.1 version calculationRob Clark2018-06-211-1/+2
* mesa/main: add NULL name check when searching for a resource nameAlejandro Piñeiro2018-06-211-0/+5
* mesa/main: Add a 'spirv' flag to gl_shader_program_dataEduardo Lima Mitev2018-06-211-0/+6
* mesa: remove struct gl_extensions::ATI_separate_stencilEmil Velikov2018-06-214-12/+2
* mesa/util: add allow_glsl_relaxed_es driconfig overrideTimothy Arceri2018-06-191-0/+6
* mesa/util: add allow_glsl_builtin_const_expression driconf overrideTimothy Arceri2018-06-191-0/+6
* mesa: add ff fragment shader support for geom and tess shadersTimothy Arceri2018-06-191-1/+5
* mesa: add missing return in error pathEric Engestrom2018-06-181-1/+3
* mesa: Unconditionally enable floating-point texturesTimothy Arceri2018-06-181-2/+0
* mesa: add support for ARB_sample_locationsRhys Perry2018-06-1411-28/+351
* mesa/program_binary: add implicit UseProgram after successful ProgramBinaryJordan Justen2018-06-101-0/+31
* mesa: Make sure that imm draws are flushed before other draws execute.Mathias Fröhlich2018-06-052-26/+16
* mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.Plamena Manolova2018-06-012-0/+6
* mesa: don't call Driver.TexEnv with invalid argumentsTapani Pälli2018-05-311-20/+34
* mesa: expose ARB_tessellation_shader in the compatibility profileMarek Olšák2018-05-291-1/+1
* mesa: expose AMD_vertex_shader_layer in the compatibility profileMarek Olšák2018-05-291-1/+1
* mesa: expose ARB_gpu_shader5 in the compatibility profileMarek Olšák2018-05-291-1/+1
* mesa: update fixed-func state constants for TCS, TES, GSMarek Olšák2018-05-291-28/+36
* mesa: print Compatibility Profile in the version stringMarek Olšák2018-05-291-1/+3
* mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)Marek Olšák2018-05-291-0/+2
* mesa: add display list support for glPatchParameter{i,fv}()Timothy Arceri2018-05-301-0/+78
* mesa: do not leak ctx->Shader.ReferencedProgram referencesJose Dapena Paz2018-05-251-0/+3
* mesa: changes to expose OES_texture_view extensionTapani Pälli2018-05-245-6/+17
* Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"Francisco Jerez2018-05-231-13/+12
* mesa: stop hiding query parameters from OpenGL compatTimothy Arceri2018-05-211-14/+7
* mesa: drop GL_EXT_polygon_offset supportTimothy Arceri2018-05-186-25/+0
* mesa: The glArrayElement api is independent of the current program.Mathias Fröhlich2018-05-171-1/+1
* mesa: Flag _NEW_ARRAY only if we are changing ctx->Array.VAO.Mathias Fröhlich2018-05-171-6/+14
* mesa: Remove flush_vertices argument from VAO methods.Mathias Fröhlich2018-05-174-30/+28
* mesa: Remove FLUSH_VERTICES from VAO state changes.Mathias Fröhlich2018-05-171-59/+6
* mesa: add glUniform*ui{v} support to display listsTimothy Arceri2018-05-171-33/+17
* mesa: cast the GLenum16 to GLint to avoid compile warning on androidjenny.q.cao2018-05-161-1/+1
* mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INTBrian Paul2018-05-101-2/+2
* mesa: fix glGetInteger/Float/etc queries for vertex arrays attribsBrian Paul2018-05-102-13/+84
* mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.Mathias Fröhlich2018-05-102-26/+0
* mesa: Remove Array._DrawArrays.Mathias Fröhlich2018-05-104-22/+0