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* added a bunch of const in the decoderDaniel Borca2005-02-141-30/+29
* unlock mutex upon error return (Jeff Muizelaar)Brian Paul2005-02-122-0/+2
* mesa-main-0-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-118-34/+35
* new comments, fix zoffset error testBrian Paul2005-02-101-3/+36
* glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding.Brian Paul2005-02-092-4/+4
* initial support for GL_EXT_framebuffer_objectBrian Paul2005-02-091-55/+139
* implement the 'completeness' testsBrian Paul2005-02-092-91/+265
* clamp anisotropy against max valueBrian Paul2005-02-081-3/+5
* just some commentsBrian Paul2005-02-081-0/+7
* a bunch of assorted fixesBrian Paul2005-02-082-78/+82
* plug in GL_EXT_framebuffer_object functionsBrian Paul2005-02-081-0/+23
* removed GL_EXT_framebuffer_object tokensBrian Paul2005-02-081-52/+0
* checkpoint latest workBrian Paul2005-02-082-46/+141
* added missing prototypeBrian Paul2005-02-081-2/+9
* indentation fixBrian Paul2005-02-081-6/+7
* argb8888 optimizations from via branchKeith Whitwell2005-02-072-33/+297
* More texture enums (Andreas Stenglein)Keith Whitwell2005-02-071-10/+37
* GL_ARB_texture_rectangle enums (Andreas Stenglein)Keith Whitwell2005-02-071-0/+6
* additional work on GL_EXT_framebuffer_objectBrian Paul2005-02-079-263/+615
* added fbobject.c to sourcesBrian Paul2005-02-051-0/+3
* Some initial work on GL_EXT_framebuffer_object.Brian Paul2005-02-055-11/+847
* Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.Brian Paul2005-02-053-77/+30
* add a few commentsBrian Paul2005-02-051-0/+5
* clamp viewport against ctx->Const.MaxViewportWidth/Height instead of MAX_WIDT...Brian Paul2005-02-021-4/+4
* fix max viewport queryBrian Paul2005-01-302-7/+9
* add number of passes count to ati_fragment_shaderDave Airlie2005-01-301-0/+1
* remove a bunch of temporary #defines, now that glext.h was updatedBrian Paul2005-01-261-46/+1
* just comments/clean-upBrian Paul2005-01-262-8/+14
* added mutex to-do commentBrian Paul2005-01-261-0/+4
* just fix a comment and update dateBrian Paul2005-01-261-2/+2
* RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel...Daniel Borca2005-01-261-14/+14
* Added _mesa_HashNextEntry() function to allow walking over all entriesBrian Paul2005-01-242-46/+127
* Determine ahead of time whether a display list will include verticesKeith Whitwell2005-01-223-20/+68
* add getstring.c; remove arb*.h nv*.h stuffMichal Krol2005-01-211-44/+4
* Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul2005-01-202-14/+6
* Removed gl_texture_object's DeletePending. Changed a comment.Brian Paul2005-01-191-2/+1
* Change behaviour of glDeleteTextures as discussed on ARB list.Brian Paul2005-01-191-14/+9
* fix MAX_VERTEX_ATTRIBS_ARB queryMichal Krol2005-01-182-4/+4
* add 3dlabs_shhandle interfaceMichal Krol2005-01-171-41/+42
* allow more internalFormat/format combinations (i hope i got it right)Daniel Borca2005-01-171-2/+5
* clean up gl2 structsBrian Paul2005-01-171-77/+85
* added getstring.cBrian Paul2005-01-161-0/+3
* _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the newBrian Paul2005-01-163-4521/+4547
* add ARB_shader_objects interfaces, shared and context stateMichal Krol2005-01-131-3/+80
* enable ARB_fragment/vertex_shaderMichal Krol2005-01-131-4/+4
* init ARB_shader_objects subsystemMichal Krol2005-01-131-6/+16
* Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul2005-01-125-6/+280
* applied Keith's patch for "safe" type-punning.Daniel Borca2005-01-111-8/+8
* `t' was not initialized (use `texture' instead?)Daniel Borca2004-12-211-1/+1
* fix bug in _mesa_IsTexture()Brian Paul2004-12-211-1/+10