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* mesa/program_binary: add implicit UseProgram after successful ProgramBinaryJordan Justen2018-06-101-0/+31
* mesa: Make sure that imm draws are flushed before other draws execute.Mathias Fröhlich2018-06-052-26/+16
* mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.Plamena Manolova2018-06-012-0/+6
* mesa: don't call Driver.TexEnv with invalid argumentsTapani Pälli2018-05-311-20/+34
* mesa: expose ARB_tessellation_shader in the compatibility profileMarek Olšák2018-05-291-1/+1
* mesa: expose AMD_vertex_shader_layer in the compatibility profileMarek Olšák2018-05-291-1/+1
* mesa: expose ARB_gpu_shader5 in the compatibility profileMarek Olšák2018-05-291-1/+1
* mesa: update fixed-func state constants for TCS, TES, GSMarek Olšák2018-05-291-28/+36
* mesa: print Compatibility Profile in the version stringMarek Olšák2018-05-291-1/+3
* mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)Marek Olšák2018-05-291-0/+2
* mesa: add display list support for glPatchParameter{i,fv}()Timothy Arceri2018-05-301-0/+78
* mesa: do not leak ctx->Shader.ReferencedProgram referencesJose Dapena Paz2018-05-251-0/+3
* mesa: changes to expose OES_texture_view extensionTapani Pälli2018-05-245-6/+17
* Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"Francisco Jerez2018-05-231-13/+12
* mesa: stop hiding query parameters from OpenGL compatTimothy Arceri2018-05-211-14/+7
* mesa: drop GL_EXT_polygon_offset supportTimothy Arceri2018-05-186-25/+0
* mesa: The glArrayElement api is independent of the current program.Mathias Fröhlich2018-05-171-1/+1
* mesa: Flag _NEW_ARRAY only if we are changing ctx->Array.VAO.Mathias Fröhlich2018-05-171-6/+14
* mesa: Remove flush_vertices argument from VAO methods.Mathias Fröhlich2018-05-174-30/+28
* mesa: Remove FLUSH_VERTICES from VAO state changes.Mathias Fröhlich2018-05-171-59/+6
* mesa: add glUniform*ui{v} support to display listsTimothy Arceri2018-05-171-33/+17
* mesa: cast the GLenum16 to GLint to avoid compile warning on androidjenny.q.cao2018-05-161-1/+1
* mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INTBrian Paul2018-05-101-2/+2
* mesa: fix glGetInteger/Float/etc queries for vertex arrays attribsBrian Paul2018-05-102-13/+84
* mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.Mathias Fröhlich2018-05-102-26/+0
* mesa: Remove Array._DrawArrays.Mathias Fröhlich2018-05-104-22/+0
* mesa: Compute effective buffer bindings in the vao.Mathias Fröhlich2018-05-105-6/+644
* main: fail texture_storage() call if the size is not okayXiong, James2018-05-101-0/+1
* main: return 0 length when the queried program object's not linkedXiong, James2018-05-101-1/+1
* mesa: fix error handling in get_framebuffer_parameterivRhys Perry2018-05-091-31/+41
* mesa: add GLSLVersionCompat constantTimothy Arceri2018-05-092-3/+2
* mesa: dont call _mesa_override_glsl_version() in _mesa_init_constants()Timothy Arceri2018-05-091-3/+0
* mesa: dont set GLSLVersion in _mesa_init_constants()Timothy Arceri2018-05-091-1/+0
* mesa/formatquery: remove online compression check on is_resource_supportedAlejandro Piñeiro2018-05-081-2/+1
* ffvertex: Don't try to read output registers in fog calculationIan Romanick2018-05-041-4/+6
* mesa: Add missing support for glFogiv(GL_FOG_DISTANCE_MODE_NV)Ian Romanick2018-05-041-0/+1
* mesa: Silence an unused parameter warningIan Romanick2018-05-041-5/+4
* mesa/main/readpix: Correct handling of packed floating point valuesGert Wollny2018-05-041-2/+4
* mesa: add support for nvidia conservative rasterization extensionsRhys Perry2018-04-3013-11/+474
* nir: move GL specific passes to src/compiler/glslTimothy Arceri2018-05-011-0/+1
* mesa: add TBO support for GL_EXT_texture_norm16Tapani Pälli2018-04-271-3/+3
* mesa: drop the buffer mode param from the DrawBuffer driver functionTimothy Arceri2018-04-272-3/+3
* mesa: GL_EXT_texture_norm16 extension plumbingTapani Pälli2018-04-256-9/+78
* mesa: call DrawBufferAllocate driver hook in update_framebuffer for windows-s...Boyan Ding2018-04-251-0/+6
* st/mesa: add new driver function DrawBufferAllocateTimothy Arceri2018-04-252-1/+7
* mesa: some C99 tidy ups for framebuffer.cTimothy Arceri2018-04-251-13/+5
* mesa: rename api_validate.{c,h} -> draw_validate.{c,h}Timothy Arceri2018-04-244-3/+3
* mesa: merge the driver functions DrawBuffers and DrawBufferTimothy Arceri2018-04-172-8/+2
* mesa: remove unused 'i' in dimensions_error_check()Brian Paul2018-04-131-1/+0
* mesa: remove snprintf macro in imports.h to fix MSVC buildBrian Paul2018-04-132-5/+1