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* subroutines: handle explicit indexes properlyDave Airlie2016-05-232-4/+13
* mesa/subroutines: fix reset on bindpipelineDave Airlie2016-05-232-1/+7
* mesa/subroutines: count number subroutines properly.Dave Airlie2016-05-232-2/+3
* mesa/subroutines: don't generate error in GetSubroutineIndex.Dave Airlie2016-05-231-1/+0
* arb_shader_subroutine: check active subroutine limitDave Airlie2016-05-231-0/+5
* mesa/queryobject: return INVALID_VALUE if offset < 0 (v2)Dave Airlie2016-05-231-0/+5
* mesa: Unlock mutex on error path.Matt Turner2016-05-221-0/+1
* mesa: Call TransformFeedback driver hooks before setting flags.Kenneth Graunke2016-05-201-5/+5
* mesa: Replace uses of Shared->Mutex with hash-table mutexesMatt Turner2016-05-209-50/+78
* hash: Add _mesa_HashRemoveLocked() function.Matt Turner2016-05-202-4/+17
* mesa: fclose() filename on error.Matt Turner2016-05-181-1/+5
* mesa: Don't advertise GLES 3.1 without compute supportDaniel Scharrer2016-05-181-1/+2
* mesa/version.c: enable cull distance in version check.Dave Airlie2016-05-171-1/+1
* mesa/main: Add support for GL_ARB_cull_distance (v2)Tobias Klausmann2016-05-145-1/+22
* mesa: move MESA_MAP_NOWAIT_BIT up away from GL_MAP_PERSISTENT_BITDave Airlie2016-05-111-1/+1
* mesa/objectlabel: don't return info on genned but never bound textures.Dave Airlie2016-05-101-1/+1
* mesa: don't use genned but unnamed xfb objects.Dave Airlie2016-05-102-1/+14
* mesa/compute: Fix indirect dispatch buffer size check on 32-bit systemsJordan Justen2016-05-091-1/+1
* mesa/shader_query: add missing subroutines casesDave Airlie2016-05-091-0/+13
* mesa/main: fix another undefined left shiftNicolai Hähnle2016-05-071-1/+1
* mesa/main: define _NEW_xxx flags as unsigned shiftsNicolai Hähnle2016-05-071-30/+30
* mesa/ubo: add missing compute cases for ubo/atomic buffersDave Airlie2016-05-051-0/+6
* mesa/compute: drop pointless casts.Dave Airlie2016-05-051-3/+3
* mesa: remove null check before freeThomas Hindoe Paaboel Andersen2016-05-052-4/+2
* mesa: include texture format in glGenerateMipmap error messageBrian Paul2016-05-041-1/+2
* main: uses casts to silence some _mesa_debug() format warningsBrian Paul2016-05-041-4/+6
* mesa/main: handle double uniform matrices properlyJuan A. Suarez Romero2016-05-041-1/+1
* mesa/objectlabel: handle NULL src stringMark Janes2016-05-031-3/+4
* mesa: Enable translation between astc 3d gl formats and mesa formatsAnuj Phogat2016-05-031-0/+80
* mesa: Handle astc 3d formats in _mesa_get_compressed_formats()Anuj Phogat2016-05-031-0/+29
* mesa: Handle astc 3d formats in _mesa_base_tex_format()Anuj Phogat2016-05-031-2/+4
* mesa: Account for astc 3d formats in _mesa_is_astc_format()Anuj Phogat2016-05-031-3/+13
* mesa: Add a helper function is_astc_3d_format()Anuj Phogat2016-05-031-0/+32
* mesa: Add the missing defines for GL_OES_texture_compression_astcAnuj Phogat2016-05-031-0/+23
* mesa: Align the values of #define's in glheader.hAnuj Phogat2016-05-031-29/+29
* mesa: Add OES_texture_compression_astc to extension table and gl_extensionsAnuj Phogat2016-05-032-0/+2
* mesa: Add entries for astc 3d formats initializing struct gl_format_infoAnuj Phogat2016-05-031-0/+21
* mesa: Add mesa formats for astc 3d formatsAnuj Phogat2016-05-031-0/+21
* mesa: Account for block depth in _mesa_format_image_size()Anuj Phogat2016-05-031-21/+23
* mesa: Handle 3d block sizes in _mesa_compute_compressed_pixelstoreAnuj Phogat2016-05-031-3/+3
* mesa: Handle 3d block sizes in teximage error checksAnuj Phogat2016-05-031-6/+13
* mesa: Handle 3d block sizes in getteximage error checksAnuj Phogat2016-05-031-4/+17
* mesa: Add an assert for BlockDepth in _mesa_get_format_block_size()Anuj Phogat2016-05-031-0/+3
* mesa: Add a helper function to query 3D block sizesAnuj Phogat2016-05-032-0/+25
* mesa: Add block depth field in struct gl_format_infoAnuj Phogat2016-05-034-274/+279
* mesa/copyimage: make sure number of samples match.Dave Airlie2016-05-031-0/+14
* mesa/objectlabel: don't do memcpy if bufSize is 0 (v2)Dave Airlie2016-05-031-0/+5
* mesa/textureview: move error checks up higherDave Airlie2016-05-031-24/+26
* mesa: add LOCATION_COMPONENT support to GetProgramResourceivTimothy Arceri2016-05-012-0/+15
* glShaderSource must not change compile status.Jamey Sharp2016-05-011-1/+0