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* mesa: Remove support for parsing NV vertex programs.Eric Anholt2012-10-153-55/+5
* swrast: Remove support for GL_NV_vertex_program.Eric Anholt2012-10-151-2/+0
* mesa: Fix a crash in update_texture_state() for external texture typeAbdiel Janulgue2012-10-152-0/+10
* mesa: Avoid C99 indexed initializers.José Fonseca2012-10-102-5/+29
* mesa: Prevent CONST macro re-definition.José Fonseca2012-10-101-0/+1
* mesa: Silence 'assignment makes integer from pointer without a cast' warnings.José Fonseca2012-10-101-2/+2
* glget: fix make check for glGet GL_POLYGON_OFFSET_BIASImre Deak2012-10-101-1/+1
* mesa: glGet: remove the unused TYPE_API_MASK flagsImre Deak2012-10-101-6/+0
* mesa: glGet: use the build time generated hash tablesImre Deak2012-10-102-1015/+13
* mesa: glGet: add script to generate hash tables in build timeImre Deak2012-10-103-0/+946
* mesa: glGet: rename *{_EXT,_ARB} enums missing from the XML specImre Deak2012-10-101-22/+22
* mesa: glGet: simplify the 'enum not found' conditionImre Deak2012-10-101-3/+5
* mesa: glGet: fix parameter lookup for apps using multiple APIsImre Deak2012-10-103-18/+33
* mesa/tests: Remove driverCtx parameter from call to _mesa_initialize_contextIan Romanick2012-10-091-2/+1
* mesa: remove unused _mesa_cpal_compressed_format_type() functionBrian Paul2012-10-092-18/+0
* teximage: Remove unnecessary compressed format checkDaniel Stone2012-10-091-4/+0
* mesa: minor whitespace fixes in teximage.cBrian Paul2012-10-081-2/+2
* mesa: remove unused variables to fix compile warningsMarek Olšák2012-10-091-7/+0
* mesa: remove the driverCtx parameter to _mesa_create/initialize_context()Brian Paul2012-10-052-13/+5
* mesa: remove unused gl_context::DriverCtx fieldBrian Paul2012-10-052-3/+0
* mesa: Flag _NEW_VARYING_VP_INPUTS when TexEnv programs are active.Kenneth Graunke2012-10-051-1/+2
* mesa: don't enable glVertexPointer() when using API_OPENGLES2.Paul Berry2012-10-041-2/+0
* mesa: don't call TexImage driver hooks for zero-sized imagesBrian Paul2012-10-041-7/+9
* mesa: tests: EnumStrings.LookUpByNumberOliver McFadden2012-10-031-2/+2
* mesa: remove bogus compressed texture size checksBrian Paul2012-10-022-28/+0
* build: Use PTHREAD_LIBS and PTHREAD_CFLAGSMatt Turner2012-10-011-1/+5
* intel: add support for ANGLE_texture_compression_dxt.Oliver McFadden2012-10-016-5/+32
* st/mesa: implement BlitFramebuffer using gallium blitMarek Olšák2012-09-301-2/+2
* mesa: add fall-through comment, just to be clearBrian Paul2012-09-291-0/+1
* mesa: remove useless GLenum castsBrian Paul2012-09-291-2/+2
* mesa: add const qualifier in check_for_ending() to silence warningBrian Paul2012-09-291-1/+1
* mesa: allow MESA_GL_VERSION_OVERRIDE to override the API typeJordan Justen2012-09-283-20/+69
* main/version: add "(Core Profile) to version string for core profilesJordan Justen2012-09-281-2/+4
* mesa/tests: Sanity check the ES2 dispatch tableIan Romanick2012-09-283-1/+313
* mesa/main: Make no-op dispatch function publicIan Romanick2012-09-282-3/+5
* mesa/tests: Move stub function to a separate fileIan Romanick2012-09-283-13/+49
* mesa: Don't set uniform dispatch pointers for many things in ES2 or coreIan Romanick2012-09-283-36/+39
* mesa: Don't set shaderapi dispatch pointers for many things in ES2 or coreIan Romanick2012-09-284-22/+35
* mesa: Don't set vtxfmt dispatch pointers for many things in ES2 or coreIan Romanick2012-09-281-53/+73
* mesa: Don't set loopback dispatch pointers for most things in ES2 or coreIan Romanick2012-09-284-219/+228
* mesa: Pass GL context to _mesa_create_save_tableIan Romanick2012-09-283-3/+3
* mesa: Don't set dispatch pointer for glTexStorage in ES2Ian Romanick2012-09-281-4/+6
* mesa: Don't set dispatch pointer for glGetProgramivARB in ES2Ian Romanick2012-09-281-1/+1
* mesa: Don't set dispatch pointer for glResizeBuffersMESA in ES2Ian Romanick2012-09-281-1/+3
* mesa: Don't set dispatch pointers for glPointParameter[if][v] in ES2Ian Romanick2012-09-281-4/+8
* mesa: Don't set dispatch pointers for glClearDepth or glDepthRange in ES2Ian Romanick2012-09-281-2/+8
* mesa: Don't set dispatch pointer for glGetBufferSubData in ES2Ian Romanick2012-09-281-1/+3
* mesa: Don't set dispatch pointer for glGetDoublev in ES2Ian Romanick2012-09-281-1/+3
* mesa: Don't set dispatch pointer for glPointSize in ES2Ian Romanick2012-09-281-3/+1
* mesa: Set dispatch pointer for glShaderBinaryIan Romanick2012-09-281-0/+1