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* mesa: Returns zero samples when querying GL_NUM_SAMPLE_COUNTS when internal f...Eduardo Lima Mitev2014-12-091-23/+34
* mesa: Enables GL_RGB and GL_RGBA unsized internal formats for OpenGL ES 3.0Eduardo Lima Mitev2014-12-091-0/+6
* mesa: Considers GL_DEPTH_STENCIL_ATTACHMENT a valid argument for FBO invalida...Eduardo Lima Mitev2014-12-091-0/+8
* Don't cast the return value of malloc/reallocMatt Turner2014-12-083-6/+5
* Remove useless checks for NULL before freeingMatt Turner2014-12-081-5/+2
* glsl: Don't optimize min/max into saturate when EmitNoSat is setAbdiel Janulgue2014-12-081-0/+1
* mesa: Add a source parameter to _mesa_gl_debug.Matt Turner2014-12-053-2/+6
* mesa: Ensure stack is realigned on x86.José Fonseca2014-12-051-0/+3
* mesa: Use current Mesa coding style in check_valid_to_renderIan Romanick2014-12-021-25/+24
* mesa: Use unreachable instead of assert in check_valid_to_renderIan Romanick2014-12-021-1/+1
* mesa: Silence unused parameter warnings in _mesa_validate_Draw functionsIan Romanick2014-12-022-14/+10
* mesa: Refactor common validation code to validate_DrawElements_commonIan Romanick2014-12-021-125/+43
* mesa: Generate GL_INVALID_OPERATION when drawing w/o a VAO in core profileIan Romanick2014-12-021-1/+9
* mesa: fix height error check for 1D array texturesBrian Paul2014-12-021-1/+1
* main, glsl: Bump max known desktop glsl version to 4.50Jordan Justen2014-12-011-0/+6
* mesa: fix arithmetic error in _mesa_compute_compressed_pixelstore()Brian Paul2014-12-011-1/+1
* mesa: some improvements for print_list()Brian Paul2014-12-012-69/+84
* mesa: inline/remove _mesa_polygon_stipple()Brian Paul2014-12-012-32/+10
* mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transposeChris Forbes2014-11-241-1/+1
* mesa: Fix function name in GetActiveUniformName errorChris Forbes2014-11-231-1/+1
* mesa/main: Fix tmp_row memory leak in texstore_rgba_integer.Siavash Eliasi2014-11-181-1/+3
* Revert "mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__."Emil Velikov2014-11-151-3/+0
* i915: Use L8A8 instead of I8 to simulate A8 on gen2Ville Syrjälä2014-11-131-0/+3
* mesa: Remove _mesa_max_buffer_indexIan Romanick2014-11-102-52/+0
* mesa: Uniform logging is very, very unlikelyIan Romanick2014-11-101-2/+2
* mesa: Don't check for API_OPENGLES in _mesa_uniform_matrixIan Romanick2014-11-101-4/+4
* mesa: Rework array error checks in validate_uniform_parametersIan Romanick2014-11-101-19/+22
* mesa: Get some gl_shader_program::LinkStatus checking out of the main pathIan Romanick2014-11-101-6/+19
* mesa: Rework location == -1 error checkingIan Romanick2014-11-101-38/+38
* mesa: Minor clean ups in _mesa_uniformIan Romanick2014-11-101-23/+9
* mesa: Remove GLSL_TYPE_SAMPLER checkIan Romanick2014-11-101-2/+1
* mesa/main: Pass the data that _mesa_uniform actually wantsIan Romanick2014-11-103-119/+54
* glsl: Add infrastructure for "hidden" uniforms.Kenneth Graunke2014-11-062-2/+5
* mesa: Add SSE 4.1 optimisation for glDrawElements.Timothy Arceri2014-11-062-0/+127
* mesa: Silence unused parameter warning in check_context_limits in non-debug b...Ian Romanick2014-11-051-0/+2
* mesa: Don't call _mesa_ClipControl from glPopAttrib when unsupported.Kenneth Graunke2014-11-031-1/+2
* mesa: protect the debug state with a mutexChia-I Wu2014-10-302-47/+126
* util: add _mesa_strtod and _mesa_strtofChia-I Wu2014-10-302-22/+0
* mesa/gallium: Signal _NEW_TRANSFORM from glClipControl.Mathias Fröhlich2014-10-301-6/+2
* mesa: Fix order of errors for glDrawTransformFeedbackStreamChris Forbes2014-10-291-5/+5
* mesa: Add support for the GL_KHR_context_flush_control extensionNeil Roberts2014-10-284-2/+14
* mesa: Silence unused parameter warning in _mesa_init_shader_programIan Romanick2014-10-243-7/+6
* mesa: Remove context parameter from dd_function_table::NewShaderProgramIan Romanick2014-10-244-5/+4
* mesa: Make _mesa_init_shader_program staticIan Romanick2014-10-242-6/+3
* mesa: Remove context parameter from _mesa_init_shader_programIan Romanick2014-10-242-3/+3
* mesa: Silence unused parameter warning in _mesa_clear_shader_program_dataIan Romanick2014-10-242-5/+3
* mesa: Add some missing clean-up to _mesa_clear_shader_program_dataIan Romanick2014-10-241-1/+14
* mesa: Remove prototypes for nonexistent functionsIan Romanick2014-10-241-9/+0
* ff_fragment_shader: Silence unused parameter warning in smearIan Romanick2014-10-241-6/+6
* mesa: Implement ARB_clip_control.Mathias Fröhlich2014-10-2411-6/+131