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* mesa: add const qualifier, comment on can_avoid_reallocation()Brian Paul2016-10-061-1/+8
* mesa: add comment/assertion on get_tex_level_parameter_buffer()Brian Paul2016-10-061-0/+5
* mesa: annotate AttribFuncsARB[] as constEmil Velikov2016-10-061-1/+1
* mesa: remove the UsesDFdy flagTimothy Arceri2016-10-061-1/+0
* mesa: Raise INVALID_ENUM in FramebufferTexture*D for unknown textargets.Kenneth Graunke2016-10-041-2/+3
* mesa: Reorganize check_textarget().Kenneth Graunke2016-10-041-43/+37
* mesa: Add a check for OES_viewport_arrayAnuj Phogat2016-10-041-1/+3
* mesa: Enable enums for OES_viewport_arrayAnuj Phogat2016-10-042-4/+10
* mesa: use uint32_t rather than unsigned for xfb struct membersTimothy Arceri2016-10-011-10/+10
* mesa: move _mesa_valid_to_render() to api_validate.cBrian Paul2016-09-305-191/+195
* glsl: don't crash when dumping shaders if some come from cacheTimothy Arceri2016-09-281-2/+7
* mesa/st: support lowering multi-planar YUVRob Clark2016-09-261-0/+16
* Revert "glsl: move xfb BufferStride into gl_transform_feedback_info"Timothy Arceri2016-09-241-3/+2
* glsl: move xfb BufferStride into gl_transform_feedback_infoTimothy Arceri2016-09-241-2/+3
* mesa: add implementations for new float depth functionsIlia Mirkin2016-09-221-1/+18
* mesa: move ARB_viewport_array params to a GLES 3.1-accessible sectionIlia Mirkin2016-09-221-6/+6
* mesa: add GL_OES_viewport_array to the extension stringIlia Mirkin2016-09-222-0/+2
* mesa: add new entrypoints for GL_OES_viewport_arrayIlia Mirkin2016-09-223-0/+29
* mesa: Implement ARB_shader_viewport_layer_array for i965Dylan Baker2016-09-202-0/+2
* mesa: Move buffers-unmapped earlier in check_valid_to_render().Kenneth Graunke2016-09-161-6/+6
* mesa: Expose GL_CONTEXT_FLAGS in ES 3.2.Kenneth Graunke2016-09-161-3/+5
* mesa: fix glGetFramebufferAttachmentParameteriv w/ on-demand FRONT_BACK allocMarek Olšák2016-09-161-2/+14
* mesa: check for no matrix change in _mesa_LoadMatrixf()Brian Paul2016-09-151-3/+5
* mesa: Expose RESET_NOTIFICATION_STRATEGY with KHR_robustness.Kenneth Graunke2016-09-152-3/+10
* glsl: add core plumbing for GL_ANDROID_extension_pack_es31aIlia Mirkin2016-09-132-0/+3
* mesa: introduce glPrimitiveBoundingBoxARB entrypointIlia Mirkin2016-09-131-0/+3
* mesa: add a GLES3.2 enums section, and expose new MS line width paramsIlia Mirkin2016-09-134-10/+46
* mesa: Enable OES/EXT_tessellation_shader for ES 3.1 + ARB_tess drivers.Kenneth Graunke2016-09-121-4/+4
* mesa/glsl: Move string_to_uint_map into the util folderThomas Helland2016-09-122-2/+2
* mesa: Remove unused hash table includesThomas Helland2016-09-121-1/+0
* mesa/formatquery: limit ES target support, fix core context supportIlia Mirkin2016-09-061-7/+8
* main: GL_RGB10_A2UI does not come with GL 3.0/EXT_texture_integerIlia Mirkin2016-09-061-1/+7
* mesa: Fix types in _mesa_get_color_read_format().Kenneth Graunke2016-09-051-1/+1
* main: add KHR_robustness to ES 3.2 extension requirementsIlia Mirkin2016-09-031-0/+1
* glsl: add gl_BoundingBox and associated varying slotsIlia Mirkin2016-08-301-0/+5
* mesa: add support for GL_PRIMITIVE_BOUNDING_BOX storage and queryIlia Mirkin2016-08-304-0/+57
* mesa: add scaffolding for OES/EXT_primitive_bounding_boxIlia Mirkin2016-08-307-1/+95
* glsl: Calculate bitset of secondary outputs written in ir_set_program_inouts.Francisco Jerez2016-08-301-0/+1
* mesa: fix format conversion bug in get_tex_rgba_uncompressed()Brian Paul2016-08-291-6/+8
* mesa: add EXT_texture_cube_map_array supportIlia Mirkin2016-08-281-0/+1
* mesa: remove OES_shader_io_blocks enableIlia Mirkin2016-08-282-3/+2
* main: use KHR_blend_equation_advanced enable for ES 3.2 availabilityIlia Mirkin2016-08-281-1/+1
* main: add missing EXTRA_END in OES_sample_variables get checkIlia Mirkin2016-08-281-0/+1
* mesa/version: OpenGL ES 3.2 depends on OES_texture_cube_map_arrayIan Romanick2016-08-261-1/+1
* mesa: Add support for OES_texture_cube_map_arrayIan Romanick2016-08-269-11/+16
* mesa: Add and use _mesa_has_texture_cube_map_array helperIan Romanick2016-08-263-8/+13
* mesa: Use _mesa_has_ARB_texture_cube_map_array instead of open-coding itIan Romanick2016-08-263-4/+3
* mesa: Cosmetic changes in legal_texobj_targetIan Romanick2016-08-261-12/+12
* mesa: Rearrange legal_texobj_target to look more like _mesa_legal_get_tex_lev...Ian Romanick2016-08-261-11/+26
* mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_sizeIan Romanick2016-08-262-0/+6