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Author
Age
Files
Lines
*
mesa: Fix performance query id check
Robert Bragg
2017-03-01
1
-2
/
+6
*
mesa/main: refactor sampler parameter error codepath
Samuel Pitoiset
2017-02-27
1
-87
/
+52
*
glsl: use is_sampler() anywhere it's possible
Samuel Pitoiset
2017-02-27
1
-1
/
+1
*
glsl: use is_image() anywhere it's possible
Samuel Pitoiset
2017-02-27
1
-1
/
+1
*
main/performance_query: s/GLboolean/bool/
Robert Bragg
2017-02-24
1
-4
/
+4
*
mesa: Model INTEL perf query backend after query obj BE
Robert Bragg
2017-02-22
4
-402
/
+301
*
mesa: Separate INTEL_performance_query frontend
Robert Bragg
2017-02-22
6
-629
/
+886
*
mesa: Track transform feedback overflow query objects.
Rafael Antognolli
2017-02-21
2
-1
/
+24
*
mesa: Add types for ARB_transform_feedback_oveflow_query.
Rafael Antognolli
2017-02-21
2
-0
/
+6
*
mesa/tests: remove unneeded extern C { #include foo } hack
Emil Velikov
2017-02-21
1
-2
/
+0
*
mesa: remove unneeded extern C {} wrapper
Emil Velikov
2017-02-21
1
-10
/
+0
*
mesa: remove unused variable warning in release builds
Timothy Arceri
2017-02-21
1
-7
/
+2
*
mesa/formatquery: use consistent local function names
Alejandro Piñeiro
2017-02-17
1
-9
/
+9
*
mesa: remove cache creation from _mesa_initialize_context()
Timothy Arceri
2017-02-17
1
-5
/
+0
*
st/mesa/glsl: build string of dri options and use as input to building sha fo...
Timothy Arceri
2017-02-17
1
-0
/
+3
*
glsl: don't reprocess or clear UBOs on cache fallback
Timothy Arceri
2017-02-17
1
-7
/
+9
*
glsl: skip more uniform initialisation when doing fallback linking
Timothy Arceri
2017-02-17
1
-3
/
+5
*
glsl: don't lose uniform values when falling back to full compile
Timothy Arceri
2017-02-17
1
-2
/
+2
*
glsl: don't reference shader prog data during cache fallback
Timothy Arceri
2017-02-17
1
-1
/
+2
*
mesa/glsl: add cache_fallback flag to gl_shader_program_data
Timothy Arceri
2017-02-17
1
-0
/
+2
*
glsl: use correct shader source in case of cache fallback
Timothy Arceri
2017-02-17
3
-3
/
+15
*
mesa: retain gl_shader_programs after glDeleteProgram if they are in use
Timothy Arceri
2017-02-16
4
-8
/
+16
*
getteximage: Return correct error value when texure object is not found
Eduardo Lima Mitev
2017-02-15
1
-2
/
+4
*
driconf: add allow_higher_compat_version option
Samuel Pitoiset
2017-02-15
2
-2
/
+11
*
mesa: Add EXT_frag_depth bits and enable it on all drivers
Anuj Phogat
2017-02-13
1
-0
/
+1
*
mesa: Ignore per-vertex array size in SSO pipeline validation.
Kenneth Graunke
2017-02-12
1
-42
/
+56
*
mesa: Do a draw time check for TES && !TCS in ES 3.x.
Kenneth Graunke
2017-02-12
1
-0
/
+14
*
mesa: Do (TCS && !TES) draw time validation in ES as well.
Kenneth Graunke
2017-02-12
1
-19
/
+26
*
glsl: add param to force shader recompile
Timothy Arceri
2017-02-09
1
-1
/
+1
*
st/mesa/i965: create link status enum
Timothy Arceri
2017-02-09
4
-8
/
+19
*
mesa: (trivial) include <inttypes.h> for PRIx64 macros
Roland Scheidegger
2017-02-08
1
-0
/
+1
*
mesa: use PRId64/PRIu64 when printing 64-bit ints
Timothy Arceri
2017-02-08
1
-2
/
+2
*
mesa/uniform: fix strict aliasing issues with int64 code.
Dave Airlie
2017-02-08
1
-12
/
+26
*
main/fboject: default_framebuffer allowed for GetFramebufferParameter
Alejandro Piñeiro
2017-02-06
1
-7
/
+37
*
main/fbobject: implement new 4.5 pnames for GetFramebufferParameter
Alejandro Piñeiro
2017-02-06
1
-0
/
+18
*
main/framebuffer: refactor _mesa_get_color_read_format/type
Alejandro Piñeiro
2017-02-06
4
-22
/
+71
*
mesa: whitespace fixes in context.c
Brian Paul
2017-02-03
1
-31
/
+31
*
mesa: Don't crash when destroying contexts created with no visual.
Kenneth Graunke
2017-02-03
1
-1
/
+1
*
texgetimage: Add check for the effective target to GetTextureSubImage
Eduardo Lima Mitev
2017-02-03
1
-0
/
+6
*
mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture
Plamena Manolova
2017-02-02
2
-1
/
+1
*
mesa: use same is_color_attachment trick to discern error cases
Ilia Mirkin
2017-01-31
1
-3
/
+11
*
mesa: add new MESA_GLSL flag for printing shader cache debug info
Timothy Arceri
2017-01-31
2
-0
/
+3
*
glsl: add cache to ctx and add sha1 string fields
Carl Worth
2017-01-31
2
-0
/
+15
*
glsl: add new uniform fields to be used to restore state from cache
Carl Worth
2017-01-31
1
-0
/
+4
*
mesa: move variable declaration to where its used
Emil Velikov
2017-01-27
1
-2
/
+2
*
mesa: use correct return statement for a void function
Emil Velikov
2017-01-27
1
-3
/
+4
*
mesa/tests: automake: include builddir prior to srcdir
Emil Velikov
2017-01-27
1
-1
/
+1
*
meta: Refactor texture format translation
Topi Pohjolainen
2017-01-27
2
-0
/
+19
*
mesa: Arrange validate_uniform_parameters parameters to match call sites
Ian Romanick
2017-01-26
1
-11
/
+11
*
mesa: Arrange _mesa_uniform parameters to match the call sites
Ian Romanick
2017-01-26
3
-106
/
+102
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