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* mesa: Additional SSO validation using program_interface_query dataIan Romanick2016-05-261-0/+176
* mesa: Track the additional data in gl_shader_variableIan Romanick2016-05-261-0/+32
* mesa: Move robustness code to main/robustness.cKristian Høgsberg Kristensen2016-05-262-136/+165
* mesa: 80-column wrapping for _context_lost_GetSynciv()Brian Paul2016-05-251-2/+2
* mesa: add GLAPIENTRY to new _context_lost_X functionsBrian Paul2016-05-251-2/+2
* i965: Enable GL_KHR_robustnessKristian Høgsberg Kristensen2016-05-256-2/+104
* mesa: Silence unused parameter warningsIan Romanick2016-05-241-11/+6
* mesa: log buffer ID numbers in decimal, not hexadecimalBrian Paul2016-05-241-2/+2
* mesa: use enum name in bind_buffer_object() error messageBrian Paul2016-05-241-1/+2
* mesa: raise error for glEnable(GL_VERTEX_ARRAY), etc. in core profileBrian Paul2016-05-241-1/+11
* mesa: remove separate enable for KHR_robust_buffer_access_behaviorIlia Mirkin2016-05-232-2/+1
* mesa: add view classes for 3d astc formatsIlia Mirkin2016-05-231-2/+26
* glsl: add EXT_clip_cull_distance support based on ARB_cull_distanceIlia Mirkin2016-05-231-0/+1
* main: Add extension enable bits for KHR_robust_buffer_access_behaviorJason Ekstrand2016-05-232-0/+2
* glsl: Add an option to clamp block indices when lowering UBO/SSBOsJason Ekstrand2016-05-231-0/+3
* mesa/teximage: fix GL_FLOAT in commentIlia Mirkin2016-05-231-1/+1
* glsl: make max array trackers ints and use -1 as base. (v2)Dave Airlie2016-05-241-3/+3
* mesa: allow GL_FRAMEBUFFER_DEFAULT_LAYERS to be queried with ES geometryIlia Mirkin2016-05-231-2/+2
* mesa: allow xfb to be active in GLES when geometry shader is enabled.Ilia Mirkin2016-05-231-2/+4
* main: check driver float texture support before upgrading to 16F/32FIlia Mirkin2016-05-231-28/+33
* mesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED).Kenneth Graunke2016-05-233-0/+3
* subroutines: handle explicit indexes properlyDave Airlie2016-05-232-4/+13
* mesa/subroutines: fix reset on bindpipelineDave Airlie2016-05-232-1/+7
* mesa/subroutines: count number subroutines properly.Dave Airlie2016-05-232-2/+3
* mesa/subroutines: don't generate error in GetSubroutineIndex.Dave Airlie2016-05-231-1/+0
* arb_shader_subroutine: check active subroutine limitDave Airlie2016-05-231-0/+5
* mesa/queryobject: return INVALID_VALUE if offset < 0 (v2)Dave Airlie2016-05-231-0/+5
* mesa: Unlock mutex on error path.Matt Turner2016-05-221-0/+1
* mesa: Call TransformFeedback driver hooks before setting flags.Kenneth Graunke2016-05-201-5/+5
* mesa: Replace uses of Shared->Mutex with hash-table mutexesMatt Turner2016-05-209-50/+78
* hash: Add _mesa_HashRemoveLocked() function.Matt Turner2016-05-202-4/+17
* mesa: fclose() filename on error.Matt Turner2016-05-181-1/+5
* mesa: Don't advertise GLES 3.1 without compute supportDaniel Scharrer2016-05-181-1/+2
* mesa/version.c: enable cull distance in version check.Dave Airlie2016-05-171-1/+1
* mesa/main: Add support for GL_ARB_cull_distance (v2)Tobias Klausmann2016-05-145-1/+22
* mesa: move MESA_MAP_NOWAIT_BIT up away from GL_MAP_PERSISTENT_BITDave Airlie2016-05-111-1/+1
* mesa/objectlabel: don't return info on genned but never bound textures.Dave Airlie2016-05-101-1/+1
* mesa: don't use genned but unnamed xfb objects.Dave Airlie2016-05-102-1/+14
* mesa/compute: Fix indirect dispatch buffer size check on 32-bit systemsJordan Justen2016-05-091-1/+1
* mesa/shader_query: add missing subroutines casesDave Airlie2016-05-091-0/+13
* mesa/main: fix another undefined left shiftNicolai Hähnle2016-05-071-1/+1
* mesa/main: define _NEW_xxx flags as unsigned shiftsNicolai Hähnle2016-05-071-30/+30
* mesa/ubo: add missing compute cases for ubo/atomic buffersDave Airlie2016-05-051-0/+6
* mesa/compute: drop pointless casts.Dave Airlie2016-05-051-3/+3
* mesa: remove null check before freeThomas Hindoe Paaboel Andersen2016-05-052-4/+2
* mesa: include texture format in glGenerateMipmap error messageBrian Paul2016-05-041-1/+2
* main: uses casts to silence some _mesa_debug() format warningsBrian Paul2016-05-041-4/+6
* mesa/main: handle double uniform matrices properlyJuan A. Suarez Romero2016-05-041-1/+1
* mesa/objectlabel: handle NULL src stringMark Janes2016-05-031-3/+4
* mesa: Enable translation between astc 3d gl formats and mesa formatsAnuj Phogat2016-05-031-0/+80