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Author
Age
Files
Lines
*
mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.
Plamena Manolova
2018-06-01
2
-0
/
+6
*
mesa: don't call Driver.TexEnv with invalid arguments
Tapani Pälli
2018-05-31
1
-20
/
+34
*
mesa: expose ARB_tessellation_shader in the compatibility profile
Marek Olšák
2018-05-29
1
-1
/
+1
*
mesa: expose AMD_vertex_shader_layer in the compatibility profile
Marek Olšák
2018-05-29
1
-1
/
+1
*
mesa: expose ARB_gpu_shader5 in the compatibility profile
Marek Olšák
2018-05-29
1
-1
/
+1
*
mesa: update fixed-func state constants for TCS, TES, GS
Marek Olšák
2018-05-29
1
-28
/
+36
*
mesa: print Compatibility Profile in the version string
Marek Olšák
2018-05-29
1
-1
/
+3
*
mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)
Marek Olšák
2018-05-29
1
-0
/
+2
*
mesa: add display list support for glPatchParameter{i,fv}()
Timothy Arceri
2018-05-30
1
-0
/
+78
*
mesa: do not leak ctx->Shader.ReferencedProgram references
Jose Dapena Paz
2018-05-25
1
-0
/
+3
*
mesa: changes to expose OES_texture_view extension
Tapani Pälli
2018-05-24
5
-6
/
+17
*
Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"
Francisco Jerez
2018-05-23
1
-13
/
+12
*
mesa: stop hiding query parameters from OpenGL compat
Timothy Arceri
2018-05-21
1
-14
/
+7
*
mesa: drop GL_EXT_polygon_offset support
Timothy Arceri
2018-05-18
6
-25
/
+0
*
mesa: The glArrayElement api is independent of the current program.
Mathias Fröhlich
2018-05-17
1
-1
/
+1
*
mesa: Flag _NEW_ARRAY only if we are changing ctx->Array.VAO.
Mathias Fröhlich
2018-05-17
1
-6
/
+14
*
mesa: Remove flush_vertices argument from VAO methods.
Mathias Fröhlich
2018-05-17
4
-30
/
+28
*
mesa: Remove FLUSH_VERTICES from VAO state changes.
Mathias Fröhlich
2018-05-17
1
-59
/
+6
*
mesa: add glUniform*ui{v} support to display lists
Timothy Arceri
2018-05-17
1
-33
/
+17
*
mesa: cast the GLenum16 to GLint to avoid compile warning on android
jenny.q.cao
2018-05-16
1
-1
/
+1
*
mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT
Brian Paul
2018-05-10
1
-2
/
+2
*
mesa: fix glGetInteger/Float/etc queries for vertex arrays attribs
Brian Paul
2018-05-10
2
-13
/
+84
*
mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.
Mathias Fröhlich
2018-05-10
2
-26
/
+0
*
mesa: Remove Array._DrawArrays.
Mathias Fröhlich
2018-05-10
4
-22
/
+0
*
mesa: Compute effective buffer bindings in the vao.
Mathias Fröhlich
2018-05-10
5
-6
/
+644
*
main: fail texture_storage() call if the size is not okay
Xiong, James
2018-05-10
1
-0
/
+1
*
main: return 0 length when the queried program object's not linked
Xiong, James
2018-05-10
1
-1
/
+1
*
mesa: fix error handling in get_framebuffer_parameteriv
Rhys Perry
2018-05-09
1
-31
/
+41
*
mesa: add GLSLVersionCompat constant
Timothy Arceri
2018-05-09
2
-3
/
+2
*
mesa: dont call _mesa_override_glsl_version() in _mesa_init_constants()
Timothy Arceri
2018-05-09
1
-3
/
+0
*
mesa: dont set GLSLVersion in _mesa_init_constants()
Timothy Arceri
2018-05-09
1
-1
/
+0
*
mesa/formatquery: remove online compression check on is_resource_supported
Alejandro Piñeiro
2018-05-08
1
-2
/
+1
*
ffvertex: Don't try to read output registers in fog calculation
Ian Romanick
2018-05-04
1
-4
/
+6
*
mesa: Add missing support for glFogiv(GL_FOG_DISTANCE_MODE_NV)
Ian Romanick
2018-05-04
1
-0
/
+1
*
mesa: Silence an unused parameter warning
Ian Romanick
2018-05-04
1
-5
/
+4
*
mesa/main/readpix: Correct handling of packed floating point values
Gert Wollny
2018-05-04
1
-2
/
+4
*
mesa: add support for nvidia conservative rasterization extensions
Rhys Perry
2018-04-30
13
-11
/
+474
*
nir: move GL specific passes to src/compiler/glsl
Timothy Arceri
2018-05-01
1
-0
/
+1
*
mesa: add TBO support for GL_EXT_texture_norm16
Tapani Pälli
2018-04-27
1
-3
/
+3
*
mesa: drop the buffer mode param from the DrawBuffer driver function
Timothy Arceri
2018-04-27
2
-3
/
+3
*
mesa: GL_EXT_texture_norm16 extension plumbing
Tapani Pälli
2018-04-25
6
-9
/
+78
*
mesa: call DrawBufferAllocate driver hook in update_framebuffer for windows-s...
Boyan Ding
2018-04-25
1
-0
/
+6
*
st/mesa: add new driver function DrawBufferAllocate
Timothy Arceri
2018-04-25
2
-1
/
+7
*
mesa: some C99 tidy ups for framebuffer.c
Timothy Arceri
2018-04-25
1
-13
/
+5
*
mesa: rename api_validate.{c,h} -> draw_validate.{c,h}
Timothy Arceri
2018-04-24
4
-3
/
+3
*
mesa: merge the driver functions DrawBuffers and DrawBuffer
Timothy Arceri
2018-04-17
2
-8
/
+2
*
mesa: remove unused 'i' in dimensions_error_check()
Brian Paul
2018-04-13
1
-1
/
+0
*
mesa: remove snprintf macro in imports.h to fix MSVC build
Brian Paul
2018-04-13
2
-5
/
+1
*
getteximage: assume texture image is empty for non defined levels
Juan A. Suarez Romero
2018-04-13
1
-2
/
+25
*
gettextureimage: verify cube map is complete
Juan A. Suarez Romero
2018-04-13
1
-9
/
+14
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