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Commit message (
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Author
Age
Files
Lines
*
mesa: don't advertise bogus GL_ARB_shading_language_120 extension
Brian Paul
2010-09-21
5
-18
/
+43
*
mesa: don't call valid_texture_object() in non-debug builds
Brian Paul
2010-09-20
1
-5
/
+2
*
mesa: Silence "'valid_texture_object' defined but not used" warning.
Vinson Lee
2010-09-17
1
-1
/
+5
*
mesa: bump version to 7.10
Vinson Lee
2010-09-17
1
-3
/
+3
*
glsl2: Add flags to enable variable index lowering
Ian Romanick
2010-09-17
1
-0
/
+10
*
mesa: include mfeatures.h in formats.c
Brian Paul
2010-09-16
1
-0
/
+1
*
mesa: Update ES APIspec.xml.
Chia-I Wu
2010-09-16
1
-9
/
+5
*
mesa: update to version 64 of GL/glext.h
Brian Paul
2010-09-14
4
-9
/
+9
*
mesa: move, redefine MESA_GEOMETRY_PROGRAM
Brian Paul
2010-09-14
2
-9
/
+15
*
mesa: Less FEATURE_ARB_sync tests.
Chia-I Wu
2010-09-14
5
-25
/
+60
*
mesa: Remove unused _MESA_INIT_*_FUNCTIONS.
Chia-I Wu
2010-09-14
11
-90
/
+0
*
mesa: Remove unused Emit flags from gl_shader_compiler_options
Ian Romanick
2010-09-10
1
-2
/
+0
*
gallium: Add context profile support to st_api.
Chia-I Wu
2010-09-10
1
-1
/
+5
*
Revert "glapi: Implement optional dispatch logging"
Kristian Høgsberg
2010-09-09
5
-47
/
+8
*
glsl2: Add EmitNoNoise flag, use it to remove noise opcodes
Ian Romanick
2010-09-09
2
-11
/
+3
*
mesa: Only reference logging symbols in debug builds
Kristian Høgsberg
2010-09-09
1
-0
/
+11
*
mesa: Don't reuse DummyFramebuffer as the incomplete framebuffer
Kristian Høgsberg
2010-09-09
2
-1
/
+10
*
glapi: Implement optional dispatch logging
Kristian Høgsberg
2010-09-09
5
-8
/
+36
*
glsl: add several EmitNo* options, and MaxUnrollIterations
Luca Barbieri
2010-09-08
2
-2
/
+11
*
glsl: make compiler options per-target
Luca Barbieri
2010-09-08
3
-15
/
+35
*
mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2)
Luca Barbieri
2010-09-08
2
-0
/
+40
*
mesa: Refactor parameter processing in set_combiner_(operand|source)
Ian Romanick
2010-09-08
1
-68
/
+22
*
mesa: Fix handling of texenv operands for EXT vs ARB version
Ian Romanick
2010-09-08
1
-18
/
+19
*
mesa: Enable GL_MAX_VERTEX_ATTRIBS in ES2.
Kenneth Graunke
2010-09-07
1
-1
/
+16
*
mesa: Set the base format of GL_ALPHA FBOs and teach swrast about it.
Eric Anholt
2010-09-07
1
-0
/
+6
*
mesa: Define C99's __func__ macro on MSVC.
José Fonseca
2010-09-06
1
-0
/
+12
*
mesa: don't expose unsupported GL_ARB_geometry_shader4 for now
Luca Barbieri
2010-09-05
1
-1
/
+2
*
mesa: fix up a comment
Brian Paul
2010-09-03
1
-1
/
+2
*
mesa: Fix printf-like warnings.
Vinson Lee
2010-09-02
6
-16
/
+16
*
mesa: fix some printf warnings with casts
Brian Paul
2010-09-02
3
-8
/
+8
*
mesa: Fix many printf-like warnings.
Eric Anholt
2010-09-01
3
-11
/
+12
*
mesa: Add __printf__ attribute to printf-like functions to get warnings.
Eric Anholt
2010-09-01
2
-5
/
+10
*
mesa: fix out of bounds memory read in mipmap gen code
Brian Paul
2010-09-01
1
-5
/
+12
*
mesa: initialize dummy framebuffer and renderbuffer mutexes
Vladimir Vukicevic
2010-09-01
1
-0
/
+2
*
Fix inverted version checks in check_extra.
Kenneth Graunke
2010-08-30
1
-6
/
+12
*
mesa: move null ptr check (fdo bug 29843)
Brian Paul
2010-08-27
1
-2
/
+2
*
mesa: Use the format info to identify packed depth/stencil formats.
Nick Bowler
2010-08-27
1
-6
/
+2
*
mesa: use atexit() handler to release GLSL compiler memory
Brian Paul
2010-08-27
1
-0
/
+9
*
mesa: free the fallback texture object in free_shared_state()
Brian Paul
2010-08-27
1
-0
/
+4
*
mesa: fix double-underscore naming
Brian Paul
2010-08-27
1
-4
/
+4
*
Fix typo in function name "shading_laguage_version".
Kenneth Graunke
2010-08-26
1
-2
/
+2
*
i965: Start building 965 FS backend.
Eric Anholt
2010-08-26
2
-11
/
+26
*
mesa: fix mixed-up function call name
Brian Paul
2010-08-26
1
-2
/
+2
*
mesa: Identify packed depth/stencil buffers using the Format field.
Nick Bowler
2010-08-26
3
-2
/
+21
*
mesa: Don't warn when the desired result of s3tc lib available occurs.
Eric Anholt
2010-08-25
1
-1
/
+0
*
Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."
Eric Anholt
2010-08-25
1
-0
/
+2
*
glsl/mesa: fixes for MSVC
Aras Pranckevicius
2010-08-25
1
-0
/
+1
*
glsl: Set up uniform initializers by walking the shaders after linking.
Eric Anholt
2010-08-24
2
-49
/
+74
*
mesa: added isblank() for MSVC
Brian Paul
2010-08-24
1
-0
/
+1
*
mesa: Remove extraneous semicolon.
Chia-I Wu
2010-08-24
1
-1
/
+1
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