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* mesa: don't advertise bogus GL_ARB_shading_language_120 extensionBrian Paul2010-09-215-18/+43
* mesa: don't call valid_texture_object() in non-debug buildsBrian Paul2010-09-201-5/+2
* mesa: Silence "'valid_texture_object' defined but not used" warning.Vinson Lee2010-09-171-1/+5
* mesa: bump version to 7.10Vinson Lee2010-09-171-3/+3
* glsl2: Add flags to enable variable index loweringIan Romanick2010-09-171-0/+10
* mesa: include mfeatures.h in formats.cBrian Paul2010-09-161-0/+1
* mesa: Update ES APIspec.xml.Chia-I Wu2010-09-161-9/+5
* mesa: update to version 64 of GL/glext.hBrian Paul2010-09-144-9/+9
* mesa: move, redefine MESA_GEOMETRY_PROGRAMBrian Paul2010-09-142-9/+15
* mesa: Less FEATURE_ARB_sync tests.Chia-I Wu2010-09-145-25/+60
* mesa: Remove unused _MESA_INIT_*_FUNCTIONS.Chia-I Wu2010-09-1411-90/+0
* mesa: Remove unused Emit flags from gl_shader_compiler_optionsIan Romanick2010-09-101-2/+0
* gallium: Add context profile support to st_api.Chia-I Wu2010-09-101-1/+5
* Revert "glapi: Implement optional dispatch logging"Kristian Høgsberg2010-09-095-47/+8
* glsl2: Add EmitNoNoise flag, use it to remove noise opcodesIan Romanick2010-09-092-11/+3
* mesa: Only reference logging symbols in debug buildsKristian Høgsberg2010-09-091-0/+11
* mesa: Don't reuse DummyFramebuffer as the incomplete framebufferKristian Høgsberg2010-09-092-1/+10
* glapi: Implement optional dispatch loggingKristian Høgsberg2010-09-095-8/+36
* glsl: add several EmitNo* options, and MaxUnrollIterationsLuca Barbieri2010-09-082-2/+11
* glsl: make compiler options per-targetLuca Barbieri2010-09-083-15/+35
* mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2)Luca Barbieri2010-09-082-0/+40
* mesa: Refactor parameter processing in set_combiner_(operand|source)Ian Romanick2010-09-081-68/+22
* mesa: Fix handling of texenv operands for EXT vs ARB versionIan Romanick2010-09-081-18/+19
* mesa: Enable GL_MAX_VERTEX_ATTRIBS in ES2.Kenneth Graunke2010-09-071-1/+16
* mesa: Set the base format of GL_ALPHA FBOs and teach swrast about it.Eric Anholt2010-09-071-0/+6
* mesa: Define C99's __func__ macro on MSVC.José Fonseca2010-09-061-0/+12
* mesa: don't expose unsupported GL_ARB_geometry_shader4 for nowLuca Barbieri2010-09-051-1/+2
* mesa: fix up a commentBrian Paul2010-09-031-1/+2
* mesa: Fix printf-like warnings.Vinson Lee2010-09-026-16/+16
* mesa: fix some printf warnings with castsBrian Paul2010-09-023-8/+8
* mesa: Fix many printf-like warnings.Eric Anholt2010-09-013-11/+12
* mesa: Add __printf__ attribute to printf-like functions to get warnings.Eric Anholt2010-09-012-5/+10
* mesa: fix out of bounds memory read in mipmap gen codeBrian Paul2010-09-011-5/+12
* mesa: initialize dummy framebuffer and renderbuffer mutexesVladimir Vukicevic2010-09-011-0/+2
* Fix inverted version checks in check_extra.Kenneth Graunke2010-08-301-6/+12
* mesa: move null ptr check (fdo bug 29843)Brian Paul2010-08-271-2/+2
* mesa: Use the format info to identify packed depth/stencil formats.Nick Bowler2010-08-271-6/+2
* mesa: use atexit() handler to release GLSL compiler memoryBrian Paul2010-08-271-0/+9
* mesa: free the fallback texture object in free_shared_state()Brian Paul2010-08-271-0/+4
* mesa: fix double-underscore namingBrian Paul2010-08-271-4/+4
* Fix typo in function name "shading_laguage_version".Kenneth Graunke2010-08-261-2/+2
* i965: Start building 965 FS backend.Eric Anholt2010-08-262-11/+26
* mesa: fix mixed-up function call nameBrian Paul2010-08-261-2/+2
* mesa: Identify packed depth/stencil buffers using the Format field.Nick Bowler2010-08-263-2/+21
* mesa: Don't warn when the desired result of s3tc lib available occurs.Eric Anholt2010-08-251-1/+0
* Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."Eric Anholt2010-08-251-0/+2
* glsl/mesa: fixes for MSVCAras Pranckevicius2010-08-251-0/+1
* glsl: Set up uniform initializers by walking the shaders after linking.Eric Anholt2010-08-242-49/+74
* mesa: added isblank() for MSVCBrian Paul2010-08-241-0/+1
* mesa: Remove extraneous semicolon.Chia-I Wu2010-08-241-1/+1