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* mesa: add stencil_op() helperSamuel Pitoiset2017-06-212-20/+29
* mesa: add KHR_no_error support for glStencilFunc()Samuel Pitoiset2017-06-212-0/+11
* mesa: add stencil_func() helperSamuel Pitoiset2017-06-212-12/+20
* mesa: add KHR_no_error support for glStencilOpSeparate()Samuel Pitoiset2017-06-212-0/+12
* mesa: add stencil_op_separate() helperSamuel Pitoiset2017-06-211-24/+37
* mesa: add KHR_no_error support for glStencilMaskSeparate()Samuel Pitoiset2017-06-212-0/+11
* mesa: add stencil_mask_separate() helperSamuel Pitoiset2017-06-211-11/+20
* mesa: add KHR_no_error support for glStencilFuncSeparate()Samuel Pitoiset2017-06-212-0/+13
* mesa: add stencil_func_separate() helperSamuel Pitoiset2017-06-211-17/+28
* mesa/main: Move NULL pointer check.Plamena Manolova2017-06-201-6/+6
* mesa: simplify _mesa_IsVertexArray()Samuel Pitoiset2017-06-201-6/+1
* mesa/format_info: use designated initialiser listEric Engestrom2017-06-201-17/+20
* mesa: add KHR_no_error support for gl*UniformHandleui64*ARBSamuel Pitoiset2017-06-181-19/+39
* mesa: add KHR_no_error support for glGetImageHandleARB()Samuel Pitoiset2017-06-182-0/+19
* mesa: add KHR_no_error support for glGetTexture*HandleARB()Samuel Pitoiset2017-06-182-0/+38
* mesa: add KHR_no_error support for glMake{Image,Texture}Handle*ResidentARB()Samuel Pitoiset2017-06-182-0/+58
* mesa: add KHR_no_error support for glIs{Image,Texture}HandleResidentARB()Samuel Pitoiset2017-06-182-0/+21
* mesa: whitespace fixes in enable.cBrian Paul2017-06-161-68/+68
* mesa: fix 'make check' by moving bindless functions at the right placeSamuel Pitoiset2017-06-151-18/+18
* mesa: Add a BUFFER_BITS mask for depth+stencilJason Ekstrand2017-06-141-0/+3
* mesa: fix setting uniform variables for bindless samplers/imagesSamuel Pitoiset2017-06-141-6/+19
* mesa: handle bindless uniforms bound to texture/image unitsSamuel Pitoiset2017-06-141-6/+116
* mesa: update textures for bindless samplers bound to texture unitsSamuel Pitoiset2017-06-142-2/+33
* mesa: add update_single_program_texture_state() helperSamuel Pitoiset2017-06-141-13/+23
* mesa: add update_single_shader_texture_used() helperSamuel Pitoiset2017-06-141-29/+38
* mesa: add infrastructure for bindless samplers/images bound to unitsSamuel Pitoiset2017-06-141-0/+52
* mesa: refuse to change tex buffers when a handle is allocatedSamuel Pitoiset2017-06-141-2/+2
* mesa: refuse to change textures when a handle is allocatedSamuel Pitoiset2017-06-141-1/+24
* mesa: refuse to update tex parameters when a handle is allocatedSamuel Pitoiset2017-06-141-0/+38
* mesa: refuse to update sampler parameters when a handle is allocatedSamuel Pitoiset2017-06-141-11/+22
* mesa: add support for glUniformHandleui64*ARB()Samuel Pitoiset2017-06-143-0/+83
* mesa: add support for unsigned 64-bit vertex attributesSamuel Pitoiset2017-06-142-0/+22
* mesa: implement ARB_bindless_textureSamuel Pitoiset2017-06-148-7/+960
* mesa: move some hash declarations to hash.hSamuel Pitoiset2017-06-142-56/+56
* mapi: add GL_ARB_bindless_texture entry pointsSamuel Pitoiset2017-06-1411-0/+241
* mesa/main/debug: Check if we successfully reopened the ppm file.Rafael Antognolli2017-06-091-0/+5
* mesa: make use of NewScissorTest driver flagsSamuel Pitoiset2017-06-091-0/+2
* mesa: make use of NewScissorRect driver flagsSamuel Pitoiset2017-06-091-0/+2
* mesa: add gl_driver_flags::NewScissor{Rect,Test}Samuel Pitoiset2017-06-091-0/+6
* mesa: rework _ae_invalidate_state() so that it just sets a dirty flagTimothy Arceri2017-06-092-14/+14
* mesa: remove redundant _ae_invalidate_state() callTimothy Arceri2017-06-091-3/+0
* mesa: inline vbo_exec_invalidate_state() and call from mesa coreTimothy Arceri2017-06-091-1/+4
* mesa: rework vbo_exec_init()Timothy Arceri2017-06-092-0/+8
* mesa: stop passing state bitfield to UpdateState()Timothy Arceri2017-06-092-6/+3
* glsl: Fix gl_shader_stage enum unsigned comparisonRob Herring2017-06-081-0/+4
* mesa/main: fix gl_buffer_index enum comparisonRob Herring2017-06-073-7/+8
* mesa: add gl_driver_flags::NewFramebufferSRGBMarek Olšák2017-06-072-1/+7
* mesa: add KHR_no_error support for glTexSubImage*D()Samuel Pitoiset2017-06-072-0/+61
* mesa: add texsubimage() helperSamuel Pitoiset2017-06-071-0/+18
* mesa: make _mesa_texture_sub_image() staticSamuel Pitoiset2017-06-071-20/+20