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* Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul2001-06-159-48/+276
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-138-65/+186
* fixed an assertionBrian Paul2001-06-131-2/+2
* removed old, redundant CurrentTransformUnit state varBrian Paul2001-06-125-70/+56
* don't compile glClientActiveTextureARB() into display lists, per the specBrian Paul2001-06-121-24/+10
* disable pixel transfer ops for glGetTexImage(), per the specBrian Paul2001-06-121-85/+6
* fixed minor display list bugs (#431517)Brian Paul2001-06-111-10/+10
* Committing in .Jouk Jansen2001-06-111-1/+2
* add check for NULL malloc (from Stanford metacompilation analysis)Brian Paul2001-06-081-1/+4
* only copy GLubyte[4] as a GLuint on x86Brian Paul2001-06-081-16/+8
* use unoptimized COPY_4UBV code on SPARC to avoid memory alignment problems (b...Brian Paul2001-06-081-2/+11
* Sparc optimized GLAPI dispatch table.davem692001-06-052-3/+9
* Add USE_SPARC_ASM diagnostics to print_info.davem692001-06-051-1/+6
* New files to provide glEvalPoint, glEvalCoord implementations forKeith Whitwell2001-06-042-0/+367
* Add api_arrayelt.cKeith Whitwell2001-06-011-1/+2
* Working implementation of glArrayElt that decomposes to regularKeith Whitwell2001-06-012-176/+206
* added current raster fog coord and related codeBrian Paul2001-05-302-4/+5
* added test for EXT_fog_coordBrian Paul2001-05-301-4/+5
* added math/m_debug_clip.cBrian Paul2001-05-291-1/+2
* infrastructure for GL_ARB_multisampleBrian Paul2001-05-2910-23/+507
* Finished GL_SGIS_generate_mipmap. Should be trivial to enable in DRI drivers.Brian Paul2001-05-243-168/+353
* fix bug 426657: need to clamp RGBA before color table lookupsBrian Paul2001-05-231-27/+63
* a little more work on GL_SGIS_generate_mipmapBrian Paul2001-05-221-5/+192
* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-2110-100/+594
* Initial commit of cliptest work. More to come shortly.Gareth Hughes2001-05-211-1/+2
* fixed a bad error string in ClientActiveTexture()Brian Paul2001-05-181-2/+2
* fixed two GL error callsBrian Paul2001-05-171-3/+3
* use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul2001-05-161-6/+22
* generate INVALID_OPERATION if active texture != 0 in glMap[12][fd]Brian Paul2001-05-161-1/+13
* _mesa_pack_index_span() was broken for non-GLubyte datatypesBrian Paul2001-05-151-7/+7
* New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul2001-05-142-33/+28
* changed MAX_HEIGHT to 2048Brian Paul2001-05-141-2/+2
* increase blocksize, remove dead opcodesKeith Whitwell2001-05-141-10/+28
* Set 'prefer_float_colors' true, now that tnl uses them natively.Keith Whitwell2001-05-103-6/+6
* fixed loop bug in _mesa_ConvolutionFilter2D()Brian Paul2001-05-091-2/+2
* fixed minor logic error in _mesa_StencilOp()Brian Paul2001-05-091-2/+1
* Add FLUSH_CURRENT() calls to fix ordering problems (incl. hierarchicalKeith Whitwell2001-05-091-4/+13
* Don't scale basealpha by 255 now it's a float.Keith Whitwell2001-05-091-7/+7
* set MRD to 1.0, fixes new Glean polygon offset failureBrian Paul2001-05-071-2/+2
* More cleanups.Gareth Hughes2001-05-071-141/+0
* Initial new Win32 build support. More to come.Gareth Hughes2001-05-072-0/+587
* do FLUSH_VERTICES() in glGet*() functions to make occlusion testing work, per...Brian Paul2001-05-031-1/+21
* minor clean-ups and warning fixesBrian Paul2001-05-033-22/+6
* changed parameters to _mesa_rescale_teximage2d()Brian Paul2001-05-022-11/+15
* fix from JoukKeith Whitwell2001-05-011-3/+3
* Lots more eval fixesKeith Whitwell2001-04-301-2/+2
* Support for floating point color representation in tnl module.Keith Whitwell2001-04-288-124/+135
* added _mesa_free_framebuffer_data()Brian Paul2001-04-272-24/+47
* Added Makefile support for building libOSMesa16.so which is Mesa compiledBrian Paul2001-04-262-1/+231
* fixed a potential tex obj reference count problem involving multi-textureBrian Paul2001-04-252-29/+23