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mesa
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main
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Author
Age
Files
Lines
*
main: Fix compiler warning. No need to convert/store depthScale as GLfloat j...
Karl Schultz
2010-02-11
1
-2
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+2
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mesa: additional constant/limit assertions
Brian Paul
2010-02-11
1
-0
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+5
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mesa: move all limit/constant assertions into check_context_limits()
Brian Paul
2010-02-09
1
-30
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+30
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Merge branch 'gallium-nopointsizeminmax'
Roland Scheidegger
2010-02-09
1
-1
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+1
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gallium: add point size clamp to implementation limits in vertex shader
Roland Scheidegger
2010-02-04
1
-1
/
+1
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Retire miniglx and move the actual glx code up to src/glx
Kristian Høgsberg
2010-02-09
1
-1
/
+1
*
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mesa: add back-door support for cylindrical texture wrap mode
Brian Paul
2010-02-09
1
-0
/
+12
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mesa: Enable true refcounting for NullBufferObj.
Michal Krol
2010-02-09
6
-8
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+26
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mesa: Protect buffer objects reference counting with a mutex.
Michal Krol
2010-02-09
2
-4
/
+7
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mesa: Fix null buffer object reference counting.
José Fonseca
2010-02-09
1
-6
/
+8
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mesa: Always do proper ref counting of shared state.
José Fonseca
2010-02-09
3
-23
/
+34
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mesa: Fix mesa_next_pow_two to return same value if parameter is pow2.
Pauli Nieminen
2010-02-07
1
-3
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+5
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mesa/main: Add function to find next higher power of two.
Pauli Nieminen
2010-02-06
1
-0
/
+46
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mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean
Brian Paul
2010-02-04
2
-5
/
+16
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mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITS
Brian Paul
2010-02-03
4
-13
/
+25
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mesa: re-dimension RasterTexCoords and CoordReplace
Brian Paul
2010-02-03
1
-2
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+2
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mesa: added texcoord unit assertion
Brian Paul
2010-02-03
1
-0
/
+2
*
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mesa: use Elements() instead of MAX_TEXTURE_COORD_UNITS
Brian Paul
2010-02-03
1
-1
/
+1
*
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mesa: added tex unit assert, use Elements() macro
Brian Paul
2010-02-03
1
-1
/
+2
*
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mesa: check for invalid texture coord unit in glGet queries
Brian Paul
2010-02-03
2
-56
/
+147
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mesa: add error check for querying invalid texture matrix
Brian Paul
2010-02-03
2
-5
/
+41
*
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mesa: use Elements() as limit in loops over texture/program matrix stacks
Brian Paul
2010-02-03
1
-4
/
+4
*
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mesa: add out of bounds assertions for accessing texture matrix stack
Brian Paul
2010-02-03
1
-0
/
+2
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mesa: Factor out the fb initialization details from _mesa_new_framebuffer.
Francisco Jerez
2010-02-03
2
-13
/
+34
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mesa: Add a BITSET_FFS function.
Francisco Jerez
2010-02-02
1
-1
/
+24
*
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mesa: Remove unnecessary headers.
Vinson Lee
2010-02-01
3
-7
/
+0
*
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mesa: Remove unnecessary headers.
Vinson Lee
2010-01-31
4
-10
/
+0
*
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Merge commit 'lb2/arb_fragment_coord_conventions'
Keith Whitwell
2010-01-29
1
-1
/
+2
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mesa: don't expose GL_ARB_fragment_coord_conventions until the GLSL part is done
Luca Barbieri
2010-01-29
1
-1
/
+2
*
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mesa: do state validation in _mesa_valid_to_render()
Brian Paul
2010-01-29
2
-9
/
+4
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*
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mesa: fix double->float assignment warnings
Brian Paul
2010-01-27
1
-3
/
+3
*
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mesa: fix int/uint comparison warnings
Brian Paul
2010-01-27
2
-7
/
+7
*
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mesa: more info in glActiveTexture error msg
Brian Paul
2010-01-27
1
-1
/
+2
*
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Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-26
2
-14
/
+19
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mesa: Don't bind DRAW/READ_FRAMEBUFFER separately without FBO blit support
Erik Wien
2010-01-26
1
-8
/
+19
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*
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mesa: remove redundant _MaxElement computation
Brian Paul
2010-01-26
1
-6
/
+0
*
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Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-25
1
-3
/
+3
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mesa: move _mesa_debug() call earlier in _mesa_Scissor
Brian Paul
2010-01-24
1
-3
/
+3
*
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Merge branch 'arb_half_float_vertex'
Dave Airlie
2010-01-23
4
-2228
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+2255
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*
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mesa: add core support for ARB_half_float_vertex.
Dave Airlie
2010-01-23
3
-0
/
+24
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*
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glapi: add GL_HALF_FLOAT enum support.
Dave Airlie
2010-01-23
1
-2228
/
+2231
*
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Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-22
28
-63
/
+3
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mesa: Remove unnecessary header from attrib.c.
Vinson Lee
2010-01-18
1
-1
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+0
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*
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mesa: Remove unnecessary header from blend.c.
Vinson Lee
2010-01-18
1
-1
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+0
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*
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mesa: Remove unnecessary headers from buffers.c.
Vinson Lee
2010-01-18
1
-2
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+0
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*
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mesa: Remove unnecessary header from convolve.c.
Vinson Lee
2010-01-18
1
-1
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+0
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*
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mesa: Fix typo of 'unknown' in debug.c.
Vinson Lee
2010-01-18
1
-1
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+1
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mesa: Remove unnecessary headers from debug.c.
Vinson Lee
2010-01-18
1
-2
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+0
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*
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mesa: Remove unnecessary header from depthstencil.c.
Vinson Lee
2010-01-18
1
-1
/
+0
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*
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mesa: Remove unnecessary headers from dlist.c.
Vinson Lee
2010-01-18
1
-21
/
+0
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