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* check for texture and renderbuffer in check_end_texture_render()Brian2007-11-091-2/+1
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* alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Roland Scheidegger2007-11-093-152/+100
| | | | these should be the same functions (as per spec).
* check for count==0 in _mesa_validate_DrawArrays()Brian2007-10-311-2/+3
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* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2007-10-303-76/+29
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* Finish up ATI_separate_stencilBrian2007-10-304-768/+757
| | | | | | Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c
* add missing _mesa_StencilFuncSeparateATI functionRoland Scheidegger2007-10-302-0/+77
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* Only set R_MODE with NV_point_spriteAlan Hourihane2007-10-281-1/+2
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* Merge branch '965-glsl'Zou Nan hai2007-10-261-1/+1
|\ | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c
| * Only vertex program fix, bypass tnl vertex programZou Nan hai2007-10-081-1/+1
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* | properly init dst reg's CondMask/Swizzle fieldsBrian2007-10-231-2/+2
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* | bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many ↵Brian2007-10-231-4/+7
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* | Don't call the driver clear hook when the effective scissor rectangle is empty.Michel Dänzer2007-10-171-1/+3
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* | Remove test for EXT_blend_logic_op in glGetString when determining GL version.Brian2007-09-282-2/+1
| | | | | | | | | | EXT_blend_logic_op is slightly different from GL 1.1's RGBA logicop mode and does not have to be supported. Per conversation with Roland.
* | Restore old _TriangleCaps code to fix Blender problem (bug 12164)Brian2007-09-277-1/+79
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* | fix DrawRangeElements error msgBrian2007-09-231-1/+1
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* | fixes for bluegene-xlc-osmesa configBrian2007-09-201-1/+1
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* | In _mesa_make_current(), don't unbind FBOs from the old context.Brian2007-09-111-9/+0
| | | | | | | | | | | | This fixes the X server crash reported by KeithP on Aug 29. The old context's FBOs will be unreferenced during context destruction so there's no memleak with this change.
* | remove CallDepth++/-- accidentally removed in prev commitBrian2007-08-241-0/+4
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* | For _mesa_share_state(), update the context's references to the new share ↵Brian2007-08-235-75/+161
| | | | | | | | group's objects (Shane Blackett)
* | remove unneeded CallStack arrayBrian2007-08-232-5/+0
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* | refactor bounds checking codeBrian2007-08-201-67/+81
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* | don't map buffer in _mesa_validate_DrawElements() unless neededBrian2007-08-201-32/+19
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* | some fixes for compressed cube maps (bug 11986)Brian2007-08-182-5/+6
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* | remove dead code left over after fixing GL_READ/DRAW_BUFFER state issuesBrian2007-08-184-89/+0
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* | Brian's fix for bug9829Xiang, Haihao2007-08-171-1/+1
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* | Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland ↵Brian2007-08-165-18/+131
| | | | | | | | | | | | | | | | | | previously did. Basically, in update_framebuffer() (which should be called after an FBO is bound with MakeCurrent or BindFramebuffer) we check if the FBO is a window-system FBO. If it is, update the FBO's GL_READ/DRAW_BUFFER state according to the context state. Old code still in place but disabled with #if 0 / #endif.
* | update comments, etc related to Read/DrawBuffer stateBrian2007-08-162-20/+33
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* | replace Proxy1D/2D/etc fields with ProxyTex[] arrayBrian2007-08-161-10/+1
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* | Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian2007-08-164-296/+153
| | | | | | | | Simplification in colortab.c too.
* | replace separate 1D/2D/etc fields with an array indexed by texture targetBrian2007-08-161-82/+46
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* | remove old Saved1D/2D/etc fieldsBrian2007-08-161-11/+0
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* | Bring over the texobj refcounting changes from mesa_7_0_branchBrian2007-08-165-125/+202
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* | Fix a few more problems with freeing FBOs/textures during context destruction.Brian2007-08-142-28/+43
| | | | | | | | | | | | Free FBOs before textures since the later may be referenced by the former. Need to bind the context we're destroying if there isn't a current context so that ctx->DeleteTexture() etc can be used.
* | free any render/framebuffers left in hash tables when freeing shared stateBrian2007-08-131-0/+23
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* | Implement mutex/locking around texture object reference counting.Brian2007-08-138-212/+184
| | | | | | | | | | | | Use new _mesa_reference_texobj() function for referencing/unreferencing textures. Add new assertions/tests to try to detect invalid usage of deleted textures.
* | added some missing Default1D/2DArray texture codeBrian2007-08-131-0/+7
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* | fix byte swap bug for GLint stencil indexes (bug 11909)Brian2007-08-091-1/+1
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* | fix stencil value masking bug 11805, and fix sizeof() bugBrian2007-08-021-6/+3
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* | EXT_texture_sRGB support on i965Zou Nan hai2007-08-022-0/+28
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* | Fix an error in _mesa_validate_DrawElementsXiang, Haihao2007-07-301-7/+27
| | | | | | | | | | The field 'Data' in an obj is NULL in some dri drivers(such as i965). Use mapped pointer instead.
* | remove old comment, minor formatting fixesBrian2007-07-301-8/+5
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* | handle LSB_FIRST in _mesa_pack_bitmap by the way used inXiang, Haihao2007-07-301-8/+8
| | | | | | | | _mesa_unpack_bitmap
* | Fix an error related to glPolygonStipple.Xiang, Haihao2007-07-301-5/+12
| | | | | | | | | | | | As glPixelStore(GL_UNPACK) affect the bits into a stipple pattern, hence 128 bytes used to store the pattern in a display list aren't enough sometimes.
* | fix glPointParameteriv bug 11754Jan Dvorak2007-07-291-3/+8
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* | remove unused MAX_3D_TEXTURE_SIZE, reformatttingBrian2007-07-241-20/+17
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* | Fix a number of MINGW32 issuesZhang2007-07-215-5/+18
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* | Remove ctx->Point._Size and ctx->Line._Width.Brian2007-07-214-15/+4
| | | | | | | | | | | | The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
* | fix bogus recently introduced function param commentsRoland Scheidegger2007-07-201-2/+0
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* | fix mesa's handling of fbo's / window fb (again)Roland Scheidegger2007-07-196-41/+77
| | | | | | | | | | | | | | | | Make sure the relevant fields in window fbs get updated at appropriate time (those are NOT the same as fbos!!!), and fix up related code accordingly. This is a bit ugly, but there's a reason the issues section in EXT_fbo is a couple hundred pages long... Hopefully correct now.
* | more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger2007-07-193-3/+14
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