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* mesa: Bump MAX_IMAGE_UNIFORMS to 32.Francisco Jerez2015-02-101-1/+1
* mesa: Rename the CEILING() macro to DIV_ROUND_UP().Francisco Jerez2015-02-103-3/+3
* mesa: Make renderbuffer FBO attachments not layeredJames Legg2015-02-081-0/+1
* mesa: Fix _mesa_format_convert fallback path when src is not an array formatIago Toral Quiroga2015-02-041-2/+2
* mesa: Returns a GL_INVALID_VALUE error on several APIs when buffer size is ne...Eduardo Lima Mitev2015-02-033-12/+36
* mesa: fix error value in GetFramebufferAttachmentParameteriv for OpenGL ES 3.0Samuel Iglesias Gonsalvez2015-02-031-1/+1
* mesa: Allow querying for GL_PRIMITIVE_RESTART_FIXED_INDEX under GLES 3Eduardo Lima Mitev2015-02-031-0/+1
* mesa: add support for GL_EXT_polygon_offset_clampIlia Mirkin2015-02-029-13/+70
* glapi: add GL_EXT_polygon_offset_clampIlia Mirkin2015-02-023-1/+13
* DD: Refactor BlitFramebuffer.Laura Ekstrand2015-02-024-7/+14
* main: Add STENCIL_INDEX formats to base_tex_formatJason Ekstrand2015-01-301-0/+10
* teximage: Don't indent switch casesJason Ekstrand2015-01-301-146/+146
* mesa: remove some dead display list codeBrian Paul2015-01-301-80/+11
* mesa: remove stale comment in dlist.c codeBrian Paul2015-01-301-1/+1
* mesa: s/union gl_dlist_node/Node/ in dlist.c codeBrian Paul2015-01-301-3/+3
* mesa: fix display list 8-byte alignment issueBrian Paul2015-01-302-6/+70
* Mesa: Add support for HALF_FLOAT_OES type.Kalyan Kondapally2015-01-294-6/+52
* Mesa: Add support for GL_OES_texture_*float* extensions.Kalyan Kondapally2015-01-294-0/+132
* mesa: Move simple_list.h to src/util.Eric Anholt2015-01-285-214/+4
* Revert "util: Move the alternate fpclassify implementation to util"Jason Ekstrand2015-01-281-1/+50
* util: Move the alternate fpclassify implementation to utilJason Ekstrand2015-01-281-50/+1
* mesa: improve error messaging for format CSV parserTapani Pälli2015-01-282-2/+7
* mesa: simplify detection of fpclassifyFelix Janda2015-01-261-11/+7
* formats: Use a hash table for _mesa_format_from_array_formatJason Ekstrand2015-01-221-12/+56
* mesa/dd: Add a function for creating a texture from a buffer objectJason Ekstrand2015-01-221-0/+16
* mesa: change assert to unreachable in two format functionsTobias Klausmann2015-01-212-2/+2
* mesa: Fix some signed-unsigned comparison warningsJan Vesely2015-01-2114-34/+33
* mesa: fix a trivial spelling mistakeMartin Peres2015-01-191-1/+1
* mesa: support GL_RGB for GL_EXT_texture_type_2_10_10_10_REVTapani Pälli2015-01-194-0/+6
* mesa: Add ARB_shader_precision infrastructureMicah Fedke2015-01-192-0/+2
* format_utils: Use a more precise conversion when decreasing bitsNeil Roberts2015-01-161-3/+12
* mesa: move GET_CURRENT_CONTEXT() to top of _mesa_init_renderbuffer()Brian Paul2015-01-151-1/+2
* mesa: Fix render buffer initial internal format in GLES 3Mike Mason2015-01-151-1/+18
* util/hash_set: Rework the API to know about hashingJason Ekstrand2015-01-153-18/+14
* util: Move main/set to util/hash_setJason Ekstrand2015-01-155-443/+3
* hash_table: Rename insert_with_hash to insert_pre_hashedJason Ekstrand2015-01-151-1/+1
* nir: Add an SSA-based liveness analysis pass.Jason Ekstrand2015-01-151-0/+1
* mesa: Micro-optimize _mesa_is_valid_prim_modeIan Romanick2015-01-141-18/+12
* mesa: Check for vertex program the same way in desktop GL and ESIan Romanick2015-01-141-11/+3
* mesa: Drop index buffer bounds checkIan Romanick2015-01-141-48/+7
* mesa: Only check for a current vertex shader in core profileIan Romanick2015-01-141-1/+13
* mesa: Only validate shaders that can exist in the contextIan Romanick2015-01-141-29/+49
* mesa: rename RGBA8888_* format constants to something appropriate.Iago Toral Quiroga2015-01-144-19/+19
* mesa/glsl/glapi: enable GL_EXT_draw_buffers extensionTapani Pälli2015-01-142-2/+5
* mesa: Enable GL_RGB/GL_RGBA in GLES3 glGetInternalformativMike Mason2015-01-132-7/+15
* mesa: Fix error reporting for some cases of incomplete FBO attachmentsIago Toral Quiroga2015-01-131-1/+1
* mesa: Returns a GL_INVALID_VALUE error if num of texs in glDeleteTextures is ...Eduardo Lima Mitev2015-01-131-0/+5
* mesa: Returns a GL_INVALID_VALUE error if num of fbos in glDeleteRenderbuffer...Eduardo Lima Mitev2015-01-131-0/+5
* mesa: Returns a GL_INVALID_VALUE error if num of fbos in glDeleteFramebuffers...Eduardo Lima Mitev2015-01-131-0/+5
* mesa: Allows querying GL_SAMPLER_BINDING on GLES3 profileEduardo Lima Mitev2015-01-131-4/+5