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* clean-ups and new commentsBrian Paul2006-06-131-9/+19
* fix size assertions in _mesa_init_teximage_fields()Brian Paul2006-06-131-3/+3
* s/buffer/arrays/Brian Paul2006-06-121-7/+5
* include arrayobj.hBrian Paul2006-06-121-0/+1
* remove unused varBrian Paul2006-06-121-2/+0
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-1219-544/+1042
* Added simple lookup_bufferobj() function to wrap the _mesa_HashLookup() callBrian Paul2006-06-031-79/+86
* minor clean-upsBrian Paul2006-06-021-20/+21
* set per-context GL_DRAW_BUFFER state regardless of currently bound FBOBrian Paul2006-06-021-6/+4
* fix depth-component test to allow rectangular texturesBrian Paul2006-06-021-2/+4
* remove redundant 'const'Brian Paul2006-05-301-1/+1
* The ctx->_TexEnvProgram that's allocated in update_state() doesn't seem toBrian Paul2006-05-241-1/+2
* added _mesa_align_realloc()Brian Paul2006-05-242-0/+23
* Add const qualifiers in a number of places.Brian Paul2006-05-232-16/+17
* In cache_item(), there was sizeof(void) expression.Brian Paul2006-05-231-1/+1
* memory usage fixes for glean/conform, use a better hash functionKeith Whitwell2006-05-222-30/+51
* Fix typoKeith Whitwell2006-05-221-1/+1
* Better caching for texenv programs.Keith Whitwell2006-05-224-18/+71
* Speedup the venerable mm.[ch] allocator with doubly linked lists and aKeith Whitwell2006-05-222-72/+124
* In gl_texture_image, replace ImageStride with an ImageOffsets array.Brian Paul2006-05-207-341/+358
* remove some redundant functions, fix-up reference countingBrian Paul2006-05-201-81/+30
* use new _mesa_dereference_frame/renderbuffer() functionsBrian Paul2006-05-201-26/+5
* Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().Brian Paul2006-05-202-1/+55
* Added _mesa_dereference_framebuffer() to encapsulate reference countBrian Paul2006-05-202-14/+38
* remove an assertionBrian Paul2006-05-191-2/+0
* install renderbuffer adaptors when color channel sizes need to be reducedBrian Paul2006-05-191-0/+21
* added rbadaptors.cBrian Paul2006-05-191-0/+2
* Renderbuffer adaptors.Brian Paul2006-05-192-0/+668
* Added a check_context_limits() function that checks that the ctx->Const.*Brian Paul2006-05-151-0/+30
* s/GLbyte/GLubyte/Brian Paul2006-05-141-2/+2
* Clean up previous change slightlyKeith Whitwell2006-05-101-4/+2
* Use a (much!) larger executable memory heap so that the glsl x86Keith Whitwell2006-05-101-2/+6
* Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whetherBrian Paul2006-05-095-21/+31
* use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE queryBrian Paul2006-05-091-4/+12
* two more texture compression fixesBrian Paul2006-05-081-3/+10
* More updates for texture compression.Brian Paul2006-05-084-31/+91
* Fix a number of texture compression issues.Brian Paul2006-05-085-111/+148
* misc clean-upsBrian Paul2006-05-071-35/+38
* check for float->uint overflow in _mesa_unpack_depth_span()Brian Paul2006-05-051-3/+16
* Define VERT_RESULT_EDGEKeith Whitwell2006-05-051-1/+2
* fixes for CHAN_BITS!=8Brian Paul2006-04-271-14/+50
* fix a few stride computations in _mesa_texstore_rgba()Brian Paul2006-04-261-7/+9
* remove _glthread_INIT_MUTEX() callBrian Paul2006-04-261-1/+0
* Remove carriage returns.Michal Krol2006-04-253-23/+23
* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-2512-75/+66
* No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...Brian Paul2006-04-255-50/+514
* updated assertionBrian Paul2006-04-231-4/+8
* Fix yet another issue with popping GL_DRAW_BUFFER state with respect toBrian Paul2006-04-221-12/+29
* pass color index as float, not intBrian Paul2006-04-211-2/+2
* Make most of the _mesa_noop_*() functions static.Brian Paul2006-04-202-231/+152