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* mesa/es: Validate glCopyTexImage internalFormat in Mesa code rather than the ...Ian Romanick2012-08-232-8/+18
* mesa/es: Validate glTexSubImage format and type in Mesa code rather than the ...Ian Romanick2012-08-232-133/+17
* mesa/es: Validate glTexImage format, type, and internalFormat in Mesa code ra...Ian Romanick2012-08-233-203/+98
* mesa/es: Validate glTexImage border in Mesa code rather than the ES wrapperIan Romanick2012-08-232-10/+4
* mesa: Generate an error when glCopyTexImage border is invalidIan Romanick2012-08-231-0/+2
* mesa/es: Add support for GL_APPLE_texture_max_levelIan Romanick2012-08-231-0/+1
* mesa/es: Validate glGetTexParameter pnames in Mesa code rather than the ES wr...Ian Romanick2012-08-232-29/+84
* mesa/es: Validate glTexParameter pnames in Mesa code rather than the ES wrapperIan Romanick2012-08-233-75/+54
* mesa/es: Remove redundant glBindTexture target validationIan Romanick2012-08-231-8/+0
* mesa: Filter glBindTexture targets based on supported features.Ian Romanick2012-08-231-9/+21
* mesa/es: Validate tex image targets in Mesa code rather than the ES wrapperIan Romanick2012-08-232-130/+29
* mesa/es: Validate EGLImageTargetTexture2DOES target in Mesa code rather than ...Ian Romanick2012-08-232-10/+15
* mesa/es: Validate glTexParameter targets in Mesa code rather than the ES wrapperIan Romanick2012-08-233-34/+15
* mesa/es: Validate GL_TEXTURE_WRAP param in Mesa code rather than the ES wrapperIan Romanick2012-08-233-26/+12
* mesa: Refactor validate_texture_wrap_mode to use a switch-statementIan Romanick2012-08-231-35/+42
* mesa: Fix generic compressed texture formats' handling in glTexImage/glCopyTe...Anuj Phogat2012-08-211-30/+2
* APIspec: Remove cruft about AMD_compressed_???_textureIan Romanick2012-08-201-15/+0
* mesa/es: Remove redundant glFramebufferTexture3D textarget validationIan Romanick2012-08-201-4/+0
* mesa/es: Remove redundant glGetShaderiv pname validationIan Romanick2012-08-201-8/+0
* mesa/es: Remove redundant glCompressedTexImage border validationIan Romanick2012-08-201-4/+0
* mesa/es: Remove redundant glPointSizePointer type validationIan Romanick2012-08-201-5/+0
* mesa/es: Remove redundant glGetBufferPointer pname validationIan Romanick2012-08-201-4/+0
* mesa/es: Remove redundant glGetVertexAttribPointer pname validationIan Romanick2012-08-201-4/+0
* mesa/es: Remove redundant element type validationIan Romanick2012-08-201-12/+0
* mesa/es: Remove redundant glGetShaderPrecisionFormat shader type validationIan Romanick2012-08-201-14/+0
* mesa/es: Remove redundant depth func validationIan Romanick2012-08-201-11/+0
* mesa/es: Remove redundant stencil op fail/zfail/zpass validationIan Romanick2012-08-201-72/+0
* mesa/es: Remove redundant shade model mode validationIan Romanick2012-08-201-5/+0
* mesa/es: Remove redundant light pname and light validationIan Romanick2012-08-202-108/+2
* mesa/es: Remove redundant hint mode validationIan Romanick2012-08-201-6/+0
* mesa/es: Remove redundant separate stencil face validationIan Romanick2012-08-201-12/+0
* mesa/es: Remove redundant stencil function validationIan Romanick2012-08-201-22/+0
* mesa/es: Remove redundant logic op operand validationIan Romanick2012-08-201-19/+0
* mesa/es: Remove redundant alpha function validationIan Romanick2012-08-202-26/+0
* mesa/es: Remove redundant separate stencil mask face validationIan Romanick2012-08-201-6/+0
* mesa/es: Remove redundant front-face mode validationIan Romanick2012-08-201-5/+0
* mesa/es: Remove redundant face culling mode validationIan Romanick2012-08-201-6/+0
* mesa/es: Remove redundant blend equation mode validationIan Romanick2012-08-201-36/+0
* mesa/es: Remove redundant texture target validationIan Romanick2012-08-202-63/+0
* mesa/es: Rearrange placement of GL_TEXTURE_MAX_ANISOTROPY_EXT in APIspecIan Romanick2012-08-201-5/+1
* mesa/es: Remove redundant min/mag filter validationIan Romanick2012-08-202-46/+4
* mesa: use #if over #ifdef in the FEATURE_ES1 check to fix a build failure.Tilman Sauerbeck2012-08-181-1/+1
* mesa: remove unused params, add const qualifiersBrian Paul2012-08-181-5/+4
* mesa: querying GL_TEXTURE_COMPRESSED_IMAGE_SIZE for a buffer obj is illegalBrian Paul2012-08-181-7/+3
* mesa/es: Don't generate ES1 type conversion wrappersIan Romanick2012-08-173-0/+1672
* mesa: Support GL_TEXTURE_BUFFER in GetTexLevelParameter[if]v in GL 3.1+.Kenneth Graunke2012-08-172-1/+130
* mesa: Split out part of glGetTexLevelParameter into a helper function.Kenneth Graunke2012-08-171-42/+52
* mesa: Add GL_TEXTURE_CUBE_MAP to _mesa_max_texture_levels(). [v2]Kenneth Graunke2012-08-171-0/+1
* mesa: Add explicit target checking to GetTexLevelParameter[if]v().Kenneth Graunke2012-08-171-3/+38
* mesa: Add explicit target checking to Get[Compressed]TexImage().Kenneth Graunke2012-08-171-10/+35