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* mesa: set driver flags for glPopAttrib(GL_ENABLE_BIT) properlyMarek Olšák2017-06-221-0/+14
* mesa: don't flag _NEW_POLYGON_STIPPLE for st/mesaMarek Olšák2017-06-223-2/+12
* mesa: don't flag _NEW_LINE for st/mesaMarek Olšák2017-06-223-4/+11
* mesa: don't flag _NEW_POLYGON for st/mesaMarek Olšák2017-06-224-13/+37
* mesa: don't flag _NEW_TRANSFORM for st/mesa if possibleMarek Olšák2017-06-223-3/+25
* mesa: don't flag _NEW_TRANSFORM for Transform.RasterPositionUnclippedMarek Olšák2017-06-221-1/+1
* mesa: don't flag _NEW_TRANSFORM for primitive restartMarek Olšák2017-06-222-3/+3
* mesa: don't flag _NEW_VIEWPORT for st/mesa if possibleMarek Olšák2017-06-222-2/+13
* mesa: flush vertices before changing viewportsMarek Olšák2017-06-221-2/+4
* mesa: don't flag _NEW_MULTISAMPLE for st/mesaMarek Olšák2017-06-223-10/+49
* mesa: don't flag _NEW_COLOR for st/mesa if possibleMarek Olšák2017-06-224-17/+61
* mesa: use DriverFlags.NewAlphaTest to communicate alphatest changes to st/mesaMarek Olšák2017-06-223-1/+7
* mesa: don't flag _NEW_DEPTH for st/mesaMarek Olšák2017-06-223-5/+13
* mesa: make _mesa_set_varying_vp_inputs a no-op in GL core profileMarek Olšák2017-06-221-0/+4
* mesa: remove _NEW_BUFFER_OBJECTMarek Olšák2017-06-222-5/+4
* mesa: don't flag _NEW_SCISSOR for st/mesaMarek Olšák2017-06-222-3/+5
* mesa: don't execute most of _mesa_update_state_locked for GL core profileMarek Olšák2017-06-221-46/+58
* mesa: simplify handling the return value of update_programMarek Olšák2017-06-221-3/+2
* mesa: simplify a loop in _mesa_update_texture_stateMarek Olšák2017-06-221-7/+1
* mesa: replace VP/FP/ATIfs _Enabled flags with helper functionsMarek Olšák2017-06-227-40/+36
* mesa: don't update draw buffer bounds in _mesa_update_stateMarek Olšák2017-06-222-3/+5
* mesa: remove update_framebuffer_sizeMarek Olšák2017-06-221-43/+1
* mesa: replace ctx->Polygon._FrontBit with a helper functionMarek Olšák2017-06-224-20/+10
* mesa: replace ctx->VertexProgram._TwoSideEnabled with a helper functionMarek Olšák2017-06-223-21/+11
* mesa: stop using _NEW_STENCIL with st/mesa, use DriverFlags.NewStencil insteadMarek Olšák2017-06-223-13/+29
* mesa: replace _mesa_update_stencil() with helper functionsMarek Olšák2017-06-224-39/+31
* mesa: add KHR_no_error support for glStencilOp()Samuel Pitoiset2017-06-212-0/+10
* mesa: add stencil_op() helperSamuel Pitoiset2017-06-212-20/+29
* mesa: add KHR_no_error support for glStencilFunc()Samuel Pitoiset2017-06-212-0/+11
* mesa: add stencil_func() helperSamuel Pitoiset2017-06-212-12/+20
* mesa: add KHR_no_error support for glStencilOpSeparate()Samuel Pitoiset2017-06-212-0/+12
* mesa: add stencil_op_separate() helperSamuel Pitoiset2017-06-211-24/+37
* mesa: add KHR_no_error support for glStencilMaskSeparate()Samuel Pitoiset2017-06-212-0/+11
* mesa: add stencil_mask_separate() helperSamuel Pitoiset2017-06-211-11/+20
* mesa: add KHR_no_error support for glStencilFuncSeparate()Samuel Pitoiset2017-06-212-0/+13
* mesa: add stencil_func_separate() helperSamuel Pitoiset2017-06-211-17/+28
* mesa/main: Move NULL pointer check.Plamena Manolova2017-06-201-6/+6
* mesa: simplify _mesa_IsVertexArray()Samuel Pitoiset2017-06-201-6/+1
* mesa/format_info: use designated initialiser listEric Engestrom2017-06-201-17/+20
* mesa: add KHR_no_error support for gl*UniformHandleui64*ARBSamuel Pitoiset2017-06-181-19/+39
* mesa: add KHR_no_error support for glGetImageHandleARB()Samuel Pitoiset2017-06-182-0/+19
* mesa: add KHR_no_error support for glGetTexture*HandleARB()Samuel Pitoiset2017-06-182-0/+38
* mesa: add KHR_no_error support for glMake{Image,Texture}Handle*ResidentARB()Samuel Pitoiset2017-06-182-0/+58
* mesa: add KHR_no_error support for glIs{Image,Texture}HandleResidentARB()Samuel Pitoiset2017-06-182-0/+21
* mesa: whitespace fixes in enable.cBrian Paul2017-06-161-68/+68
* mesa: fix 'make check' by moving bindless functions at the right placeSamuel Pitoiset2017-06-151-18/+18
* mesa: Add a BUFFER_BITS mask for depth+stencilJason Ekstrand2017-06-141-0/+3
* mesa: fix setting uniform variables for bindless samplers/imagesSamuel Pitoiset2017-06-141-6/+19
* mesa: handle bindless uniforms bound to texture/image unitsSamuel Pitoiset2017-06-141-6/+116
* mesa: update textures for bindless samplers bound to texture unitsSamuel Pitoiset2017-06-142-2/+33