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Age
Files
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*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
10
-76
/
+90
*
mesa/sso: replace Shader binding point with _Shader
Gregory Hainaut
2014-03-25
3
-3
/
+125
*
mesa: Skip clearing color buffers when color writes are disabled.
Kenneth Graunke
2014-03-24
1
-1
/
+26
*
mesa: Introduce a _mesa_format_has_color_component() helper.
Kenneth Graunke
2014-03-24
2
-0
/
+33
*
mesa: Stop skipping the FinishRenderTexture calls for winsys FBOs.
Eric Anholt
2014-03-24
1
-2
/
+3
*
mesa: Generate FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT earlier
Chris Forbes
2014-03-25
1
-6
/
+6
*
mesa: Fix format matching checks for GL_INTENSITY* internalformats.
Chris Forbes
2014-03-25
1
-8
/
+12
*
mesa: fix software fallback for generating mipmaps for 3D textures
Marek Olšák
2014-03-21
1
-21
/
+16
*
mesa: fix software fallback for generating mipmaps for cube arrays
Marek Olšák
2014-03-21
1
-2
/
+5
*
mesa: allow generating mipmaps for cube arrays
Marek Olšák
2014-03-21
1
-0
/
+4
*
mesa: fix texture border handling for cube arrays
Marek Olšák
2014-03-21
1
-1
/
+4
*
mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
Ilia Mirkin
2014-03-19
1
-8
/
+3
*
mesa: mark GL_RGB9_E5 as not color-renderable
Marek Olšák
2014-03-15
1
-4
/
+0
*
mesa: return v.value_int64 when the requested type is TYPE_INT64
Emil Velikov
2014-03-14
1
-3
/
+3
*
Add the EGL_MESA_configless_context extension
Neil Roberts
2014-03-12
2
-20
/
+68
*
Fix the initial value of glDrawBuffers for GLES
Neil Roberts
2014-03-12
1
-1
/
+3
*
Use the magic behaviour of GL_BACK in GLES 1 and 2 as well as 3
Neil Roberts
2014-03-12
1
-1
/
+6
*
mesa: Release gl_debug_state when destroying context.
Mike Stroyan
2014-03-12
1
-1
/
+4
*
mesa: s/GLhandleARB/GLuint/ for glGetUniform functions
Brian Paul
2014-03-10
3
-25
/
+25
*
mesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_UINT_Z24_UNORM
Brian Paul
2014-03-10
5
-16
/
+16
*
mesa: reorder MESA_FORMAT enums
Brian Paul
2014-03-10
2
-1009
/
+936
*
mesa: trim down format.h comments
Brian Paul
2014-03-10
1
-169
/
+0
*
mesa/glsl: introduce a remap table for uniform locations
Tapani Pälli
2014-03-10
4
-37
/
+43
*
mesa: add missing DebugMessageControl types
Timothy Arceri
2014-03-08
1
-0
/
+2
*
mesa: make ARB_debug_output functions an alias of
Timothy Arceri
2014-03-08
4
-250
/
+88
*
mesa: fix the format of glEdgeFlagPointer
Marek Olšák
2014-03-07
1
-2
/
+2
*
mesa: Drop unused hash_table::mem_ctx field.
Kenneth Graunke
2014-03-06
3
-3
/
+0
*
mesa: add MESA_FORMAT_R8G8B8A8_SRGB
Brian Paul
2014-03-06
5
-0
/
+60
*
mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.
Matt Turner
2014-03-06
1
-0
/
+3
*
mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
Brian Paul
2014-03-06
1
-2
/
+2
*
mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
Brian Paul
2014-03-06
1
-2
/
+2
*
mesa: add MESA_FORMAT_B8G8R8X8_SRGB
Chia-I Wu
2014-03-06
5
-4
/
+70
*
mesa: fix packing/unpacking for MESA_FORMAT_A4R4G4B4_UNORM
Brian Paul
2014-03-05
2
-9
/
+9
*
mesa: new init_teximage_fields_ms() function to init MS texture images
Brian Paul
2014-03-05
1
-15
/
+29
*
mesa: Add core API support for GL_ARB_stencil_texturing (from 4.3).
Kenneth Graunke
2014-03-04
5
-0
/
+47
*
mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImag...
Anuj Phogat
2014-03-04
1
-2
/
+11
*
mesa: Use clear_teximage_fields() in place of _mesa_init_teximage_fields()
Anuj Phogat
2014-03-04
1
-2
/
+1
*
mesa: Set initial internal format of a texture to GL_RGBA
Anuj Phogat
2014-03-04
1
-3
/
+10
*
mesa: remove empty glthread.h file
Brian Paul
2014-03-03
5
-5
/
+0
*
mesa: switch to c11 mutex functions
Brian Paul
2014-03-03
19
-136
/
+136
*
mesa: update packed format layout comments
Brian Paul
2014-03-03
1
-50
/
+50
*
mesa: don't define c99 math functions for MSVC >= 1800
Hans
2014-03-03
1
-1
/
+1
*
mesa: don't call ctx->Driver.ClearBufferSubData() if size==0
Brian Paul
2014-03-03
1
-4
/
+8
*
NV_vdpau_interop: fix IsSurfaceNV return type
Grigori Goronzy
2014-03-03
2
-5
/
+6
*
mesa: Move MESA_GLSL=dump output to stderr.
Kenneth Graunke
2014-03-02
1
-9
/
+11
*
mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
Brian Paul
2014-02-28
1
-0
/
+22
*
mesa: do depth/stencil format conversion in glGetTexImage
Brian Paul
2014-02-28
1
-2
/
+9
*
mesa: fix depth/stencil comments in formats.h
Brian Paul
2014-02-28
1
-2
/
+2
*
mesa: Add GL_ARB_buffer_storage to dispatch_sanity.cpp.
Vinson Lee
2014-02-25
1
-0
/
+3
*
mesa: allow buffers to be mapped multiple times
Marek Olšák
2014-02-25
10
-152
/
+173
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