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Age
Files
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*
mesa: Do a draw time check for TES && !TCS in ES 3.x.
Kenneth Graunke
2017-02-12
1
-0
/
+14
*
mesa: Do (TCS && !TES) draw time validation in ES as well.
Kenneth Graunke
2017-02-12
1
-19
/
+26
*
glsl: add param to force shader recompile
Timothy Arceri
2017-02-09
1
-1
/
+1
*
st/mesa/i965: create link status enum
Timothy Arceri
2017-02-09
4
-8
/
+19
*
mesa: (trivial) include <inttypes.h> for PRIx64 macros
Roland Scheidegger
2017-02-08
1
-0
/
+1
*
mesa: use PRId64/PRIu64 when printing 64-bit ints
Timothy Arceri
2017-02-08
1
-2
/
+2
*
mesa/uniform: fix strict aliasing issues with int64 code.
Dave Airlie
2017-02-08
1
-12
/
+26
*
main/fboject: default_framebuffer allowed for GetFramebufferParameter
Alejandro Piñeiro
2017-02-06
1
-7
/
+37
*
main/fbobject: implement new 4.5 pnames for GetFramebufferParameter
Alejandro Piñeiro
2017-02-06
1
-0
/
+18
*
main/framebuffer: refactor _mesa_get_color_read_format/type
Alejandro Piñeiro
2017-02-06
4
-22
/
+71
*
mesa: whitespace fixes in context.c
Brian Paul
2017-02-03
1
-31
/
+31
*
mesa: Don't crash when destroying contexts created with no visual.
Kenneth Graunke
2017-02-03
1
-1
/
+1
*
texgetimage: Add check for the effective target to GetTextureSubImage
Eduardo Lima Mitev
2017-02-03
1
-0
/
+6
*
mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture
Plamena Manolova
2017-02-02
2
-1
/
+1
*
mesa: use same is_color_attachment trick to discern error cases
Ilia Mirkin
2017-01-31
1
-3
/
+11
*
mesa: add new MESA_GLSL flag for printing shader cache debug info
Timothy Arceri
2017-01-31
2
-0
/
+3
*
glsl: add cache to ctx and add sha1 string fields
Carl Worth
2017-01-31
2
-0
/
+15
*
glsl: add new uniform fields to be used to restore state from cache
Carl Worth
2017-01-31
1
-0
/
+4
*
mesa: move variable declaration to where its used
Emil Velikov
2017-01-27
1
-2
/
+2
*
mesa: use correct return statement for a void function
Emil Velikov
2017-01-27
1
-3
/
+4
*
mesa/tests: automake: include builddir prior to srcdir
Emil Velikov
2017-01-27
1
-1
/
+1
*
meta: Refactor texture format translation
Topi Pohjolainen
2017-01-27
2
-0
/
+19
*
mesa: Arrange validate_uniform_parameters parameters to match call sites
Ian Romanick
2017-01-26
1
-11
/
+11
*
mesa: Arrange _mesa_uniform parameters to match the call sites
Ian Romanick
2017-01-26
3
-106
/
+102
*
mesa: Arrange _mesa_uniform_matrix parameters to match the call sites
Ian Romanick
2017-01-26
3
-64
/
+71
*
mesa: Trivial clean-ups in uniform_query.cpp
Ian Romanick
2017-01-26
1
-8
/
+4
*
mesa: Fix copy-and-paste bug in _mesa_(Program|)Uniform[1234](i|ui)64vARB fun...
Ian Romanick
2017-01-25
1
-16
/
+16
*
mesa: Don't advertise GL_OES_read_format in core profile
Ian Romanick
2017-01-24
1
-1
/
+1
*
mesa: remove unused gl_shader_info field from gl_linked_shader
Timothy Arceri
2017-01-23
1
-2
/
+0
*
mesa/glsl: set and get cs layouts to and from shader_info
Timothy Arceri
2017-01-23
3
-16
/
+2
*
mesa/glsl: set and get gs layouts directly to and from shader_info
Timothy Arceri
2017-01-23
1
-8
/
+4
*
mesa/glsl/i965: set and get tes layouts directly to and from shader_info
Timothy Arceri
2017-01-23
1
-11
/
+4
*
glsl: use last_vert_prog to get last {clip,cull}_distance_array_size
Timothy Arceri
2017-01-23
1
-7
/
+0
*
mesa/glsl: set {clip,cull}_distance_array_size directly in gl_program
Timothy Arceri
2017-01-23
2
-46
/
+0
*
st/mesa/glsl: change xfb_program field to last_vert_prog
Timothy Arceri
2017-01-23
3
-3
/
+6
*
mesa: use gl_program for CurrentProgram rather than gl_shader_program
Timothy Arceri
2017-01-23
11
-210
/
+160
*
mesa: Add support for 64-bit integer uniforms
Dave Airlie
2017-01-20
2
-5
/
+247
*
mesa: Add ARB_gpu_shader_int64 extension bits
Dave Airlie
2017-01-20
2
-0
/
+2
*
mapi: Add support for ARB_gpu_shader_int64.
Dave Airlie
2017-01-20
3
-0
/
+302
*
mesa: update external textures when (re-)binding
Philipp Zabel
2017-01-20
1
-2
/
+3
*
mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
Alejandro Piñeiro
2017-01-19
1
-4
/
+6
*
mesa/main: fix meta caller of _mesa_ClampColor
Nicolai Hähnle
2017-01-19
1
-1
/
+2
*
mesa/glsl: move TransformFeedbackBufferStride to gl_shader
Timothy Arceri
2017-01-19
1
-5
/
+3
*
glsl: set InnerCoverage directly in gl_program
Timothy Arceri
2017-01-19
2
-3
/
+1
*
glsl: tidy up PostDepthCoverage shader field
Timothy Arceri
2017-01-19
2
-2
/
+2
*
mesa/glsl: move pixel_center_integer to gl_shader
Timothy Arceri
2017-01-19
1
-2
/
+1
*
mesa/glsl: move origin_upper_left to gl_shader
Timothy Arceri
2017-01-19
1
-4
/
+5
*
mesa/glsl: move uses_gl_fragcoord to gl_shader
Timothy Arceri
2017-01-19
1
-1
/
+1
*
mesa/glsl: move redeclares_gl_fragcoord to gl_shader
Timothy Arceri
2017-01-19
1
-1
/
+2
*
mesa/glsl: move ARB_fragment_coord_conventions_enable field
Timothy Arceri
2017-01-19
1
-1
/
+2
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