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* Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().Brian Paul2006-03-291-6/+28
* minor clean-upBrian Paul2006-03-293-9/+8
* fix components initialization in two places (Ewald Snel)Brian Paul2006-03-291-2/+2
* Committing in .Jouk Jansen2006-03-293-29/+29
* New code for rendering to depth/stencil textures.Brian Paul2006-03-291-68/+178
* new tests for GL_DEPTH_STENCIL_EXTBrian Paul2006-03-291-2/+4
* a few new assertionsBrian Paul2006-03-291-0/+3
* Move the computation of the viewport matrix into a new update_viewport_matrix()Brian Paul2006-03-293-48/+34
* updated comment about framebuffer's Visual fieldBrian Paul2006-03-281-2/+4
* update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...Brian Paul2006-03-281-3/+4
* fix #6072 (Keith Whitwell)Aapo Tahkola2006-03-281-12/+17
* enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixelBrian Paul2006-03-281-2/+2
* comment about byteswapping in _mesa_unpack_depth_span()Brian Paul2006-03-281-0/+1
* merge from texman branchmesa_20060325Brian Paul2006-03-2620-469/+863
* fix issue in _mesa_free_framebuffer_data()Brian Paul2006-03-251-1/+1
* check for incomplete FBO in _mesa_Clear()Brian Paul2006-03-251-1/+7
* Clean up the recent code related to texture_override(). Pass params in aBrian Paul2006-03-241-45/+56
* added some missing formats in _mesa_source/dest_buffer_exists()Brian Paul2006-03-241-2/+16
* GL_EXT_packed_depth_stencil should be off by defaultBrian Paul2006-03-211-1/+1
* GLSL fixes:Michal Krol2006-03-214-26/+44
* Lots of changes/fixes for rendering to framebuffer objects.Brian Paul2006-03-207-94/+211
* additional assertions and debug code for testing FBO completenessBrian Paul2006-03-201-1/+31
* additional error checking to be sure source renderbuffer exists for glCopyTex...Brian Paul2006-03-201-2/+36
* use new _mesa_sourc/dest_buffer_exists() functionsBrian Paul2006-03-201-48/+26
* added _mesa_source/dest_buffer_exists() function to easily test if particular...Brian Paul2006-03-202-2/+130
* fix some buffer binding tests in _mesa_make_current()Brian Paul2006-03-201-3/+9
* slightly improved error messageBrian Paul2006-03-201-2/+2
* Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning theBrian Paul2006-03-192-24/+24
* Don't call Driver->Bitmap() if no image to renderBrian Paul2006-03-181-5/+7
* Committing in .Jouk Jansen2006-03-171-25/+25
* Init FogCoordFuncs[0..5] too, remove some unneeded #includesBrian Paul2006-03-171-3/+7
* remove another test for IN_DRI_DRIVERBrian Paul2006-03-171-36/+3
* Moved _glapi_check_multithread() call into drivers, instead of inBrian Paul2006-03-161-8/+1
* finish up some loose ends in _mesa_texstore_z24_s8()Brian Paul2006-03-161-2/+40
* sync with texmem branchBrian Paul2006-03-153-3/+15
* init Red/Green/EtcBits = 0 in soft_renderbuffer_storage()Brian Paul2006-03-141-1/+10
* More GLSL code:Michal Krol2006-03-141-63/+44
* just a comment for check_compatible()Brian Paul2006-03-071-0/+5
* disable double-buffer test in check_compatible(), fixes pbuffer/visual problemBrian Paul2006-03-071-2/+11
* print newline in _mesa_warning()Brian Paul2006-03-071-2/+2
* call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() ...Brian Paul2006-03-071-1/+6
* Use standard ARB names instead of vendor-specific NV names for the ARB/NV_ver...Roland Scheidegger2006-03-035-238/+238
* Fix more enums defined not only by one extension when queried by glGet (GL_CO...Roland Scheidegger2006-03-023-42/+55
* improved error msgBrian Paul2006-03-021-1/+3
* check FEATURE_EXT_framebuffer_blitBrian Paul2006-03-021-0/+2
* Fix glGet with enums which are used not only in NV_vertex_program, but other ...Roland Scheidegger2006-03-013-45/+102
* No need for _mesa_save_error() to be public.Brian Paul2006-03-012-34/+37
* added BlitFramebuffer() supportBrian Paul2006-03-011-2/+43
* updated commentBrian Paul2006-03-011-1/+3
* Added glBlitFramebufferEXT function.Brian Paul2006-03-012-2036/+2051