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* main: Refactor _mesa_DrawBuffer.Laura Ekstrand2015-05-142-17/+29
* main: Refactor _mesa_drawbuffers.Laura Ekstrand2015-05-144-17/+18
* main: Add stubs for [Get]NamedFramebufferParameteri[v].Laura Ekstrand2015-05-143-0/+42
* main: Fake entry point for glClearNamedFramebufferfi.Laura Ekstrand2015-05-143-0/+23
* main: Fake entry point for glClearNamedFramebufferfv.Laura Ekstrand2015-05-143-0/+23
* main: Fake entry point for glClearNamedFramebufferuiv.Laura Ekstrand2015-05-143-0/+23
* main: Fake entry point for glClearNamedFramebufferiv.Laura Ekstrand2015-05-143-0/+25
* main: Add entry points for InvalidateNamedFramebuffer[Sub]Data.Laura Ekstrand2015-05-143-0/+83
* main: Refactor invalidate_framebuffer_storage.Laura Ekstrand2015-05-141-11/+27
* main: Complete error conditions for glInvalidate*Framebuffer.Laura Ekstrand2015-05-141-1/+19
* main: _mesa_blit_framebuffer updates its arbitrary framebuffers.Laura Ekstrand2015-05-141-3/+6
* main: Add entry point for BlitNamedFramebuffer.Laura Ekstrand2015-05-143-0/+58
* main: Refactor _mesa_update_draw_buffer_bounds.Laura Ekstrand2015-05-143-5/+6
* main: Refactor _mesa_get_clamp_read_color.Laura Ekstrand2015-05-143-5/+7
* main: Refactor _mesa_[update|get]_clamp_fragment_color.Laura Ekstrand2015-05-146-18/+21
* main: Refactor _mesa_[update|get]_clamp_vertex_color.Laura Ekstrand2015-05-143-8/+14
* main: Refactor _mesa_update_framebuffer.Laura Ekstrand2015-05-143-9/+8
* main: Refactor glBlitFramebuffer.Laura Ekstrand2015-05-142-53/+74
* main: Fix whitespace in blit.cLaura Ekstrand2015-05-141-18/+18
* main: Add entry point GetNamedFramebufferAttachmentParameteriv.Laura Ekstrand2015-05-143-41/+94
* main: Add entry point for CheckNamedFramebufferStatus.Laura Ekstrand2015-05-143-15/+72
* main: Fix indents in former get_texture_for_framebuffer functions.Laura Ekstrand2015-05-141-39/+39
* main: Major refactor of get_texture_for_framebuffer.Laura Ekstrand2015-05-142-227/+267
* main: Add entry points for glNamedFramebufferTexture[Layer].Laura Ekstrand2015-05-143-0/+74
* main: Fix indentation in get_texture_for_framebuffer.Laura Ekstrand2015-05-141-85/+85
* main: Refactor get_texture_for_framebuffer.Laura Ekstrand2015-05-141-22/+21
* main: Split framebuffer_texture.Laura Ekstrand2015-05-142-75/+198
* main: Fix an error generated by FramebufferTextureLaura Ekstrand2015-05-141-4/+13
* mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0Fredrik Höglund2015-05-141-0/+12
* main: Require that the texture exists in framebuffer_textureFredrik Höglund2015-05-141-1/+1
* main: Fix the indentation in framebuffer_textureLaura Ekstrand2015-05-141-1/+2
* main: Add entry point for NamedFramebufferRenderbuffer.Laura Ekstrand2015-05-143-44/+98
* main: Rename framebuffer renderbuffer software fallback.Laura Ekstrand2015-05-142-6/+8
* main: Add utility function _mesa_lookup_renderbuffer_err.Laura Ekstrand2015-05-142-0/+25
* main: Add glCreateFramebuffers.Laura Ekstrand2015-05-143-5/+41
* main: Add utility function _mesa_lookup_framebuffer_err.Laura Ekstrand2015-05-142-0/+25
* mesa: use _mesa_has_compute_shaders instead of extension checkTapani Pälli2015-05-111-1/+3
* main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDEMarta Lofstedt2015-05-111-0/+1
* mesa: Implement GetVertexArrayIndexed[64]ivFredrik Höglund2015-05-083-0/+129
* mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONGFredrik Höglund2015-05-081-0/+5
* mesa: Add a vao parameter to get_vertex_array_attribFredrik Höglund2015-05-081-9/+16
* mesa: Implement GetVertexArrayivFredrik Höglund2015-05-083-0/+37
* mesa: Implement VertexArrayBindingDivisorFredrik Höglund2015-05-083-16/+52
* mesa: Add a vao parameter to vertex_binding_divisorFredrik Höglund2015-05-081-4/+6
* mesa: Implement VertexArrayAttribBindingFredrik Höglund2015-05-083-22/+60
* mesa: Add a vao parameter to vertex_attrib_bindingFredrik Höglund2015-05-081-6/+9
* mesa: Implement VertexArrayAttrib[I|L]FormatFredrik Höglund2015-05-083-0/+97
* mesa: Add a vao parameter to update_array_formatFredrik Höglund2015-05-081-7/+10
* mesa: Refactor VertexAttrib[I|L]FormatFredrik Höglund2015-05-081-100/+49
* mesa: Implement VertexArrayVertexBuffersFredrik Höglund2015-05-083-27/+69