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* main: Add entry point for CreateBuffers.Laura Ekstrand2015-03-173-14/+57
* Revert "main: _mesa_cube_level_complete checks NumLayers."Laura Ekstrand2015-03-171-4/+0
* mesa: Check for valid PBO access in gl(Compressed)Tex(Sub)Image callsEduardo Lima Mitev2015-03-131-77/+103
* mesa: Separate PBO validation checks from buffer mapping, to allow reuseEduardo Lima Mitev2015-03-132-31/+100
* mesa: Set the correct image size in _mesa_validate_pbo_access()Eduardo Lima Mitev2015-03-131-1/+1
* mesa: improve ARB_copy_image internal format compat checkSeán de Búrca2015-03-121-21/+130
* mesa: move LONGSTRING into generated enums.cBrian Paul2015-03-121-9/+0
* mesa: remove _ASMAPI, ASMAPIPBrian Paul2015-03-121-19/+0
* mesa: use ARRAY_SIZE in _mesa_QueryMatrixxOES()Brian Paul2015-03-121-1/+1
* mesa: remove register keyword, add const in _mesa_QueryMatrixxOES()Brian Paul2015-03-121-3/+2
* mesa: reindent querymatrix.cBrian Paul2015-03-121-114/+115
* mesa: move fpclassify work-arounds into c99_math.hBrian Paul2015-03-121-50/+1
* mesa: remove CPU_TO_LE32() for AIXBrian Paul2015-03-111-8/+0
* mesa: remove #define __volatileBrian Paul2015-03-111-3/+0
* mesa: use strdup() instead of _mesa_strdup()Brian Paul2015-03-115-24/+3
* mesa/scissor: fix typos in debug namesDave Airlie2015-03-101-2/+2
* main: Add entry point for TextureBufferRange.Laura Ekstrand2015-03-093-0/+51
* main: Add check_texture_buffer_target.Laura Ekstrand2015-03-091-11/+28
* main: Add check_texture_buffer_range.Laura Ekstrand2015-03-091-15/+58
* main: Cosmetic changes for Texture Buffers.Laura Ekstrand2015-03-091-2/+9
* main: Refactor _mesa_texture_buffer_range.Laura Ekstrand2015-03-092-39/+25
* main: Use _mesa_lookup_bufferobj_err to simplify Tex[ture]Buffer[Range].Laura Ekstrand2015-03-091-11/+12
* main: Add utility function _mesa_lookup_bufferobj_err.Laura Ekstrand2015-03-092-0/+23
* main: Checking for cube completeness in GetCompressedTextureImage.Laura Ekstrand2015-03-091-1/+10
* main: Add TEXTURE_CUBE_MAP support for glCompressedTextureSubImage3D.Laura Ekstrand2015-03-092-28/+133
* main: assert(texImage) in ARB_DSA texture cube map functions.Laura Ekstrand2015-03-092-4/+6
* main: Remove redundant copy of cube map block comment in GetTextureImage.Laura Ekstrand2015-03-091-29/+3
* main: Remove redundant NumLayers checks.Laura Ekstrand2015-03-092-27/+0
* main: _mesa_cube_level_complete checks NumLayers.Laura Ekstrand2015-03-091-0/+4
* nir: Try to make sense of the nir_shader_compiler_options code.Kenneth Graunke2015-03-081-1/+1
* Fix invalid extern "C" around header inclusion.Mark Janes2015-03-054-4/+15
* mesa: rename format_info.c to format_info.hEmil Velikov2015-03-052-2/+2
* mesa/main: update .gitignoreEmil Velikov2015-03-051-2/+0
* mesa: remove THREADS check, printf calls in debug.cBrian Paul2015-03-051-5/+0
* mesa: include stdio.h where neededBrian Paul2015-03-0511-2/+11
* mesa: include c11/threads.h in mtypes.hBrian Paul2015-03-051-0/+1
* mesa: consolidate PUBLIC macro definitionBrian Paul2015-03-041-20/+0
* main/base_tex_format: Properly handle STENCIL_INDEX1/4/16Jason Ekstrand2015-03-021-0/+3
* mesa: Correct backwards NULL check.Matt Turner2015-03-021-1/+1
* mesa: Free memory allocated for luminance in readpixels.Matt Turner2015-03-021-0/+1
* mesa: Indent break statements and add a missing one.Matt Turner2015-03-021-5/+6
* mesa: remove extra definition of ARRAY_SIZE in src/mesa/main/macros.hBrian Paul2015-03-021-4/+0
* mesa: remove the Elements() macro definitionBrian Paul2015-03-021-3/+0
* mesa/main: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-0224-63/+63
* mesa: trim down #includes in api_loopback.hBrian Paul2015-03-021-6/+1
* mesa: trim down includes of compiler.hBrian Paul2015-03-0214-21/+6
* mesa: include macros.h in stencil.hBrian Paul2015-02-281-0/+1
* mesa: move finite macro to imports.hBrian Paul2015-02-282-8/+8
* mesa: remove _NORMAPI, _NORMAPIP macrosBrian Paul2015-02-281-7/+0
* mesa: move FLT_MAX_EXP to c99_math.hBrian Paul2015-02-281-4/+0