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* mesa: Clean up header file inclusion in shaderapi.h.Vinson Lee2010-11-201-1/+3
* mesa: Clean up header file inclusion in scissor.h.Vinson Lee2010-11-201-1/+2
* mesa: Clean up header file inclusion in renderbuffer.h.Vinson Lee2010-11-201-1/+1
* mesa: Clean up header file inclusion in readpix.h.Vinson Lee2010-11-201-1/+2
* mesa: Clean up header file inclusion in rastpos.h.Vinson Lee2010-11-201-1/+4
* mesa: Clean up header file inclusion in polygon.h.Vinson Lee2010-11-201-1/+2
* mesa: pass gl_format to _mesa_init_teximage_fields()Brian Paul2010-11-185-108/+160
* mesa: Clean up core.h.Chia-I Wu2010-11-181-2/+0
* mesa: upgrade to glext.h version 66Brian Paul2010-11-174-12/+14
* mesa: Don't spam the console in a debug build unless some spam is requested.Eric Anholt2010-11-181-2/+4
* mesa: minor clean-ups in context codeBrian Paul2010-11-161-9/+26
* mesa: reorder texture_error_check() paramsBrian Paul2010-11-161-15/+15
* mesa: 80-column wrappingBrian Paul2010-11-161-13/+16
* mesa: whitespace cleanupsBrian Paul2010-11-161-35/+37
* mesa: fix error messages and minor reindentingBrian Paul2010-11-161-6/+9
* mesa: Add definitions for inverse hyperbolic function on MSVC.Vinson Lee2010-11-151-0/+3
* mesa: add more work-arounds for acoshf(), asinhf(), atahf()Brian Paul2010-11-151-0/+3
* mesa: Clean up header file inclusion in points.h.Vinson Lee2010-11-131-1/+3
* mesa: consolidate assertions in teximage codeBrian Paul2010-11-121-10/+1
* mesa: fix glDeleteBuffers() regressionBrian Paul2010-11-111-2/+2
* mesa: make glIsBuffer() return false for never bound buffersBrian Paul2010-11-111-14/+18
* mesa: handle more pixel types in mipmap generation codeBrian Paul2010-11-111-0/+166
* mesa: add missing formats in _mesa_format_to_type_and_comps()Brian Paul2010-11-111-1/+26
* mesa: improve error messageBrian Paul2010-11-111-1/+2
* mesa: #include mfeatures.h in enums.hBrian Paul2010-11-111-0/+1
* mesa: Fix printf format warnings.Vinson Lee2010-11-101-1/+1
* mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisampleIan Romanick2010-11-101-2/+2
* mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricapsRoland Scheidegger2010-11-104-16/+3
* mesa: Clean up header file inclusion in pixelstore.h.Vinson Lee2010-11-101-1/+2
* mesa: Clean up header file inclusion in pixel.h.Vinson Lee2010-11-101-1/+6
* mesa: no-op glBufferSubData() on size==0Brian Paul2010-11-091-0/+3
* mesa: Clean up header file inclusion in nvprogram.h.Vinson Lee2010-11-091-1/+3
* mesa: Clean up header file inclusion in multisample.h.Vinson Lee2010-11-091-1/+3
* mesa: Clean up header file inclusion in matrix.h.Vinson Lee2010-11-091-1/+2
* mesa: Clean up header file inclusion in lines.h.Vinson Lee2010-11-091-1/+2
* mesa: Clean up header file inclusion in light.h.Vinson Lee2010-11-091-1/+6
* mesa: Add missing header and forward declarations in dd.h.Vinson Lee2010-11-091-1/+13
* mesa: Clean up header file inclusion in image.h.Vinson Lee2010-11-091-1/+3
* mesa: Clean up header file inclusion in histogram.h.Vinson Lee2010-11-091-1/+4
* mesa: Clean up header file inclusion in hint.h.Vinson Lee2010-11-091-1/+3
* mesa: Clean up header file inclusion in framebuffer.h.Vinson Lee2010-11-091-1/+4
* mesa: Clean up header file inclusion in fog.h.Vinson Lee2010-11-091-1/+4
* mesa: Clean up header file inclusion in ffvertex_prog.h.Vinson Lee2010-11-091-1/+1
* mesa: Clean up header file inclusion in fbobject.h.Vinson Lee2010-11-091-1/+4
* mesa: Clean up header file inclusion in extensions.h.Vinson Lee2010-11-071-1/+4
* mesa: Clean up header file inclusion in enable.h.Vinson Lee2010-11-071-1/+3
* mesa: Clean up header file inclusion in drawtex.h.Vinson Lee2010-11-071-1/+2
* mesa: Clean up header file inclusion in drawpix.h.Vinson Lee2010-11-071-1/+4
* mesa: Clean up header file inclusion in depthstencil.h.Vinson Lee2010-11-071-1/+1
* mesa: Clean up header file inclusion in depth.h.Vinson Lee2010-11-071-1/+4