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* mesa: add precision to M_PI constantMatt Turner2011-05-061-1/+1
* mesa: replace ONE_DIV_LN2 constant with M_LOG2EMatt Turner2011-05-061-4/+0
* mesa: handle TEXTURE_CUBE_MAP_SEAMLESS in SamplerParameterMarek Olšák2011-05-061-0/+37
* mesa: implement AMD_seamless_cubemap_per_textureMarek Olšák2011-05-065-0/+58
* mesa: don't touch git_sha1.h if sha1 didn't changeMarcin Slusarz2011-05-051-0/+1
* mesa: remove unused restart.[ch] filesBrian Paul2011-05-032-109/+0
* mesa: implement AMD_shader_stencil_exportMarek Olšák2011-05-031-0/+1
* mesa: make AMD_draw_buffers_blend an alias of the ARB variantMarek Olšák2011-05-031-0/+1
* glapi: regenerate files for AMD_draw_buffers_blendMarek Olšák2011-05-031-1507/+1518
* mesa: flush vertices before changing GL_RASTERIZER_DISCARD state, not afterMarek Olšák2011-05-031-1/+1
* mesa: make _NEW_TEXTURE dirty when changing GL_TEXTURE_CUBE_MAP_SEAMLESSMarek Olšák2011-05-031-1/+4
* mesa: remove set-but-unused variables in texcompress_s3tcMarek Olšák2011-05-011-16/+0
* mesa: remove set-but-unused variable in bind_attrib_locationMarek Olšák2011-05-011-9/+1
* mesa: remove unused-but-set variable in extract_uint_rgbaMarek Olšák2011-05-011-3/+0
* mesa: GL_PROVOKING_VERTEX_EXT is a GLenum, not GLboolean.José Fonseca2011-04-301-1/+1
* mesa: accept GL_FIXED in glVertexAttribPointer (ARB_ES2_compatibility)Marek Olšák2011-04-301-10/+13
* mesa: fix error string, remove out of date commentBrian Paul2011-04-291-12/+1
* mesa: remove commented-out #includeBrian Paul2011-04-291-1/+0
* mesa: fix a few incorrect error messagesBrian Paul2011-04-291-2/+2
* Add git_sha1.h to .gitignoreJon TURNEY2011-04-291-0/+1
* mesa: remove unused variable bytesPerRowMarek Olšák2011-04-291-4/+0
* mesa: implement EXT_packed_floatMarek Olšák2011-04-2910-5/+247
* mesa, util: move RGB9E5 conversion functions to gallium/utilMarek Olšák2011-04-296-179/+6
* mesa: implement EXT_texture_shared_exponentMarek Olšák2011-04-2913-11/+438
* mesa: set reasonable defaults in update_wrapperMarek Olšák2011-04-291-2/+5
* mesa: add macros MIN3 and MAX3Marek Olšák2011-04-271-0/+4
* Squashed commit of the following:Brian Paul2011-04-2627-6000/+6642
* main: remove duplicated includesNicolas Kaiser2011-04-252-2/+0
* mesa: add stricter checks for float formats in the texstore memcpy pathMarek Olšák2011-04-251-0/+2
* mesa: implement generate-mipmap fallback for RGB10_A2Marek Olšák2011-04-251-0/+80
* mesa: Add some comments about FRAG_RESULT_COLOR vs FRAG_RESULT_DATAn.Eric Anholt2011-04-231-0/+8
* intel: Add support for ARB_sampler_objects.Eric Anholt2011-04-231-0/+8
* mesa: Don't assert on the compressed convertformat for GenerateMipmaps.Eric Anholt2011-04-231-1/+0
* mesa: Choose RGTC formats for GL_COMPRESSED_RED, GL_COMPRESSED_RG.Eric Anholt2011-04-231-0/+8
* mesa: Kill gl_fragment_program::FogOption with fireIan Romanick2011-04-212-9/+1
* mesa: Fix bugs in ff fragment shader fog handlingIan Romanick2011-04-211-19/+20
* mesa: fix void pointer arithmetic warningBrian Paul2011-04-201-2/+2
* mesa: Add renderbuffer accessors for A, I, L, FLOAT32.Eric Anholt2011-04-201-0/+218
* mesa: Add renderbuffer accessors for MESA_FORMAT_R_FLOAT32, RG_FLOAT32.Eric Anholt2011-04-201-0/+92
* mesa: Add ChooseTexFormat fallbacks for floating point textures.Eric Anholt2011-04-201-4/+30
* mesa: Add renderbuffer accessors for MESA_FORMAT_RGBA_FLOAT32.Eric Anholt2011-04-201-0/+27
* mesa: fix void pointer arithmetic warningsBrian Paul2011-04-181-21/+18
* mesa: fix wrong parameter type in set_sampler_max_lod()Brian Paul2011-04-181-1/+1
* mesa: Add renderbuffer accessors for R8/RG88/R16/RG1616.Eric Anholt2011-04-181-0/+310
* mesa: Use _mesa_get_format_bytes to refactor out the RB get_row_*Eric Anholt2011-04-181-60/+10
* mesa: Use _mesa_get_format_bytes to refactor out the RB get_pointer_*Eric Anholt2011-04-181-66/+11
* intel: Use Mesa core's renderbuffer accessors for depth.Eric Anholt2011-04-181-0/+2
* mesa: Add a function to set up the default renderbuffer accessors.Eric Anholt2011-04-182-78/+104
* mesa: Add a gl_renderbuffer.RowStride field like textures have.Eric Anholt2011-04-183-53/+66
* mesa: Repack single-byte fields in gl_renderbuffer.Eric Anholt2011-04-181-4/+4