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Author
Age
Files
Lines
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
2
-0
/
+2
*
mesa/program_resource: return -1 for index if no location.
Dave Airlie
2016-06-07
1
-3
/
+16
*
mesa: Try to unbreak the MSVC build.
Kenneth Graunke
2016-06-05
2
-0
/
+8
*
mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Kenneth Graunke
2016-06-05
3
-0
/
+77
*
mesa: Get rid of _mesa_active_fragment_shader_has_side_effects
Jason Ekstrand
2016-06-03
1
-18
/
+0
*
mesa/formatquery: expand NUM_SAMPLE_COUNTS OpenGL ES comment
Alejandro Piñeiro
2016-06-03
1
-0
/
+3
*
mesa/get: return correct value for layer provoking vertex.
Dave Airlie
2016-06-03
1
-1
/
+1
*
mesa/copyimage: report INVALID_VALUE for missing cube face
Dave Airlie
2016-06-03
1
-1
/
+1
*
mesa/copyimage: fix num samples check to handle renderbuffers.
Dave Airlie
2016-06-03
1
-4
/
+7
*
mesa/extensions: Fix ES1 extension reporting
Nanley Chery
2016-06-02
1
-2
/
+2
*
mesa/formatquery: add a comment to clarify INTERNALFORMAT_PREFERRED
Alejandro Piñeiro
2016-06-02
1
-1
/
+4
*
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
2016-06-01
1
-0
/
+3
*
glsl: Use Geom.VerticesOut == -1 to specify unset
Ian Romanick
2016-06-01
1
-1
/
+1
*
mesa: Fix bogus strncmp
Ian Romanick
2016-06-01
1
-1
/
+1
*
mesa/sampler: fix error codes for sampler parameters.
Dave Airlie
2016-06-01
1
-27
/
+10
*
mesa/bufferobj: use mapping range in BufferSubData.
Dave Airlie
2016-06-01
1
-1
/
+1
*
mesa: fix crash in driver_RenderTexture_is_safe
Marek Olšák
2016-05-31
1
-1
/
+2
*
automake: move the git_sha1.h rule a level up
Emil Velikov
2016-05-30
1
-2
/
+0
*
mesa/xfb: report calculated size for XFB buffer objects.
Dave Airlie
2016-05-30
1
-1
/
+2
*
mesa/program_interface_query: fix transform feedback varyings.
Dave Airlie
2016-05-30
1
-1
/
+1
*
mesa: skip level checking for FramebufferTexture*D if texture is zero
Marek Olšák
2016-05-29
1
-3
/
+3
*
mesa/get: drop unused extension checks.
Dave Airlie
2016-05-28
1
-3
/
+0
*
mesa: add support for GLSL ES 3.20 version string
Ilia Mirkin
2016-05-26
1
-0
/
+2
*
mesa: Add extension tracking for GL_OES_shader_io_blocks
Ian Romanick
2016-05-26
2
-0
/
+3
*
mesa: Only validate SSO shader IO in OpenGL ES or debug context
Ian Romanick
2016-05-26
2
-5
/
+16
*
mesa: Remove old validate_io function
Ian Romanick
2016-05-26
1
-109
/
+0
*
mesa: Additional SSO validation using program_interface_query data
Ian Romanick
2016-05-26
1
-0
/
+176
*
mesa: Track the additional data in gl_shader_variable
Ian Romanick
2016-05-26
1
-0
/
+32
*
mesa: Move robustness code to main/robustness.c
Kristian Høgsberg Kristensen
2016-05-26
2
-136
/
+165
*
mesa: 80-column wrapping for _context_lost_GetSynciv()
Brian Paul
2016-05-25
1
-2
/
+2
*
mesa: add GLAPIENTRY to new _context_lost_X functions
Brian Paul
2016-05-25
1
-2
/
+2
*
i965: Enable GL_KHR_robustness
Kristian Høgsberg Kristensen
2016-05-25
6
-2
/
+104
*
mesa: Silence unused parameter warnings
Ian Romanick
2016-05-24
1
-11
/
+6
*
mesa: log buffer ID numbers in decimal, not hexadecimal
Brian Paul
2016-05-24
1
-2
/
+2
*
mesa: use enum name in bind_buffer_object() error message
Brian Paul
2016-05-24
1
-1
/
+2
*
mesa: raise error for glEnable(GL_VERTEX_ARRAY), etc. in core profile
Brian Paul
2016-05-24
1
-1
/
+11
*
mesa: remove separate enable for KHR_robust_buffer_access_behavior
Ilia Mirkin
2016-05-23
2
-2
/
+1
*
mesa: add view classes for 3d astc formats
Ilia Mirkin
2016-05-23
1
-2
/
+26
*
glsl: add EXT_clip_cull_distance support based on ARB_cull_distance
Ilia Mirkin
2016-05-23
1
-0
/
+1
*
main: Add extension enable bits for KHR_robust_buffer_access_behavior
Jason Ekstrand
2016-05-23
2
-0
/
+2
*
glsl: Add an option to clamp block indices when lowering UBO/SSBOs
Jason Ekstrand
2016-05-23
1
-0
/
+3
*
mesa/teximage: fix GL_FLOAT in comment
Ilia Mirkin
2016-05-23
1
-1
/
+1
*
glsl: make max array trackers ints and use -1 as base. (v2)
Dave Airlie
2016-05-24
1
-3
/
+3
*
mesa: allow GL_FRAMEBUFFER_DEFAULT_LAYERS to be queried with ES geometry
Ilia Mirkin
2016-05-23
1
-2
/
+2
*
mesa: allow xfb to be active in GLES when geometry shader is enabled.
Ilia Mirkin
2016-05-23
1
-2
/
+4
*
main: check driver float texture support before upgrading to 16F/32F
Ilia Mirkin
2016-05-23
1
-28
/
+33
*
mesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED).
Kenneth Graunke
2016-05-23
3
-0
/
+3
*
subroutines: handle explicit indexes properly
Dave Airlie
2016-05-23
2
-4
/
+13
*
mesa/subroutines: fix reset on bindpipeline
Dave Airlie
2016-05-23
2
-1
/
+7
*
mesa/subroutines: count number subroutines properly.
Dave Airlie
2016-05-23
2
-2
/
+3
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