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*
mesa: Enable _mesa_dlopen on MSVC too.
Jose Fonseca
2015-04-15
1
-3
/
+3
*
main: replace __FUNCTION__ with __func__
Marius Predut
2015-04-14
6
-10
/
+10
*
mesa: Remove pointless USE_EXTERNAL_DXTN_LIB macro.
Jose Fonseca
2015-04-13
1
-8
/
+0
*
i965: Create NIR during LinkShader() and ProgramStringNotify().
Kenneth Graunke
2015-04-11
1
-0
/
+2
*
nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h.
Kenneth Graunke
2015-04-10
1
-19
/
+0
*
mesa: Remove unused variables left over from 107ae27e57d.
Mathias Froehlich
2015-04-05
1
-4
/
+0
*
mesa: Remove the _WindowMap from gl_viewport_attrib.
Mathias Froehlich
2015-04-05
5
-81
/
+4
*
mesa: add ARB_depth_buffer_float to ES3.0 required extension list
Ilia Mirkin
2015-04-02
1
-0
/
+1
*
mesa: Implement _mesa_flsll().
Kenneth Graunke
2015-04-01
1
-0
/
+24
*
main: create_buffers unlocks mutex when throwing OUT_OF_MEMORY.
Laura Ekstrand
2015-04-01
1
-0
/
+1
*
mesa: don't include colormac.h in format code
Brian Paul
2015-04-01
3
-2
/
+2
*
mesa: remove unneeded #include of colormac.h
Brian Paul
2015-04-01
12
-12
/
+5
*
mesa: remove unused macros from colormac.h
Brian Paul
2015-04-01
1
-45
/
+0
*
mesa: Make a shared header for 3D pipeline enum / #defines.
Eric Anholt
2015-04-01
1
-141
/
+1
*
mesa/fbo: lock ctx->Shared->Mutex when allocating renderbuffers
Martin Peres
2015-04-01
1
-0
/
+2
*
mesa/fbo: do not assign a value that is never read later on
Martin Peres
2015-04-01
1
-6
/
+3
*
glsl: allow ForceGLSLVersion to override #version directives
Brian Paul
2015-03-30
1
-2
/
+2
*
mesa: Avoid MSVC C6334 warning in /analyze mode.
Jose Fonseca
2015-03-25
1
-0
/
+7
*
main: Added entry points for NamedRenderbufferStorage/Multisample
Martin Peres
2015-03-25
3
-41
/
+127
*
main: Added entry point for glGetNamedRenderbufferParameteriv
Martin Peres
2015-03-25
3
-18
/
+50
*
main: Added entry point for glCreateRenderbuffers
Martin Peres
2015-03-25
3
-18
/
+58
*
main: Added entry point for glCreateSamplers
Martin Peres
2015-03-25
3
-6
/
+22
*
main: Added entry point for glCreateProgramPipelines
Martin Peres
2015-03-25
3
-6
/
+33
*
main: Added entry points for glGetQueryBufferObject*
Martin Peres
2015-03-25
3
-0
/
+55
*
main: Added entry point for glCreateQueries
Martin Peres
2015-03-25
3
-7
/
+72
*
main: Added entry point for glGetTransformFeedbacki64_v
Martin Peres
2015-03-25
3
-0
/
+37
*
main: Added entry point for glGetTransformFeedbacki_v
Martin Peres
2015-03-25
3
-0
/
+34
*
main: Added entry point for glGetTransformFeedbackiv
Martin Peres
2015-03-25
3
-0
/
+29
*
main: Added entry point for glTransformFeedbackBufferRange
Martin Peres
2015-03-25
4
-16
/
+86
*
main: Added entry point for glTransformFeedbackBufferBase
Martin Peres
2015-03-25
4
-35
/
+123
*
main: Added entry point for glCreateTransformFeedbacks
Martin Peres
2015-03-25
3
-15
/
+56
*
main: fix the validation of the number of samples
Martin Peres
2015-03-25
1
-0
/
+9
*
main: replace tabs by 8 spaces in fbobject.c
Martin Peres
2015-03-25
1
-83
/
+83
*
main: replace tabs by 8 spaces in bufferobj.c
Martin Peres
2015-03-25
1
-8
/
+8
*
glsl: Avoid GLboolean vs bool arithmetic MSVC warnings.
Jose Fonseca
2015-03-22
1
-2
/
+2
*
mesa: reorder gl_light_attrib
Dave Airlie
2015-03-21
1
-4
/
+7
*
mesa: reorder gl_framebuffer
Dave Airlie
2015-03-21
1
-8
/
+9
*
mesa: fix hole in vertex_array_object
Dave Airlie
2015-03-21
1
-1
/
+3
*
mesa: repack gl_texture_attrib.
Dave Airlie
2015-03-21
1
-4
/
+5
*
mesa: reduce gl_colorbuffer_attrib and gl_fog_attrib
Dave Airlie
2015-03-21
1
-3
/
+4
*
mesa: reorder gl_image_unit
Dave Airlie
2015-03-21
1
-6
/
+7
*
mesa: reorder gl_program, gl_shader, gl_shader_program
Dave Airlie
2015-03-21
1
-6
/
+9
*
mesa: reorder gl_transform_feedback_object
Dave Airlie
2015-03-21
1
-9
/
+9
*
mesa: reorder gl_array_attrib
Dave Airlie
2015-03-21
1
-3
/
+3
*
mesa: reorder gl_client_array
Dave Airlie
2015-03-21
1
-1
/
+1
*
mesa: reorder gl_texture_unit
Dave Airlie
2015-03-21
1
-2
/
+3
*
mesa: reorder gl_point_attrib
Dave Airlie
2015-03-21
1
-1
/
+1
*
mesa: reorder gl_multisample_attrib
Dave Airlie
2015-03-21
1
-2
/
+4
*
mesa: Make sure the buffer exists in _mesa_lookup_bufferobj_err
Fredrik Höglund
2015-03-20
1
-4
/
+6
*
main: Add TEXTURE_CUBE_MAP support in CopyTextureSubImage3D.
Laura Ekstrand
2015-03-19
1
-3
/
+11
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