| Commit message (Expand) | Author | Age | Files | Lines |
* | MESA_shader_integer_functions: Boiler plate extension tracking | Ian Romanick | 2016-07-19 | 2 | -0/+2 |
* | mesa: Add the infrastructure for KHR_texture_compression_astc_sliced_3d | Anuj Phogat | 2016-07-18 | 3 | -3/+6 |
* | compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*. | Kenneth Graunke | 2016-07-17 | 1 | -3/+3 |
* | mesa: handle numSamples=0 in _mesa_test_proxy_teximage() | Brian Paul | 2016-07-15 | 1 | -3/+1 |
* | mesa: handle numLevels, numSamples in _mesa_test_proxy_teximage() | Brian Paul | 2016-07-15 | 1 | -3/+42 |
* | mesa: add proxy texture targets in _mesa_next_mipmap_level_size() | Brian Paul | 2016-07-15 | 1 | -3/+6 |
* | mesa: add numLevels, numSamples to Driver.TestProxyTexImage() | Brian Paul | 2016-07-15 | 5 | -19/+24 |
* | mesa: use _mesa_clear_texture_image() in clear_texture_fields() | Brian Paul | 2016-07-15 | 1 | -3/+1 |
* | Use correct names for dlopen()ed files on Cygwin | Yaakov Selkowitz | 2016-07-15 | 1 | -0/+2 |
* | mesa: set _NEW_BUFFERS when updating texture bound to current buffers | Ilia Mirkin | 2016-07-11 | 1 | -1/+7 |
* | mesa: etc2 online compression is unsupported, don't attempt it | Ilia Mirkin | 2016-07-11 | 3 | -0/+27 |
* | mesa: print number of samples in renderbuffer_storage error msg | Brian Paul | 2016-07-08 | 1 | -1/+1 |
* | mesa: Mark R*32F formats as filterable when an extension is present. | Kenneth Graunke | 2016-07-08 | 3 | -3/+19 |
* | mesa: Make single-buffered GLES representation internally consistent | Gurchetan Singh | 2016-07-07 | 3 | -2/+30 |
* | mesa: Strip arrayness from interface block names in some IO validation | Ian Romanick | 2016-07-05 | 1 | -8/+90 |
* | mesa: stop copying SamplerUnits twice | Timothy Arceri | 2016-07-05 | 1 | -4/+0 |
* | mesa: make attribute binding message more useful | Timothy Arceri | 2016-07-05 | 1 | -1/+2 |
* | mesa: fix build error | Timothy Arceri | 2016-07-05 | 1 | -1/+1 |
* | mesa: faster validation of sampler unit mapping for SSO | Gregory Hainaut | 2016-07-05 | 1 | -38/+31 |
* | glsl: add driconf to zero-init unintialized vars | Rob Clark | 2016-07-02 | 1 | -0/+5 |
* | mesa/main: fix error checking logic on CopyImageSubData | Alejandro Piñeiro | 2016-07-02 | 1 | -5/+10 |
* | mesa: Close fp on error path. | Matt Turner | 2016-06-30 | 1 | -6/+4 |
* | glsl/mesa: move duplicate shader fields into new struct gl_shader_info | Timothy Arceri | 2016-06-30 | 5 | -190/+110 |
* | glsl/main: remove unused params and make function static | Timothy Arceri | 2016-06-30 | 4 | -11/+7 |
* | glsl/mesa: split gl_shader in two | Timothy Arceri | 2016-06-30 | 10 | -40/+180 |
* | mesa: don't use drivers NewShader function when creating shader objects | Timothy Arceri | 2016-06-30 | 1 | -2/+1 |
* | Remove wrongly repeated words in comments | Giuseppe Bilotta | 2016-06-23 | 4 | -4/+4 |
* | glsl/mesa: stop duplicating geom and tcs layout values | Timothy Arceri | 2016-06-23 | 4 | -39/+36 |
* | glsl/mesa: stop duplicating tes layout values | Timothy Arceri | 2016-06-23 | 3 | -24/+28 |
* | mesa: Fix incorrect "see also" comments | Ian Romanick | 2016-06-20 | 1 | -1/+1 |
* | mesa: Silence unused parameter warning | Ian Romanick | 2016-06-20 | 1 | -1/+1 |
* | mesa: add GL_EXT_window_rectangles state storage/retrieval functionality | Ilia Mirkin | 2016-06-18 | 8 | -3/+120 |
* | glapi: add GL_EXT_window_rectangles entrypoints | Ilia Mirkin | 2016-06-18 | 3 | -0/+16 |
* | mesa: remove remaining tabs in api_validate.c | Timothy Arceri | 2016-06-17 | 1 | -11/+11 |
* | mesa: If validation fails in a debug context just emit a debug message | Ian Romanick | 2016-06-16 | 1 | -2/+15 |
* | mesa/main: Update _mesa_new_shader. | Jose Fonseca | 2016-06-16 | 1 | -1/+1 |
* | mesa: Use bitmask/ffs to iterate the active_samplers bitmask. | Mathias Fröhlich | 2016-06-16 | 1 | -3/+5 |
* | mesa: Use bitmask/ffs to iterate the enabled textures. | Mathias Fröhlich | 2016-06-16 | 1 | -15/+16 |
* | mesa: Use designated bool value to check texture unit completeness. | Mathias Fröhlich | 2016-06-16 | 1 | -1/+4 |
* | mesa: Use bitmask/ffs to iterate SamplersUsed | Mathias Fröhlich | 2016-06-16 | 1 | -21/+21 |
* | mesa: Use bitmask/ffs to iterate enabled clip planes. | Mathias Fröhlich | 2016-06-16 | 2 | -20/+20 |
* | mesa: Use bitmask/ffs to iterate color material attributes. | Mathias Fröhlich | 2016-06-16 | 1 | -5/+6 |
* | mesa: Use bitmask/ffs to build ff fragment shader keys. | Mathias Fröhlich | 2016-06-16 | 1 | -3/+7 |
* | mesa: Use bitmask/ffs to build ff vertex shader keys. | Mathias Fröhlich | 2016-06-16 | 1 | -2/+4 |
* | mesa: Remove the linked list of enabled lights | Mathias Fröhlich | 2016-06-16 | 4 | -22/+1 |
* | mesa: Use bitmask/ffs to iterate enabled lights for ff shader keys. | Mathias Fröhlich | 2016-06-16 | 1 | -13/+15 |
* | mesa: Use bitmask/ffs to iterate enabled lights | Mathias Fröhlich | 2016-06-16 | 2 | -14/+39 |
* | mesa: Track enabled lights in a bitmask | Mathias Fröhlich | 2016-06-16 | 3 | -0/+5 |
* | mesa: Rename CoordReplaceBits back to CoordReplace. | Mathias Fröhlich | 2016-06-16 | 5 | -10/+10 |
* | mesa: Remove the now unused CoordsReplace array. | Mathias Fröhlich | 2016-06-16 | 3 | -8/+0 |