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* mesa: wire up EmitStringMarker for KHR_debugRob Clark2016-01-211-0/+7
* mesa: add GREMEDY_string_markerRob Clark2016-01-216-0/+28
* texobj: Remove redundant checks that the texture cube faces match sizeNeil Roberts2016-01-211-10/+0
* texobj: Fix the completeness checks for cube texturesNeil Roberts2016-01-211-1/+11
* mesa: Deal with size differences between GLuint and GLhandleARB in GetAttache...Jeremy Huddleston Sequoia2016-01-211-1/+17
* mesa: Fix format warningsJeremy Huddleston Sequoia2016-01-211-1/+1
* mesa: Fix some function prototype mismatchingJeremy Huddleston Sequoia2016-01-214-27/+26
* mesa: remove link validation that should be done elsewhereTimothy Arceri2016-01-201-60/+3
* mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1Marta Lofstedt2016-01-192-1/+5
* mesa: fix segfault in glUniformSubroutinesuiv()Timothy Arceri2016-01-181-0/+10
* mesa: add Driver.InvalidateBufferSubDataNicolai Hähnle2016-01-142-8/+9
* mesa: fix the checks in _mesa_InvalidateBuffer(Sub)DataNicolai Hähnle2016-01-141-3/+15
* texobj: Check completeness with InternalFormat rather than Mesa formatNeil Roberts2016-01-141-1/+1
* mesa: do not validate io of non-compute and compute stageTapani Pälli2016-01-131-0/+7
* mesa: print the invalid enum when CreateShader failsTimothy Arceri2016-01-131-1/+2
* mesa: use gl_shader_variable in program resource listTapani Pälli2016-01-122-19/+80
* main: get rid of needless conditionalErik Faye-Lund2016-01-121-13/+12
* mesa: Refator _mesa_BindSampler to make _mesa_bind_samplerIan Romanick2016-01-112-6/+16
* mesa: Add _mesa_set_sampler_srgb_decode methodIan Romanick2016-01-112-0/+14
* mesa: Add _mesa_set_sampler_filters methodIan Romanick2016-01-112-0/+26
* mesa: Add _mesa_set_sampler_wrap methodIan Romanick2016-01-112-0/+20
* mesa/uniform_query: add IROUNDD and use for doubles->ints (v2)Dave Airlie2016-01-112-1/+8
* mesa: Update todo regarding StencilOp and StencilOpSeparate.Rhys Kidd2016-01-111-12/+6
* mesa: merge bind_atomic_buffers_{base|range}Nicolai Hähnle2016-01-081-106/+49
* mesa: merge bind_shader_storage_buffers_{base|range}Nicolai Hähnle2016-01-081-111/+51
* mesa: merge bind_uniform_buffers_{base|range}Nicolai Hähnle2016-01-081-108/+50
* mesa: merge bind_xfb_buffers_{base|range}Nicolai Hähnle2016-01-081-113/+59
* mesa: Use separate indices for UBO & SSBO during bindingJordan Justen2016-01-081-10/+20
* mesa: Map program UBOs and SSBOs to Interface BlocksJordan Justen2016-01-081-0/+7
* mesa/main: Avoid `void function returning a value` warning.Jose Fonseca2016-01-081-2/+4
* glsl: optionally declare gl_FragCoord & gl_FrontFacing as system valuesMarek Olšák2016-01-081-0/+4
* mesa: check that internalformat of CopyTexImage*D is not 1, 2, 3, 4Nicolai Hähnle2016-01-081-0/+16
* mesa: add support for ARB_indirect_parameters draw functionsIlia Mirkin2016-01-072-0/+131
* mesa: add parameter buffer, used for ARB_indirect_parametersIlia Mirkin2016-01-074-0/+25
* glapi: add ARB_indirect_parameters definitionsIlia Mirkin2016-01-073-0/+6
* mesa/bufferobj: make _mesa_delete_buffer_object externally accessibleNicolai Hähnle2016-01-072-1/+5
* main: s/GLuint/GLbitfield for state bitmasksBrian Paul2016-01-062-3/+3
* mesa: fix GL_MAX_NAME_LENGTH query for tessellation shadersTimothy Arceri2016-01-061-2/+6
* mesa: check for z=0 in _mesa_Vertex3dv()Brian Paul2016-01-051-1/+4
* Revert "i965/wm: use proper API buffer size for the surfaces."Ilia Mirkin2016-01-052-4/+1
* i965/wm: use proper API buffer size for the surfaces.Samuel Iglesias Gonsálvez2016-01-042-1/+4
* mesa: Fix warning with MESA_VERBOSE=api for BindBufferRangeJordan Justen2016-01-011-1/+1
* mesa: Add MESA_VERBOSE=api for GL_ARB_program_interface_queryJordan Justen2016-01-011-0/+39
* mesa: Add MESA_VERBOSE=api for several indexed BindBuffer variantsJordan Justen2016-01-011-2/+25
* mesa: Add core mesa support for GL_ARB_shader_draw_parametersKristian Høgsberg Kristensen2015-12-292-0/+2
* mesa: fix interface matching done in validate_ioTapani Pälli2015-12-221-27/+88
* mesa: add SSBOs to the list of fragment shader side effectsIago Toral Quiroga2015-12-221-1/+3
* mesa: Add a _mesa_active_fragment_shader_has_side_effects helperIago Toral Quiroga2015-12-221-3/+12
* swrast: move two global defines to the only place where they are usedMiklós Máté2015-12-171-2/+0
* mesa: improve debug log in atifragshaderMiklós Máté2015-12-171-0/+3