Commit message (Collapse) | Author | Age | Files | Lines | |
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* | More GL_EXT_framebuffer_object: rename some things, added device driver hooks. | Brian Paul | 2005-02-24 | 4 | -101/+279 |
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* | Sort the enums in the Python code, instead of at runtime. (Zack Rusin) | Brian Paul | 2005-02-23 | 1 | -772/+2235 |
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* | now generated with Python script | Brian Paul | 2005-02-22 | 1 | -813/+1384 |
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* | added a bunch of const in the decoder | Daniel Borca | 2005-02-14 | 1 | -30/+29 |
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* | unlock mutex upon error return (Jeff Muizelaar) | Brian Paul | 2005-02-12 | 2 | -0/+2 |
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* | mesa-main-0-NULL.patch from Jeff Muizelaar | Keith Whitwell | 2005-02-11 | 8 | -34/+35 |
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* | new comments, fix zoffset error test | Brian Paul | 2005-02-10 | 1 | -3/+36 |
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* | glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding. | Brian Paul | 2005-02-09 | 2 | -4/+4 |
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* | initial support for GL_EXT_framebuffer_object | Brian Paul | 2005-02-09 | 1 | -55/+139 |
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* | implement the 'completeness' tests | Brian Paul | 2005-02-09 | 2 | -91/+265 |
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* | clamp anisotropy against max value | Brian Paul | 2005-02-08 | 1 | -3/+5 |
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* | just some comments | Brian Paul | 2005-02-08 | 1 | -0/+7 |
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* | a bunch of assorted fixes | Brian Paul | 2005-02-08 | 2 | -78/+82 |
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* | plug in GL_EXT_framebuffer_object functions | Brian Paul | 2005-02-08 | 1 | -0/+23 |
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* | removed GL_EXT_framebuffer_object tokens | Brian Paul | 2005-02-08 | 1 | -52/+0 |
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* | checkpoint latest work | Brian Paul | 2005-02-08 | 2 | -46/+141 |
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* | added missing prototype | Brian Paul | 2005-02-08 | 1 | -2/+9 |
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* | indentation fix | Brian Paul | 2005-02-08 | 1 | -6/+7 |
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* | argb8888 optimizations from via branch | Keith Whitwell | 2005-02-07 | 2 | -33/+297 |
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* | More texture enums (Andreas Stenglein) | Keith Whitwell | 2005-02-07 | 1 | -10/+37 |
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* | GL_ARB_texture_rectangle enums (Andreas Stenglein) | Keith Whitwell | 2005-02-07 | 1 | -0/+6 |
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* | additional work on GL_EXT_framebuffer_object | Brian Paul | 2005-02-07 | 9 | -263/+615 |
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* | added fbobject.c to sources | Brian Paul | 2005-02-05 | 1 | -0/+3 |
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* | Some initial work on GL_EXT_framebuffer_object. | Brian Paul | 2005-02-05 | 5 | -11/+847 |
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* | Remove the Shared->TexObjectList pointer and Next field from gl_texture_object. | Brian Paul | 2005-02-05 | 3 | -77/+30 |
| | | | | | | Was only used by two drivers to walk over all texture objects. Can do that via the hash table instead. Cleaned up some comments for struct gl_texture_object. | ||||
* | add a few comments | Brian Paul | 2005-02-05 | 1 | -0/+5 |
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* | clamp viewport against ctx->Const.MaxViewportWidth/Height instead of ↵ | Brian Paul | 2005-02-02 | 1 | -4/+4 |
| | | | | MAX_WIDTH/HEIGHT | ||||
* | fix max viewport query | Brian Paul | 2005-01-30 | 2 | -7/+9 |
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* | add number of passes count to ati_fragment_shader | Dave Airlie | 2005-01-30 | 1 | -0/+1 |
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* | remove a bunch of temporary #defines, now that glext.h was updated | Brian Paul | 2005-01-26 | 1 | -46/+1 |
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* | just comments/clean-up | Brian Paul | 2005-01-26 | 2 | -8/+14 |
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* | added mutex to-do comment | Brian Paul | 2005-01-26 | 1 | -0/+4 |
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* | just fix a comment and update date | Brian Paul | 2005-01-26 | 1 | -2/+2 |
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* | RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha ↵ | Daniel Borca | 2005-01-26 | 1 | -14/+14 |
| | | | | channel, instead of 1.0F | ||||
* | Added _mesa_HashNextEntry() function to allow walking over all entries | Brian Paul | 2005-01-24 | 2 | -46/+127 |
| | | | | | | in a hash table. Added _mesa_test_hash_functions() for unit testing. Updated comments, etc. | ||||
* | Determine ahead of time whether a display list will include vertices | Keith Whitwell | 2005-01-22 | 3 | -20/+68 |
| | | | | | | which have to be processed in the 'loopback' path. If so, send all vertices that way as the transition from playback->loopback has several problems. | ||||
* | add getstring.c; remove arb*.h nv*.h stuff | Michal Krol | 2005-01-21 | 1 | -44/+4 |
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* | Update glDeletePrograms/Buffers() so that the ID is freed immediately, like | Brian Paul | 2005-01-20 | 2 | -14/+6 |
| | | | | texture objects. | ||||
* | Removed gl_texture_object's DeletePending. Changed a comment. | Brian Paul | 2005-01-19 | 1 | -2/+1 |
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* | Change behaviour of glDeleteTextures as discussed on ARB list. | Brian Paul | 2005-01-19 | 1 | -14/+9 |
| | | | | | | glDeleteTexture makes the texture ID immediately free for re-use while the actual texture object lingers until its reference count goes to zero (when no longer bound by any rendering context). | ||||
* | fix MAX_VERTEX_ATTRIBS_ARB query | Michal Krol | 2005-01-18 | 2 | -4/+4 |
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* | add 3dlabs_shhandle interface | Michal Krol | 2005-01-17 | 1 | -41/+42 |
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* | allow more internalFormat/format combinations (i hope i got it right) | Daniel Borca | 2005-01-17 | 1 | -2/+5 |
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* | clean up gl2 structs | Brian Paul | 2005-01-17 | 1 | -77/+85 |
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* | added getstring.c | Brian Paul | 2005-01-16 | 1 | -0/+3 |
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* | _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new | Brian Paul | 2005-01-16 | 3 | -4521/+4547 |
| | | | | | get_gen.py Python script. Moved GetString(), GetPointer(), GetError() into new getstring.c file. | ||||
* | add ARB_shader_objects interfaces, shared and context state | Michal Krol | 2005-01-13 | 1 | -3/+80 |
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* | enable ARB_fragment/vertex_shader | Michal Krol | 2005-01-13 | 1 | -4/+4 |
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* | init ARB_shader_objects subsystem | Michal Krol | 2005-01-13 | 1 | -6/+16 |
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* | Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions. | Brian Paul | 2005-01-12 | 5 | -6/+280 |
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