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Author
Age
Files
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*
mesa: Refactor viewport setting even more
Ian Romanick
2014-01-20
1
-25
/
+38
*
mesa: Refactor depth range setting even more
Ian Romanick
2014-01-20
2
-19
/
+41
*
mesa: Add an index parameter to _mesa_set_viewport
Ian Romanick
2014-01-20
3
-12
/
+16
*
mesa: Convert gl_context::Viewport to gl_context::ViewportArray
Courtney Goeltzenleuchter
2014-01-20
7
-48
/
+54
*
mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to float
Courtney Goeltzenleuchter
2014-01-20
3
-7
/
+7
*
mesa: Convert gl_viewport_attrib::Near and ::Far to double
Courtney Goeltzenleuchter
2014-01-20
4
-4
/
+9
*
mesa: Allow glGet of values that are 2 doubles
Courtney Goeltzenleuchter
2014-01-20
1
-0
/
+2
*
mesa: Move parameter validation from _mesa_set_viewport to _mesa_Viewport
Ian Romanick
2014-01-20
1
-9
/
+10
*
mesa: Update gl_scissor_attrib to support ARB_viewport_array
Courtney Goeltzenleuchter
2014-01-20
7
-40
/
+78
*
mesa: Add new constants related to GL_ARB_viewport_array
Ian Romanick
2014-01-20
3
-0
/
+15
*
mesa: Add extension tracking bit for ARB_viewport_array
Courtney Goeltzenleuchter
2014-01-20
2
-0
/
+2
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
10
-14
/
+14
*
mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program
Ilia Mirkin
2014-01-16
2
-3
/
+1
*
mesa/main: Free ctx->DrawIndirectBuffer during teardown
Aaron Watry
2014-01-16
1
-0
/
+2
*
mesa: Eliminate parameters to dd_function_table::Scissor
Ian Romanick
2014-01-15
2
-2
/
+2
*
mesa: Eliminate parameters to dd_function_table::DepthRange
Ian Romanick
2014-01-15
2
-2
/
+2
*
mesa: Eliminate parameters to dd_function_table::Viewport
Ian Romanick
2014-01-15
2
-2
/
+2
*
mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES
Ian Romanick
2014-01-15
1
-0
/
+37
*
mesa: Validate image units when the texture state changes.
Francisco Jerez
2014-01-15
3
-0
/
+23
*
mesa: Unbind deleted textures from the shader image units.
Francisco Jerez
2014-01-15
1
-0
/
+25
*
mesa: Add image parameter queries for ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
3
-0
/
+85
*
mesa: Add ARB_shader_image_load_store to the extension table.
Francisco Jerez
2014-01-15
2
-0
/
+2
*
glapi: Update dispatch XML files for ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
1
-2
/
+2
*
mesa: Implement the GL entry points defined by ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
2
-0
/
+519
*
mesa: Add MESA_FORMAT_SIGNED_RG88 and _RG1616.
Francisco Jerez
2014-01-15
5
-15
/
+141
*
mesa: Add MESA_FORMAT_ABGR2101010.
Francisco Jerez
2014-01-15
5
-0
/
+128
*
mesa: Add driver interface for ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
1
-0
/
+13
*
mesa: Add state data structures required for ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
4
-0
/
+108
*
mesa: Define helper function to get the number of texture layers.
Francisco Jerez
2014-01-15
2
-0
/
+93
*
mesa: use signed temporary variable to store _ColorDrawBufferIndexes
Emil Velikov
2014-01-15
1
-1
/
+1
*
mesa: handle GL_NONE draw buffers correctly in glClear
Marek Olšák
2014-01-13
1
-1
/
+5
*
mesa: Set the correct error in _mesa_BeginConditionalRender
Ian Romanick
2014-01-10
1
-11
/
+30
*
i965: Fix clears of layered framebuffers with mismatched layer counts.
Paul Berry
2014-01-10
2
-18
/
+17
*
main: check texture target when validating layered framebuffers.
Paul Berry
2014-01-10
1
-3
/
+9
*
mesa: add missing SNORM formats in _mesa_base_fbo_format()
Brian Paul
2014-01-09
1
-0
/
+16
*
mesa: remove dead geom shader code
Brian Paul
2014-01-09
1
-4
/
+0
*
mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT query
Brian Paul
2014-01-09
1
-7
/
+30
*
mesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_format_signed()
Brian Paul
2014-01-09
1
-2
/
+3
*
main: Change init_program_limits() to use gl_shader_stage.
Paul Berry
2014-01-09
1
-9
/
+9
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
11
-77
/
+75
*
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
2014-01-08
1
-1
/
+1
*
glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
2014-01-08
1
-1
/
+1
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
1
-4
/
+4
*
mesa: Store gl_shader_stage enum in gl_shader objects.
Paul Berry
2014-01-08
2
-0
/
+2
*
mesa: Move declaration of gl_shader_stage earlier in mtypes.h.
Paul Berry
2014-01-08
1
-17
/
+17
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
8
-28
/
+28
*
mesa: Use get_local_param_pointer in glProgramLocalParameters4fvEXT().
Kenneth Graunke
2014-01-07
1
-19
/
+11
*
mesa: enable AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
1
-0
/
+1
*
glsl: Add extension tracking for AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
1
-0
/
+1
*
mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query
Brian Paul
2014-01-06
4
-0
/
+47
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