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* added support for non-64bit compilersDaniel Borca2004-06-211-29/+64
* Big-endian texture fixes from Michel Dänzer.Brian Paul2004-06-193-59/+120
* fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger2004-06-171-0/+2
* fix component indexing bug in _mesa_texstore_al88()Brian Paul2004-06-161-2/+3
* added more compressed formats to is_color_format()Roland Scheidegger2004-06-151-0/+4
* added compressed formats to is_color_format() and updated some commentsBrian Paul2004-06-141-14/+27
* disable GL_INTENTSITY in _mesa_is_legal_format_and_type(). See table 3.6 of ...Brian Paul2004-06-111-0/+2
* s/_mesa_get_current_context()/GET_CURRENT_CONTEXT()/Brian Paul2004-06-111-2/+2
* remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul2004-06-112-4/+4
* added GL_BGR and GL_BGRA to is_color_format() (Ronny VindenesBrian Paul2004-06-111-0/+2
* fix some minor glitches in glGetTexParameter codeBrian Paul2004-06-111-7/+7
* Additional error checking for glTexImageXD.Brian Paul2004-06-101-7/+31
* Roland's patch to fix promotion of alpha or luminance textures to theBrian Paul2004-06-101-32/+57
* small correctionsDaniel Borca2004-06-071-1/+1
* Fix problems when sizeof(Node) != sizeof(float)Keith Whitwell2004-06-031-5/+31
* reworked FXT1Daniel Borca2004-05-311-77/+921
* Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.Ian Romanick2004-05-275-221/+220
* oopsDaniel Borca2004-05-251-1/+0
* FXT1 texture compression (initial draft)Daniel Borca2004-05-251-35/+640
* minor doxygen updatesBrian Paul2004-05-144-4/+6
* Another pass at implementing byte-swapped texture formats.Brian Paul2004-05-135-650/+319
* GL_BGR can't be used with the packed types, according to the GL spec. Enforc...Brian Paul2004-05-121-1/+15
* some component ordering bugs in extract_float_rgba()Brian Paul2004-05-121-24/+32
* remove last remnants of NEWTEXSTORE stuffBrian Paul2004-05-122-21/+0
* yank bgr233 texformat. minor comment updates.Brian Paul2004-05-125-106/+2
* Added big-endian texture formats.Brian Paul2004-05-128-438/+1052
* Don't call calculate_derived_texenv() from in _mesa_TexEnv().Brian Paul2004-05-101-32/+18
* Add EXT_vertex_cull support to mesaKeith Whitwell2004-05-107-1/+78
* fixed bugs in fxddtex.cDaniel Borca2004-05-101-1/+0
* fix a few bugs when using GL_REDUCE convolution modeBrian Paul2004-05-051-6/+8
* fix a bug on the convolution pathBrian Paul2004-05-041-1/+3
* Fix minor warnings found with g++.Brian Paul2004-05-044-14/+12
* texture compression: getting warmerDaniel Borca2004-05-044-23/+57
* unbloat namespaceDaniel Borca2004-05-031-16/+18
* restored _mesa_rescale_teximage2d()Brian Paul2004-05-022-0/+78
* minor vertex/fragment program tweaksBrian Paul2004-05-011-4/+2
* FXT1: getting warmerDaniel Borca2004-04-301-2/+2
* AMD64 changes from Ronny V. Vindenes.Keith Whitwell2004-04-301-1/+1
* FXT1 preparationsDaniel Borca2004-04-291-6/+133
* updated other makefilesBrian Paul2004-04-273-5/+10
* Removed the old teximage code.Brian Paul2004-04-2715-2897/+733
* transfer routines for compressed formats (avoid SEGFAULT, also prepare for ex...Daniel Borca2004-04-271-6/+6
* accomodate newtexstoreDaniel Borca2004-04-261-2/+2
* bring over build fixes from stable branchAlan Hourihane2004-04-262-6/+5
* GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison)Brian Paul2004-04-231-2/+2
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-238-40/+57
* s,CHAN_BITS/8,sizeof(GLchan),Brian Paul2004-04-221-7/+7
* use FetchTexelf() in GetTexImage() to return float textures correctlyBrian Paul2004-04-221-5/+6
* fix some include file glitchesBrian Paul2004-04-221-1/+1
* New glTexImage code.Brian Paul2004-04-2218-518/+3213