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* Make it easier for drivers to create "subclasses" of the existingKeith Whitwell2004-02-144-43/+97
* init secondary color to (0,0,0,1). remove some redundant initializations.Brian Paul2004-02-131-4/+3
* set buffer object default Usage and AccessBrian Paul2004-02-131-2/+4
* Minor re-org of state for fog and precision options.Brian Paul2004-02-124-64/+56
* Fix the problem found with UT after I had added support for glVertexAttrib.Brian Paul2004-02-111-110/+568
* Do more bookkeeping of vertex buffer object reference counts.Brian Paul2004-02-113-4/+40
* revert to version 1.18 for now to fix segfaults in some applicationsRoland Scheidegger2004-02-111-583/+110
* Restore some of the previous code for handling conventional vertex attributesBrian Paul2004-02-091-341/+654
* Updated to handle generic vertex attributes accessed vi glArrayElement().Brian Paul2004-02-081-220/+380
* fully parameterize the macros for fixed-point arithmeticBrian Paul2004-02-081-13/+7
* added an additional comment about mipmap generationBrian Paul2004-02-081-0/+3
* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-064-151/+368
* inform driver of changed wrap/filter parameters due to binding of nv_texrect ...Roland Scheidegger2004-02-061-0/+8
* Added flags for _all_ extensions to the gl_extensions struct so that driversBrian Paul2004-02-062-23/+42
* fix stores to vertex state program registersBrian Paul2004-02-042-5/+15
* glBindProgramARB wasn't getting compiled into display lists (bug 887383)Brian Paul2004-01-301-3/+7
* more descriptive error stringsBrian Paul2004-01-301-9/+9
* Add GLAPIENTRY function decorations for correct operation on Windows.Karl Schultz2004-01-281-9/+9
* tweak the #if test for defining _ASMAPI (fixes IRIX problem)Brian Paul2004-01-281-3/+3
* patch from bug 885992Brian Paul2004-01-281-1/+7
* Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macroKeith Whitwell2004-01-282-37/+41
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-2710-43/+158
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-274-167/+128
* minimize the number of DIVsDaniel Borca2004-01-261-3/+3
* New error checking in _mesa_GetTexImage().Brian Paul2004-01-242-26/+85
* Some initial RGB and RGBA floating point texture formats.Brian Paul2004-01-243-53/+216
* added device driver hooks for BindProgram, NewProgram, DeleteProgramBrian Paul2004-01-234-18/+49
* Change software alpha plane pointers from void* to GLchan*, eliminate some ca...Brian Paul2004-01-231-4/+4
* Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell2004-01-238-50/+30
* Modified error messages in _mesa_BlendFuncSeparateEXT to note that theIan Romanick2004-01-231-8/+8
* Initial support for floating point and signed texture formats.Brian Paul2004-01-235-344/+846
* Minor tweaks to help out at a driver level.Keith Whitwell2004-01-223-6/+19
* Silence a compiler warning DRI builds using gcc3.Ian Romanick2004-01-211-1/+1
* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-213-102/+10
* don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etcBrian Paul2004-01-211-20/+20
* remove _mesa_check_driver_hooks() - it's really not too useful anymoreBrian Paul2004-01-203-68/+20
* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-204-107/+85
* replace CALLOC with MALLOC in _mesa_new_texture_object()Brian Paul2004-01-191-1/+1
* remove incorrect comments, added _mesa_bzero() call in _mesa_initialize_textu...Brian Paul2004-01-191-12/+3
* added some missing FLUSH_VERTICES callsBrian Paul2004-01-173-1/+23
* bump version to 6.1 (new development)Brian Paul2004-01-161-3/+3
* Cosmetic changes.Brian Paul2004-01-151-1/+1
* change MALLOC to CALLOC to silence valgrind error in _playback_copy_to_current()Brian Paul2004-01-151-3/+3
* added blurb about NVIDIA extensionsBrian Paul2004-01-144-4/+37
* bump MAX_WIDTH/HEIGHT to 4K pixelsBrian Paul2004-01-141-4/+4
* glDeleteProgramsARB() failed for fragment programs (bug 876160)Brian Paul2004-01-131-5/+6
* init an uninitialized variable. This doesn't fix a latent bug becauseKarl Schultz2004-01-131-1/+1
* add casts to silence compiler warningsKarl Schultz2004-01-131-6/+6
* fix vertex program debugger issues (Bug 874382)Brian Paul2004-01-112-5/+11
* add GL_TEXTURE_CUBE_MAP_ARB to _mesa_max_texture_levels(), reordered some com...Brian Paul2004-01-111-13/+15