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* implemented GL_ARB_tranpose_matrixBrian Paul1999-12-106-9/+275
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* changes in hardware depth buffer supportBrian Paul1999-12-106-360/+512
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* updated for hardware stencil supportBrian Paul1999-12-102-139/+400
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* added stencil buffer functionsBrian Paul1999-12-101-1/+39
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* code clean-upBrian Paul1999-12-101-32/+41
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* removed gl_get_proc_address()Brian Paul1999-12-102-188/+3
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* Clearing stencil buffer now observes the stencil write maskBrian Paul1999-12-041-79/+104
| | | | Optimized gl_depth_stencil_span/pixels() functions
* minor stencil-related changesBrian Paul1999-12-041-3/+3
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* test for null newCtx before newCtx->FirstTimeCurrentBrian Paul1999-12-021-2/+2
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* gl_BindTexture was broken when target==GL_TEXTURE_3DBrian Paul1999-12-011-10/+18
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* print debug info in gl_make_current() if MESA_INFO env var setBrian Paul1999-11-301-1/+19
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* Committing in .Jouk Jansen1999-11-291-4/+2
| | | | | | | | Update makefiles for VMS due to obsolete files Modified Files: Mesa/src/descrip.mms Mesa/src/mms_depend ----------------------------------------------------------------------
* removed realglx.cBrian Paul1999-11-281-4/+1
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* move dispatch table size check into _mesa_init_no_op_table()Brian Paul1999-11-271-11/+12
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* added call to _mesa_init_no_op_table()Brian Paul1999-11-271-1/+4
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* added _mesa_init_no_op_table()Brian Paul1999-11-271-1/+33
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* generate Z values when fog enabled (Andree Borrmann)Brian Paul1999-11-261-3/+3
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* include glapi.hBrian Paul1999-11-251-1/+2
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* replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer()Brian Paul1999-11-253-15/+37
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* added support for separate read/draw buffers per contextBrian Paul1999-11-2410-143/+171
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* another typoKeith Whitwell1999-11-231-2/+2
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* added _mesa_clip_pixelrect()Brian Paul1999-11-222-2/+53
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* changed comment for WriteRGBSpan()Brian Paul1999-11-221-4/+3
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* fixed potential bug in _mesa_ShadeModel()Brian Paul1999-11-221-5/+8
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* added SET/CLEAR/TEST_BITS macros, misc clean-upBrian Paul1999-11-221-38/+38
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* fixed shade model bug (A.Borrmann)Brian Paul1999-11-221-2/+8
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* renamed struct gl_palette as struct gl_color_tableBrian Paul1999-11-192-8/+8
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* updates for Mesa 3.3Brian Paul1999-11-192-55/+49
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* fixes for andree's drawarrays problemsKeith Whitwell1999-11-191-7/+18
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* two fixes in gl_DrawArrays (Andree Borrman)Brian Paul1999-11-181-1/+4
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* silence an uninitialized var warningBrian Paul1999-11-181-1/+3
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* checked in the first new PIII vertex-transformation codeAndre Werthmann1999-11-181-3/+5
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* make clean removes .lo .la and .libs/Brian Paul1999-11-161-10/+3
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* fixed several texture state bugs found with objbug.c programBrian Paul1999-11-151-12/+4
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* replaced EXT_color_table with EXT_paletted_textureBrian Paul1999-11-123-6/+6
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* moved assembly-related macros from types.h to glheader.hBrian Paul1999-11-121-2/+40
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* restored the gl_Viewport functionBrian Paul1999-11-122-4/+22
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* . More Watcom C++ warnings fixed in Mesa.Kendall Bennett1999-11-121-1/+7
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* Workaround for the VMS 32 character maximum limit.Jouk Jansen1999-11-121-1/+6
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* . Updates to get X86, MXX and 3DNow assembler code working with WatcomKendall Bennett1999-11-124-27/+30
| | | | | | | C++ and NASM. This includes lots of _ASMAPI macros to ensure that assembler functions are prototyped as __cdecl, as Watcom C++ uses register calling conventions by default. . Misc fixes to files to remove warnings generated by Watcom C++.
* added GL_EXT_texture_env_add extensionBrian Paul1999-11-122-6/+14
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* added gl_extension_is_enabled()Brian Paul1999-11-122-2/+21
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* changed a warning stringBrian Paul1999-11-111-2/+2
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* ColorTableEXT clean-upBrian Paul1999-11-114-59/+58
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* version 3.3 updateJouk Jansen1999-11-111-7/+14
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* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-1163-3946/+5378
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* fix for colormaterialKeith Whitwell1999-11-102-3/+60
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* use glClientActiveTexture in interleaved setupKeith Whitwell1999-11-091-13/+7
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* more fixes for glDrawArraysKeith Whitwell1999-11-092-48/+58
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* second try at drawarrays fixKeith Whitwell1999-11-091-117/+63
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