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* mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT...Anuj Phogat2014-05-012-1/+87
* mesa: Add new helper function _mesa_unpack_depth_stencil_row()Anuj Phogat2014-05-013-6/+32
* mesa: Remove redundant if checks in _mesa_texstore_xx_xx() functionsAnuj Phogat2014-05-011-89/+80
* mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functionsAnuj Phogat2014-05-011-2/+4
* mesa: Add missing types in _mesa_texstore_xx_xx() functionsAnuj Phogat2014-05-011-2/+6
* mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()Anuj Phogat2014-05-011-0/+5
* mesa: Add entry for extension ARB_texture_stencil8Anuj Phogat2014-05-011-0/+1
* glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventionsAnuj Phogat2014-05-011-0/+6
* glsl: Link error if fs defines conflicting qualifiers for gl_FragCoordAnuj Phogat2014-05-011-0/+8
* mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0Anuj Phogat2014-05-012-7/+17
* mesa: Fix querying location of nth element of an array variableAnuj Phogat2014-05-011-5/+66
* mesa: Move declaration to top of block.José Fonseca2014-05-011-1/+2
* mesa: Track maximum CurrentTexUnit to reduce glDeleteTextures() overhead.Eric Anholt2014-04-303-1/+12
* mesa: Rewrite shader-based texture image state updates.Eric Anholt2014-04-301-49/+73
* mesa: Split the shader texture update logic from fixed function.Eric Anholt2014-04-301-90/+160
* mesa: Finish removing the _ReallyEnabled field.Eric Anholt2014-04-302-8/+2
* mesa: Drop _ReallyEnabled usage from ff_fragment_shader.Eric Anholt2014-04-301-14/+3
* mesa: Replace use of _ReallyEnabled as a boolean with use of _Current.Eric Anholt2014-04-303-3/+3
* mesa: Ensure that (unit->_Current != 0) == (unit->_ReallyEnabled != 0).Eric Anholt2014-04-301-0/+2
* mesa: Drop _EnabledUnits.Eric Anholt2014-04-303-8/+1
* mesa: change invalid texture swizzle error to GL_INVALID_ENUMBrian Paul2014-04-301-2/+2
* mesa: overhaul debug namespace supportChia-I Wu2014-04-271-178/+88
* mesa: delay copying of debug groupsChia-I Wu2014-04-271-41/+89
* mesa: clean up debug output namespace handlingChia-I Wu2014-04-271-139/+211
* mesa: clean up debug groupsChia-I Wu2014-04-271-42/+48
* mesa: clean up debug message logChia-I Wu2014-04-271-36/+42
* mesa: use accessors for struct gl_debug_stateChia-I Wu2014-04-276-101/+154
* mesa: eliminate debug output message_insertChia-I Wu2014-04-271-26/+19
* mesa: eliminate debug output should_logChia-I Wu2014-04-271-29/+11
* mesa: eliminate debug output control_app_messagesChia-I Wu2014-04-271-66/+17
* mesa: eliminate debug output get_msgChia-I Wu2014-04-271-73/+26
* mesa: refactor _mesa_PopDebugGroup and _mesa_free_errors_dataChia-I Wu2014-04-271-62/+63
* mesa: refactor _mesa_PushDebugGroupChia-I Wu2014-04-271-42/+60
* mesa: refactor debug output control_messagesChia-I Wu2014-04-271-51/+62
* mesa: refactor debug output get_msgChia-I Wu2014-04-271-11/+47
* mesa: refactor debug out log_msgChia-I Wu2014-04-271-59/+75
* mesa: refactor debug output set_message_stateChia-I Wu2014-04-271-31/+39
* mesa: refactor debug output should_logChia-I Wu2014-04-271-50/+61
* mesa: refactor _mesa_get_debug_stateChia-I Wu2014-04-271-25/+37
* mesa: move declaration before codeBrian Paul2014-04-211-1/+1
* mesa: Fix error code generation in glReadPixels()Anuj Phogat2014-04-211-0/+16
* mesa: Add an error condition in glGetFramebufferAttachmentParameteriv()Anuj Phogat2014-04-211-0/+13
* mesa: fix GetStringi error message with correct function nameBenjamin Bellec2014-04-211-1/+1
* mesa: Track max enabled tex image unitChris Forbes2014-04-212-0/+5
* mesa: Fix error condition for multisample proxy texture targetsAnuj Phogat2014-04-171-3/+13
* mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()Samuel Iglesias Gonsalvez2014-04-161-2/+1
* mesa: Add error condition for integer formats in glGetTexImage()Anuj Phogat2014-04-161-0/+5
* mesa: Add helper function _mesa_is_format_integer()Anuj Phogat2014-04-162-0/+12
* mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)Anuj Phogat2014-04-161-1/+1
* mesa: Consider gl_VertexID and gl_InstanceID active attribsChris Forbes2014-04-131-0/+9