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* mesa: make _mesa_scissor_bounding_box() staticSamuel Pitoiset2017-06-072-9/+5
* mesa: inline update_image_transfer_state() into _mesa_update_pixel()Samuel Pitoiset2017-06-071-14/+6
* mesa: remove useless check in _mesa_update_pixel()Samuel Pitoiset2017-06-073-5/+4
* mesa: make use of NewWindowRectangles driver flagsSamuel Pitoiset2017-06-061-1/+3
* mesa: add new gl_driver_flags::NewWindowRectanglesSamuel Pitoiset2017-06-061-0/+5
* mesa: remove call to Driver.Scissor() in _mesa_WindowRectanglesEXT()Samuel Pitoiset2017-06-061-3/+0
* mesa: only emit _NEW_MULTISAMPLE when min sample shading changesSamuel Pitoiset2017-06-061-3/+6
* mesa: only emit _NEW_MULTISAMPLE when sample mask changesSamuel Pitoiset2017-06-061-0/+3
* mesa: only emit _NEW_MULTISAMPLE when coverage parameters changeSamuel Pitoiset2017-06-061-3/+7
* mesa: document range of SampleCoverageValue, MinSampleShadingValueBrian Paul2017-06-021-2/+2
* mesa/main: replace remaining uses of IROUND() in GetUniform*() by round()Iago Toral Quiroga2017-06-011-2/+2
* mesa/main: conversion from float in GetUniformi64v requires rounding to nearestIago Toral Quiroga2017-06-011-1/+1
* mesa/main: Add conversion from double to uint64/int64 in GetUniform*i64v()Iago Toral Quiroga2017-06-011-0/+14
* mesa/main: Clamp GetUniformui64v values to be >= 0Iago Toral Quiroga2017-06-011-1/+45
* mesa/main: Clamp GetUniformuiv values to be >= 0Kenneth Graunke2017-06-011-11/+51
* mesa/main: fix indentation in _mesa_get_uniform()Iago Toral Quiroga2017-06-011-98/+101
* mesa: throw an INVALID_OPERATION error in get_texobj_by_name()Samuel Pitoiset2017-05-311-50/+11
* mesa: add new 'name' parameter to get_texobj_by_name()Samuel Pitoiset2017-05-311-13/+12
* mesa: Avoid leaking surface in st_renderbuffer_deleteBartosz Tomczyk2017-05-301-2/+8
* mesa: add KHR_no_error support for glBindBufferRange()Timothy Arceri2017-05-302-37/+69
* mesa: create bind_buffer_range() helperTimothy Arceri2017-05-301-3/+10
* mesa: convert mesa_bind_buffer_range_transform_feedback() to a validate functionTimothy Arceri2017-05-303-31/+35
* mesa: create _mesa_bind_buffer_range_xfb() helperTimothy Arceri2017-05-301-0/+20
* mesa: split bind_atomic_buffer() in twoTimothy Arceri2017-05-301-25/+29
* mesa: split bind_buffer_range_shader_storage_buffer() in twoTimothy Arceri2017-05-301-13/+23
* mesa: split bind_buffer_range_uniform_buffer() in twoTimothy Arceri2017-05-301-13/+19
* mesa: add KHR_no_error support for glVertexArrayVertexBuffer()Timothy Arceri2017-05-302-0/+17
* mesa: add KHR_no_error support for glBindVertexBuffer()Timothy Arceri2017-05-302-3/+17
* mesa: split vertex_array_vertex_buffer() in twoTimothy Arceri2017-05-301-42/+53
* mesa: add KHR_no_error support for glBindImageTextures()Samuel Pitoiset2017-05-292-31/+51
* mesa: add KHR_no_error support for glBindImageTexture()Samuel Pitoiset2017-05-292-0/+20
* mesa: add bind_image_texture() helperSamuel Pitoiset2017-05-291-7/+16
* mesa: add set_image_binding() helperSamuel Pitoiset2017-05-291-36/+34
* mesa: remove unused layered parameter from validate_bind_image_texture()Samuel Pitoiset2017-05-291-4/+4
* mesa: add KHR_no_error support for glActiveTexture()Samuel Pitoiset2017-05-292-11/+28
* mesa: Remove GL_APPLE_vertex_array_object stubsIan Romanick2017-05-233-22/+0
* mesa: GL_ARB_shader_subroutine is not optional in core profileIan Romanick2017-05-226-46/+3
* mesa: add APPLE_vertex_array_object stubsTimothy Arceri2017-05-223-0/+22
* main: Move hashLockMutex/hashUnlockMutex to header and inlineThomas Helland2017-05-222-45/+40
* main: Use _mesa_HashLock/UnlockMutex consistentlyThomas Helland2017-05-221-13/+10
* driconf: Add allow_glsl_builtin_variable_redeclaration optionJohn Brooks2017-05-201-0/+5
* st/mesa: don't mark the program as in cache_fallback when there is cache missTimothy Arceri2017-05-201-0/+7
* mesa: add an env var to force cache fallbackTimothy Arceri2017-05-202-0/+3
* mesa: don't check mapped buffers in every draw call if drivers allow itMarek Olšák2017-05-171-1/+14
* mesa: add gl_constants::AllowMappedBuffersDuringExecutionMarek Olšák2017-05-171-0/+3
* mesa: add KHR_no_error support for glDispatchCompute*()Timothy Arceri2017-05-172-0/+38
* mesa: add DispatchCompute* helpersTimothy Arceri2017-05-171-13/+38
* mesa: move FLUSH_CURRENT() calls out of DispatchCompute*() validationTimothy Arceri2017-05-171-6/+6
* mesa: compute.c C99 tidy upTimothy Arceri2017-05-171-4/+2
* mesa: move DispatchCompute() validation to compute.cTimothy Arceri2017-05-173-252/+229