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* mesa: change 'SHADER_SUBST' facility to work with env variablesTapani Pälli2015-09-041-38/+101
* mesa/pbo: Handle zero width, height or depth when validating accessNeil Roberts2015-09-031-0/+6
* mesa: Don't allow wrong type setters for matrix uniformsIan Romanick2015-09-021-0/+25
* mesa: Pass the type to _mesa_uniform_matrix as a glsl_base_typeIan Romanick2015-09-023-42/+42
* mesa: Silence unused parameter warnings in bufferobj.cIan Romanick2015-09-021-0/+2
* mesa: Remove target parameter from _mesa_handle_bind_buffer_genIan Romanick2015-09-023-7/+4
* mesa/readpixels: check strides are equal before skipping conversionDave Airlie2015-09-021-1/+2
* texcompress_s3tc/fxt1: fix stride checks (v1.1)Dave Airlie2015-09-022-5/+5
* mesa/formats: 8-bit channel integer formats additionDave Airlie2015-09-024-0/+60
* mesa/formats: add some formats from GL3.3Dave Airlie2015-09-024-0/+111
* mesa: handle SwapBytes in compressed texture get code.Dave Airlie2015-09-021-0/+7
* mesa: fix SwapBytes handling in numerous placesDave Airlie2015-09-025-49/+82
* mesa: Move gl_vert_attrib from mtypes.h to shader_enums.hJason Ekstrand2015-09-011-107/+0
* mesa: Limit Framebuffer Parameter OpenGL ES 3.1 usageMarta Lofstedt2015-09-011-1/+17
* mesa: Expose GL_ARB_framebuffer_no_attachments to GLES 3.1Marta Lofstedt2015-09-013-8/+8
* mesa/glformats: recognize ASTC formats as color formatsNanley Chery2015-08-311-0/+28
* mesa/texformat: use format conversion function in _mesa_choose_tex_formatvulkan-protex-2015.09.24.r01-baseNanley Chery2015-08-311-81/+13
* mesa/texcompress: correct mapping of S3TC formats in conversion functionNanley Chery2015-08-311-2/+2
* mesa: return old name for deleted samplers for SAMPLER_BINDING queriesDaniel Scharrer2015-08-281-10/+1
* mesa: add missing queries for ARB_direct_state_accessDaniel Scharrer2015-08-282-0/+98
* mesa: fix dispatch sanity with GL_OES_texture_storage_multisample_2d_arrayIlia Mirkin2015-08-281-0/+3
* mesa: rename rowStride to imageStride in texturesubimage()Brian Paul2015-08-271-4/+4
* mesa: only copy the requested teximage facesIlia Mirkin2015-08-271-2/+2
* mesa: enable enums for OES_texture_storage_multisample_2d_arrayTapani Pälli2015-08-273-5/+6
* mesa: Add extension enable for OES_texture_storage_multisample_2d_arrayTapani Pälli2015-08-271-0/+1
* mesa: return bool instead of GLboolean in compressedteximage_only_format()Nanley Chery2015-08-261-3/+3
* mesa/macros: move ALIGN_NPOT to macros.hNanley Chery2015-08-261-0/+10
* mesa/macros: add power-of-two assertions for alignment macrosNanley Chery2015-08-261-2/+12
* mesa/teximage: return the base internal format of the ASTC formatsNanley Chery2015-08-261-0/+4
* mesa/teximage: accept ASTC formats for 3D texture specificationNanley Chery2015-08-261-7/+56
* mesa/texcompress: enable translation between MESA and GL ASTC formatsNanley Chery2015-08-261-0/+114
* mesa/glformats: recognize ASTC formats as compressedNanley Chery2015-08-261-0/+29
* mesa: add ASTC extensions to the extensions tableNanley Chery2015-08-262-0/+4
* mesa: don't enable online compression for ASTC formatsNanley Chery2015-08-265-4/+80
* mesa/formats: define the 2D ASTC formatsNanley Chery2015-08-264-0/+108
* mesa: remove pointless es31 checks, fix indirect to only be in es31Ilia Mirkin2015-08-262-60/+25
* mesa: uncomment checks in es31 computation, add texture_msIlia Mirkin2015-08-261-2/+4
* mesa: create multisample fallback textures like normal texturesMarek Olšák2015-08-261-0/+2
* mesa: GetTexLevelParameter{if}v changes for OpenGL ES 3.1Tapani Pälli2015-08-261-6/+18
* mesa/es3.1: Allow GL_COMPUTE_WORK_GROUP_SIZE for OpenGL ES 3.1Marta Lofstedt2015-08-261-1/+1
* mesa/es3.1: Enable getting MAX_COMPUTE_WORK_GROUP_ values for OpenGL ES 3.1Marta Lofstedt2015-08-261-2/+2
* mesa/formats: pass correct parameter to _mesa_is_format_compressedDave Airlie2015-08-261-1/+1
* mesa/texgetimage: fix missing stencil checkDave Airlie2015-08-261-0/+7
* mesa/teximage: Add GL error parameter to _mesa_target_can_be_compressedNanley Chery2015-08-253-44/+68
* mesa/formats: remove compressed formats from matching functionNanley Chery2015-08-256-52/+23
* mesa/formats: make format testing a gtestNanley Chery2015-08-254-155/+137
* mesa: enable texture stencil8 for multisampleDave Airlie2015-08-251-2/+5
* mesa: make _mesa_bind_texture_unit() staticBrian Paul2015-08-242-9/+5
* mesa/formats: store whether or not a format is sRGB in gl_format_infoNanley Chery2015-08-242-24/+6
* mesa/formats: only do type and component lookup for uncompressed formatsNanley Chery2015-08-244-49/+46