Commit message (Collapse) | Author | Age | Files | Lines | |
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* | swrast: Enable GL_EXT_separate_shader_objects in software paths | Ian Romanick | 2010-10-27 | 1 | -0/+1 |
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* | Track separate programs for each stage | Ian Romanick | 2010-10-27 | 6 | -89/+218 |
| | | | | | The assumption is that all stages are the same program or that varyings are passed between stages using built-in varyings. | ||||
* | mesa: Track an ActiveProgram distinct from CurrentProgram | Ian Romanick | 2010-10-27 | 4 | -48/+73 |
| | | | | | ActiveProgram is the GL_EXT_separate_shader_objects state variable used for glUniform calls. glUseProgram also sets this. | ||||
* | mesa: Add display list support for GL_EXT_separate_shader_objects functions | Ian Romanick | 2010-10-27 | 1 | -0/+44 |
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* | mesa: Skeletal support for GL_EXT_separate_shader_objects | Ian Romanick | 2010-10-27 | 2 | -0/+110 |
| | | | | | Really just filling in the entry points. None of them do anything other than validate their inputs. | ||||
* | mesa: Add infrastructure to track GL_EXT_separate_shader_objects | Ian Romanick | 2010-10-27 | 2 | -0/+2 |
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* | glapi: Commit files changed by previous commit | Ian Romanick | 2010-10-27 | 2 | -5407/+5431 |
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* | mesa: Remove unnecessary header. | Vinson Lee | 2010-10-27 | 1 | -1/+0 |
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* | mesa: Remove unnecessary headers. | Vinson Lee | 2010-10-27 | 1 | -2/+0 |
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* | mesa: rename function to _mesa_is_format_integer_color() | Brian Paul | 2010-10-26 | 5 | -6/+6 |
| | | | | Be a bit more clear about its operation. | ||||
* | mesa: fix bug in _mesa_is_format_integer() | Brian Paul | 2010-10-26 | 1 | -2/+5 |
| | | | | | | We only want to return true if it's an integer _color_ format, not a depth and/or stencil format. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143 | ||||
* | mesa: remove the unused _mesa_is_fragment_shader_active() function | Brian Paul | 2010-10-26 | 1 | -12/+0 |
| | | | | This reverts commit 013d5ffeec3af5665c81c6a7a8370d21699ca609. | ||||
* | mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap | Brian Paul | 2010-10-26 | 1 | -61/+15 |
| | | | | | | | This lets us simplify and consolidate some state checking code. This implements the GL_INVALID_OPERATION check for all drawing commands required by GL_EXT_texture_integer. | ||||
* | mesa: do integer FB / shader validation check in _mesa_valid_to_render() | Brian Paul | 2010-10-26 | 1 | -1/+11 |
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* | mesa: additional teximage error checks for GL_EXT_texture_integer | Brian Paul | 2010-10-25 | 1 | -4/+38 |
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* | mesa: additional switch cases for GL_EXT_texture_integer | Brian Paul | 2010-10-25 | 1 | -2/+87 |
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* | mesa: additional glReadPixels error checks for GL_EXT_texture_integer | Brian Paul | 2010-10-25 | 1 | -0/+15 |
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* | mesa: fix uninitialized var warning | Brian Paul | 2010-10-25 | 1 | -0/+1 |
| | | | | http://bugs.freedesktop.org/show_bug.cgi?id=31067 | ||||
* | mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY | Marek Olšák | 2010-10-24 | 1 | -0/+3 |
| | | | | | | As per the GL_ARB_framebuffer_object specification. Signed-off-by: Marek Olšák <[email protected]> | ||||
* | mesa: display list support for GL_EXT_texture_integer | Brian Paul | 2010-10-23 | 1 | -0/+144 |
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* | mesa: plug in GL_EXT_texture_integer functions | Brian Paul | 2010-10-23 | 1 | -0/+7 |
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* | mesa: regenerated API files for GL_EXT_texture_integer | Brian Paul | 2010-10-23 | 2 | -5116/+5294 |
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* | mesa: simplify target_can_be_compressed() function | Brian Paul | 2010-10-23 | 1 | -8/+18 |
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* | mesa: added cases for GL_EXT_texture_integer | Brian Paul | 2010-10-23 | 1 | -0/+10 |
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* | mesa: added cases for GL_EXT_texture_integer formats | Brian Paul | 2010-10-23 | 1 | -0/+20 |
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* | mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness() | Brian Paul | 2010-10-23 | 1 | -0/+6 |
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* | mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT | Brian Paul | 2010-10-23 | 1 | -0/+11 |
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* | mesa: added new gl_framebuffer::_IntegerColor field | Brian Paul | 2010-10-23 | 1 | -0/+3 |
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* | mesa: added new gl_extensions::EXT_gpu_shader4 field | Brian Paul | 2010-10-23 | 1 | -0/+1 |
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* | mesa: new glDrawPixels error check for integer formats | Brian Paul | 2010-10-23 | 1 | -1/+11 |
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* | mesa: added _mesa_is_fragment_shader_active() helper | Brian Paul | 2010-10-23 | 1 | -0/+12 |
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* | mesa: minor reformatting, clean-ups | Brian Paul | 2010-10-23 | 1 | -8/+10 |
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* | mesa: _mesa_is_format_integer() function | Brian Paul | 2010-10-23 | 2 | -0/+15 |
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* | mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT() | Brian Paul | 2010-10-23 | 2 | -0/+69 |
| | | | | For GL_EXT_texture_integer. | ||||
* | mesa: add pixel packing for unscaled integer types | Brian Paul | 2010-10-23 | 1 | -5/+496 |
| | | | | And add some missing GL_RG cases. | ||||
* | mesa: split up the image.c file | Brian Paul | 2010-10-23 | 11 | -4521/+4650 |
| | | | | | | New files: pack.c - image/row packing/unpacking functions pixeltransfer.c - pixel scale/bias/lookup functions | ||||
* | mesa: simplify fbo format checking code | Brian Paul | 2010-10-23 | 1 | -13/+38 |
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* | mesa: 80-column wrapping | Brian Paul | 2010-10-23 | 1 | -3/+6 |
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* | Merge branch 'primitive-restart-cleanup' | Brian Paul | 2010-10-21 | 9 | -3079/+3155 |
|\ | | | | | | | | | | | | | | | Conflicts: docs/relnotes-7.10.html This branch is a re-do of the primitive-restart branch with all the intermediate/temporary stuff cleaned out. | ||||
| * | mesa: plug in primitive restart function | Brian Paul | 2010-10-21 | 3 | -0/+18 |
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| * | mesa: regenerated files with primitive restart | Brian Paul | 2010-10-21 | 2 | -3073/+3096 |
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| * | mesa: set/get primitive restart state | Brian Paul | 2010-10-21 | 3 | -6/+40 |
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| * | mesa: driver hook for primitive restart | Brian Paul | 2010-10-21 | 1 | -0/+1 |
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* | | mesa: add missing cases for packing red/green images | Brian Paul | 2010-10-21 | 1 | -0/+48 |
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* | | mesa: add GL_RG case to _mesa_source_buffer_exists() | Brian Paul | 2010-10-21 | 1 | -0/+1 |
|/ | | | | Fixes failure with glReadPixels(format=GL_RG) | ||||
* | mesa: Remove unused vtxfmt_tmp.h. | Chia-I Wu | 2010-10-21 | 1 | -603/+0 |
| | | | | | It was used by the "neutral" tnl module that was dropped in 81ccb3e2ce708619f4c23537a237d61bdffdd35f. | ||||
* | mesa: Remove FEATURE_ARB_shading_language_120 macro. | Kenneth Graunke | 2010-10-20 | 2 | -5/+0 |
| | | | | Everything should be able to support 1.20 at this point. | ||||
* | mesa: Add missing else in do_row_3D | Brian Rogers | 2010-10-18 | 1 | -1/+1 |
| | | | | | | This fixes erroneous "bad format in do_row()" messages Signed-off-by: Brian Paul <[email protected]> | ||||
* | mesa: Add missing header to shaderobj.h. | Vinson Lee | 2010-10-15 | 1 | -0/+1 |
| | | | | Include compiler.h for ASSERT symbol. | ||||
* | glsl: Slightly change the semantic of _LinkedShaders | Ian Romanick | 2010-10-14 | 3 | -19/+20 |
| | | | | | | | | | | | | | | | Previously _LinkedShaders was a compact array of the linked shaders for each shader stage. Now it is arranged such that each slot, indexed by the MESA_SHADER_* defines, refers to a specific shader stage. As a result, some slots will be NULL. This makes things a little more complex in the linker, but it simplifies things in other places. As a side effect _NumLinkedShaders is removed. NOTE: This may be a candidate for the 7.9 branch. If there are other patches that get backported to 7.9 that use _LinkedShader, this patch should be cherry picked also. |