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* inform driver of changed wrap/filter parameters due to binding of nv_texrect ↵Roland Scheidegger2004-02-061-0/+8
| | | | texture
* Added flags for _all_ extensions to the gl_extensions struct so that driversBrian Paul2004-02-062-23/+42
| | | | can disable any extension if necessary.
* fix stores to vertex state program registersBrian Paul2004-02-042-5/+15
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* glBindProgramARB wasn't getting compiled into display lists (bug 887383)Brian Paul2004-01-301-3/+7
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* more descriptive error stringsBrian Paul2004-01-301-9/+9
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* Add GLAPIENTRY function decorations for correct operation on Windows.Karl Schultz2004-01-281-9/+9
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* tweak the #if test for defining _ASMAPI (fixes IRIX problem)Brian Paul2004-01-281-3/+3
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* patch from bug 885992Brian Paul2004-01-281-1/+7
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* Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macroKeith Whitwell2004-01-282-37/+41
| | | | works globally.
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-2710-43/+158
| | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-274-167/+128
| | | | array, texObj->Image[face][level].
* minimize the number of DIVsDaniel Borca2004-01-261-3/+3
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* New error checking in _mesa_GetTexImage().Brian Paul2004-01-242-26/+85
| | | | Updated comments and some better function parameter names.
* Some initial RGB and RGBA floating point texture formats.Brian Paul2004-01-243-53/+216
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* added device driver hooks for BindProgram, NewProgram, DeleteProgramBrian Paul2004-01-234-18/+49
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* Change software alpha plane pointers from void* to GLchan*, eliminate some ↵Brian Paul2004-01-231-4/+4
| | | | casts.
* Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell2004-01-238-50/+30
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* Modified error messages in _mesa_BlendFuncSeparateEXT to note that theIan Romanick2004-01-231-8/+8
| | | | | same function is used internally for glBlendFunc and glBlendFuncSeparate.
* Initial support for floating point and signed texture formats.Brian Paul2004-01-235-344/+846
| | | | | | | New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts.
* Minor tweaks to help out at a driver level.Keith Whitwell2004-01-223-6/+19
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* Silence a compiler warning DRI builds using gcc3.Ian Romanick2004-01-211-1/+1
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* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-213-102/+10
| | | | | | dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same.
* don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etcBrian Paul2004-01-211-20/+20
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* remove _mesa_check_driver_hooks() - it's really not too useful anymoreBrian Paul2004-01-203-68/+20
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* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-204-107/+85
| | | | | | | | | | by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
* replace CALLOC with MALLOC in _mesa_new_texture_object()Brian Paul2004-01-191-1/+1
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* remove incorrect comments, added _mesa_bzero() call in ↵Brian Paul2004-01-191-12/+3
| | | | _mesa_initialize_texture_object()
* added some missing FLUSH_VERTICES callsBrian Paul2004-01-173-1/+23
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* bump version to 6.1 (new development)Brian Paul2004-01-161-3/+3
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* Cosmetic changes.Brian Paul2004-01-151-1/+1
| | | | | Added a bunch of const qualifiers. Use _mesa_memcpy() instead of memcpy(), etc.
* change MALLOC to CALLOC to silence valgrind error in _playback_copy_to_current()Brian Paul2004-01-151-3/+3
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* added blurb about NVIDIA extensionsBrian Paul2004-01-144-4/+37
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* bump MAX_WIDTH/HEIGHT to 4K pixelsBrian Paul2004-01-141-4/+4
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* glDeleteProgramsARB() failed for fragment programs (bug 876160)Brian Paul2004-01-131-5/+6
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* init an uninitialized variable. This doesn't fix a latent bug becauseKarl Schultz2004-01-131-1/+1
| | | | the variable was multiplied by zero.
* add casts to silence compiler warningsKarl Schultz2004-01-131-6/+6
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* fix vertex program debugger issues (Bug 874382)Brian Paul2004-01-112-5/+11
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* add GL_TEXTURE_CUBE_MAP_ARB to _mesa_max_texture_levels(), reordered some ↵Brian Paul2004-01-111-13/+15
| | | | comments
* set StringPos field in parse_vp_instruction (Mesa bug 873011)Brian Paul2004-01-081-2/+5
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* Re-commit t_vertex.[ch] changes to fd.o server.Keith Whitwell2004-01-051-1/+1
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* whitespace changes and new commentsBrian Paul2004-01-011-86/+87
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* Correct sense of ctx->_ForceEyeCoords (Felix Kuhling)Keith Whitwell2003-12-271-1/+1
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* the optimized UNCLAMPED_FLOAT_TO_UBYTE macro was brokenBrian Paul2003-12-231-10/+18
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* Version bumps, etc for Mesa 6.0Brian Paul2003-12-212-10/+10
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* remove TexCoordInterleaveFactor. Clean up _mesa_InterleavedArrays()Brian Paul2003-12-122-16/+15
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* - Test instruction countKarl Rasche2003-12-121-5/+54
| | | | - Throw an error for VPs if we set position invariance and then write to the output position
* replace gl/mesa_wgl.h with GL/mesa_wgl.h (Simon Goodall)Brian Paul2003-12-111-1/+1
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* Fix definitions for Intel compiler.Eric Anholt2003-12-091-1/+3
| | | | Submitted by: Mikhail Teterin <[email protected]>
* Arg. I can't code.. Test that we don't recongnize '0' as having a leading zero..Karl Rasche2003-12-091-1/+1
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* - New grammar (0.5) from Michal Krol, merges many opcodes and adds range ↵Karl Rasche2003-12-092-465/+599
| | | | | | | | | testing - Proper header on arbparse_syn.h - Handling of relative offsets for ARB_vp - s/MaxFragment/MaxVertex - Check for leading 0's in the fraction portions of floats in parse_float()