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* move some functions, add some commentsBrian Paul2003-09-171-32/+40
* set ARB_vertex_buffer_object in _mesa_enable_sw_extensions()Brian Paul2003-09-171-1/+4
* fix up FEATURE_* definesBrian Paul2003-09-171-21/+14
* minor simplificationBrian Paul2003-09-151-4/+4
* Some work on ARB_vertex_buffer_object.Brian Paul2003-09-156-101/+98
* Updates to fix problems building with the Open Watcom compiler.Kendall Bennett2003-09-124-65/+73
* Allow glTexImage1/2/3D to specify width/height/depth = 0.Brian Paul2003-09-124-11/+21
* display list support for ARB_vertex/fragment_programBrian Paul2003-09-091-11/+148
* plug in vertex buffer object functionsBrian Paul2003-09-091-0/+18
* Added prototypes for internal functions to bufferobj.h.Brian Paul2003-09-092-37/+69
* Added most of the infrastructure required to supportIan Romanick2003-09-094-80/+583
* fix typoBrian Paul2003-09-051-1/+1
* move GL_MESA_program_debug code into program.cBrian Paul2003-09-054-215/+239
* Committing in .Jouk Jansen2003-09-051-0/+1
* move SWIZZLE_ZERO/ONE tokens to program.hBrian Paul2003-09-042-5/+4
* Added new opcodes for ARB_fragment_program, like ABS, CMP, TXB, etc.Brian Paul2003-09-041-21/+27
* ARB_point_sprite is not part of OpenGL 1.5Brian Paul2003-09-031-2/+0
* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-023-52/+37
* add missing glNormal, glVertex calls (Michal Wozniak)Brian Paul2003-09-021-1/+3
* fix fog.End errorBrian Paul2003-09-021-1/+1
* added minor assertionBrian Paul2003-08-311-1/+2
* Moved some shared vertex/fragment program code into new program.c file.Brian Paul2003-08-3118-596/+1216
* Generate browse info for Debug version.Karl Schultz2003-08-301-1/+1
* Silence compiler warnings about implicit casts or conversions by supplying ex...Karl Schultz2003-08-3013-43/+54
* fix minor warnings with castsBrian Paul2003-08-292-8/+15
* add arbfragparse.c to project.Karl Schultz2003-08-291-2/+10
* Move clamping of texture LOD bias to texture application time.Brian Paul2003-08-281-5/+5
* Added OpenGL 1.4's per-texture LOD bias.Brian Paul2003-08-285-0/+25
* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-237-40/+68
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-227-161/+268
* Fix glPixelMap: s/GLint/GLsizei/Brian Paul2003-08-192-10/+10
* minor code improvement in glGenTexturesBrian Paul2003-08-181-7/+3
* register file changesBrian Paul2003-08-171-16/+16
* Re-org of register files for vertex/fragment programs. Will be easier toBrian Paul2003-08-1711-502/+397
* Committing in .Jouk Jansen2003-08-111-0/+6
* prep for OpenGL 1.5Brian Paul2003-08-062-1/+11
* fix a bunch of warningsBrian Paul2003-08-061-49/+51
* remove temporary prototypesBrian Paul2003-08-061-18/+2
* placeholder filesBrian Paul2003-08-062-0/+79
* Store material attributes in an Attrib[] style array. This is aKeith Whitwell2003-08-056-385/+213
* Fix samples/fog.c regression - missing test for NeedEyeCoords.Keith Whitwell2003-08-051-6/+15
* Updates from Daniel Borca.Brian Paul2003-08-051-2/+2
* replace assertion with conditionalBrian Paul2003-07-301-2/+1
* VC 6 Project FileKarl Schultz2003-07-261-0/+588
* Windows does not define HUGE_VAL, so use the IEEE hex constants.Karl Schultz2003-07-241-1/+1
* fix a few more glitches from last big check-inBrian Paul2003-07-233-15/+13
* fix GL_SGI_texture_colortable bugsBrian Paul2003-07-231-0/+3
* remove printfBrian Paul2003-07-221-2/+0
* Restore more code lost during last big merge.Brian Paul2003-07-229-32/+103
* Implement debugger callback, etc for vertex programs. Misc clean-ups.Brian Paul2003-07-227-145/+97