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* mesa: Make sure the buffer exists in _mesa_lookup_bufferobj_errFredrik Höglund2015-03-201-4/+6
| | | | | | | | | | Generate GL_INVALID_OPERATION and return NULL when the buffer object hasn't been created. All callers expect this. v2: Use a more concise error message. Cc: Laura Ekstrand <[email protected]> Reviewed-by: Laura Ekstrand <[email protected]>
* main: Add TEXTURE_CUBE_MAP support in CopyTextureSubImage3D.Laura Ekstrand2015-03-191-3/+11
| | | | | | | | | | | | | | | | | | So it turns out that this doesn't actually fix any bugs or add any features, stictly speaking. However, it does avoid a lot of kludginess. Previously, if you called glCopyTextureSubImage3D(texcube, 0, 0, 0, zoffset = 3, ... it would grab the texture image object for face = 0 in teximage.c instead of the desired face = 3. But Line 274 of brw_blorp_blit.cpp would correct for this by updating the slice to 3. This commit does the correct thing before calling any drivers, which should make the functionality much more robust and uniform across all drivers. Reviewed-by: Anuj Phogat <[email protected]>
* main: Simplify debug messages for CopyTex*SubImage*D.Laura Ekstrand2015-03-192-49/+38
| | | | | Reviewed-by: Martin Peres <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* main: Change the type argument of use_shader_program() to gl_shader_stage.Paul Berry2015-03-191-12/+11
| | | | | | | This allows it to be called from a loop. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* main: Clean up a strange construction in use_shader_program().Paul Berry2015-03-191-1/+1
| | | | Reviewed-by: Jordan Justen <[email protected]>
* mesa: use more descriptive error messages for glUniform errorsBrian Paul2015-03-191-4/+65
| | | | | | | | Different errors for type mismatches, size mismatches and matrix/ non-matrix mismatches. Use a common format of "uniformName"@location in the messags. Reviewed-by: Martin Peres <[email protected]>
* mesa: Replace _mesa_round_to_even() with _mesa_roundeven().Matt Turner2015-03-182-25/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Eric's initial patch adding constant expression evaluation for ir_unop_round_even used nearbyint. The open-coded _mesa_round_to_even implementation came about without much explanation after a reviewer asked whether nearbyint depended on the application not modifying the rounding mode. Of course (as Eric commented) we rely on the application not changing the rounding mode from its default (round-to-nearest) in many other places, including the IROUND function used by _mesa_round_to_even! Worse, IROUND() is implemented using the trunc(x + 0.5) trick which fails for x = nextafterf(0.5, 0.0). Still worse, _mesa_round_to_even unexpectedly returns an int. I suspect that could cause problems when rounding large integral values not representable as an int in ir_constant_expression.cpp's ir_unop_round_even evaluation. Its use of _mesa_round_to_even is clearly broken for doubles (as noted during review). The constant expression evaluation code for the packing built-in functions also mistakenly assumed that _mesa_round_to_even returned a float, as can be seen by the cast through a signed integer type to an unsigned (since negative float -> unsigned conversions are undefined). rint() and nearbyint() implement the round-half-to-even behavior we want when the rounding mode is set to the default round-to-nearest. The only difference between them is that nearbyint() raises the inexact exception. This patch implements _mesa_roundeven{f,}, a function similar to the roundeven function added by a yet unimplemented technical specification (ISO/IEC TS 18661-1:2014), with a small difference in behavior -- we don't bother raising the inexact exception, which I don't think we care about anyway. At least recent Intel CPUs can quickly change a subset of the bits in the x87 floating-point control register, but the exception mask bits are not included. rint() does not need to change these bits, but nearbyint() does (twice: save old, set new, and restore old) in order to raise the inexact exception, which would incur some penalty. Reviewed-by: Carl Worth <[email protected]>
* mesa: remove MSVC warning pragmasBrian Paul2015-03-181-20/+0
| | | | | | | | Removing this block of pragmas doesn't seem to increase the number of warning generated by MSVC. Other than signed/unsigned comparison warnings there's very few other warnings nowadays. Acked-by: Matt Turner <[email protected]>
* mesa: add void to format_array_format_table_init() declarationBrian Paul2015-03-181-1/+1
| | | | | | Silences an MSVC warning where it's called from call_once(). Reviewed-by: Matt Turner <[email protected]>
* mesa: make _mesa_alloc_dispatch_table() staticBrian Paul2015-03-182-9/+5
| | | | | | Never called from outside of context.c Reviewed-by: Jose Fonseca <[email protected]>
* mesa: reimplement dispatch table no-op function handlingBrian Paul2015-03-183-67/+37
| | | | | | | | | | | | | | | | | | | | | Use the new _glapi_new_nop_table() and _glapi_set_nop_handler() to improve how we handle calling no-op GL functions. If there's a current context for the calling thread, generate a GL_INVALID_OPERATION error. This will happen if the app calls an unimplemented extension function or it calls an illegal function between glBegin/glEnd. If there's no current context, print an error to stdout if it's a debug build. The dispatch_sanity.cpp file has some previous checks removed since the _mesa_generic_nop() function no longer exists. This fixes the piglit gl-1.0-dlist-begin-end and gl-1.0-beginend-coverage tests on Windows. Reviewed-by: Jose Fonseca <[email protected]>
* main: Correct _mesa_error with no format in bufferobj.c.Laura Ekstrand2015-03-171-1/+1
| | | | | | | This fixes Bug 89616, a build failure due to line 1639 of bufferobj.c: _mesa_error(ctx, GL_INVALID_OPERATION, func); Trivial.
* main: Cosmetic changes to GetBufferSubData.Laura Ekstrand2015-03-172-3/+3
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry point for GetNamedBufferSubData.Laura Ekstrand2015-03-173-0/+27
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Cosmetic updates to GetBufferPointerv.Laura Ekstrand2015-03-171-4/+5
| | | | | | | v3: Review from Fredrik Hoglund -Split cosmetic refactor of GetBufferPointerv out into a separate commit Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry point for GetNamedBufferPointerv.Laura Ekstrand2015-03-173-0/+25
| | | | | | | v3: Review from Fredrik Hoglund -Split cosmetic refactor of GetBufferPointerv out into a separate commit Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry points for GetNamedBufferParameteri[64]v.Laura Ekstrand2015-03-173-0/+48
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Refactor GetBufferParameteri[64]v.Laura Ekstrand2015-03-171-74/+45
| | | | | | v2: Split into a refactor commit and an entry point commit. Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry point for FlushMappedNamedBufferRange.Laura Ekstrand2015-03-173-0/+21
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Refactor FlushMappedBufferRange.Laura Ekstrand2015-03-172-26/+40
| | | | | | | v2:-Remove "_mesa" from in front of static software fallback. -Split out the refactor from the addition of the DSA entry points. Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry point for UnmapNamedBuffer.Laura Ekstrand2015-03-173-13/+42
| | | | | | | | v2: review from Ian Romanick - Restore VBO_DEBUG and BOUNDS_CHECK - Remove _mesa from static software fallback unmap_buffer. Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry points for MapNamedBuffer[Range].Laura Ekstrand2015-03-173-3/+55
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Refactor MapBuffer[Range].Laura Ekstrand2015-03-172-161/+133
| | | | | | | | | | v2: review from Jason Ekstrand - Split refactor from addition of DSA entry points. review from Ian Romanick - Remove "_mesa" from static software fallback map_buffer_range - Restore VBO_DEBUG and BOUNDS_CHECK Reviewed-by: Fredrik Höglund <[email protected]>
* main: Minor whitespace fixes in ClearNamedBuffer[Sub]Data.Laura Ekstrand2015-03-172-4/+4
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry points for ClearNamedBuffer[Sub]Data.Laura Ekstrand2015-03-173-0/+48
| | | | Reviewed-by: Martin Peres <[email protected]>
* main: Refactor ClearBuffer[Sub]Data.Laura Ekstrand2015-03-172-77/+67
| | | | | | | | v2: review by Jason Ekstrand - Split refactor of clear buffer sub data from addition of DSA entry points. Reviewed-by: Martin Peres <[email protected]>
* main: Add entry point for CopyNamedBufferSubData.Laura Ekstrand2015-03-173-33/+79
| | | | | | v2: remove _mesa in front of static software fallback. Reviewed-by: Martin Peres <[email protected]>
* main: Improve errors and style in BufferSubData.Laura Ekstrand2015-03-172-5/+9
| | | | | | | - More explicit error reporting. - Removed legacy style. Reviewed-by: Martin Peres <[email protected]>
* main: Add entry point for NamedBufferSubData.Laura Ekstrand2015-03-173-49/+90
| | | | | | | | | v2: review by Ian Romanick - Remove "_mesa" from name of static software fallback buffer_sub_data. - Remove mappedRange from _mesa_buffer_sub_data. - Removed some cosmetic changes to a separate commit. Reviewed-by: Martin Peres <[email protected]>
* main: Add entry point for NamedBufferData.Laura Ekstrand2015-03-173-22/+61
| | | | | | | | | | v2: review from Ian Romanick - Fix space in ARB_direct_state_access.xml. - Remove "_mesa" from the name of buffer_data static fallback. - Restore VBO_DEBUG and BOUNDS_CHECK. - Fix beginning of comment to start on same line as /* Reviewed-by: Martin Peres <[email protected]>
* main: Add entry point for NamedBufferStorage.Laura Ekstrand2015-03-173-17/+58
| | | | Reviewed-by: Martin Peres <[email protected]>
* main: Add entry point for CreateBuffers.Laura Ekstrand2015-03-173-14/+57
| | | | Reviewed-by: Martin Peres <[email protected]>
* Revert "main: _mesa_cube_level_complete checks NumLayers."Laura Ekstrand2015-03-171-4/+0
| | | | | | | | | | | | | | | | | This reverts commit 1ee000a0b6737d6c140d4f07b6044908b8ebfdc7. Failures with the GLES3 conformance suite and Synmark2 OGLHdrBloom revealed that this commit was in error. Extensive testing with Piglit prior to patch review and upstreaming did not reveal this problem because, in the few Piglit tests that test for cube completeness, NumLayers = 6. This is because all of the existing tests use TextureStorage to initialize the texture, which sets NumLayers. A new Piglit test has been sent to the mailing list that reproduces the bug related to this patch ("texturing: Testing glGenerateMipmap(GL_TEXTURE_CUBE_MAP) without glTexStorage2D"). Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Check for valid PBO access in gl(Compressed)Tex(Sub)Image callsEduardo Lima Mitev2015-03-131-77/+103
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch adds two types of checks to the gl(Compressed)Tex(Sub)Imgage family of functions when a pixel buffer object is bound to GL_PIXEL_UNPACK_BUFFER: - That the buffer is not mapped. - The total data size is within the boundaries of the buffer size. It does so by calling auxiliary validations functions from PBO API: _mesa_validate_pbo_source() for non-compressed texture calls, and _mesa_validate_pbo_source_compressed() for compressed texture calls. The first check is defined in Section 6.3.2 'Effects of Mapping Buffers on Other GL Commands' of the GLES 3.1 spec, page 57: "Any GL command which attempts to read from, write to, or change the state of a buffer object may generate an INVALID_OPERATION error if all or part of the buffer object is mapped. However, only commands which explicitly describe this error are required to do so. If an error is not generated, using such commands to perform invalid reads, writes, or state changes will have undefined results and may result in GL interruption or termination." Similar wording exists in GL 4.5 spec, page 76. In the case of gl(Compressed)Tex(Sub)Image(2,3)D, the specification doesn't force implemtations to throw an error. However since Mesa don't currently implement checks to determine when it is safe to read/write from/to a mapped PBO, we should always return the error if all or parts of it are mapped. The 2nd check is defined in Section 8.5 'Texture Image Specification' of the OpenGL 4.5 spec, page 203: "An INVALID_OPERATION error is generated if a pixel unpack buffer object is bound and storing texture data would access memory beyond the end of the pixel unpack buffer." Fixes 4 dEQP tests: * dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_buffer_target * dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_buffer_target * dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_buffer_target * dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_invalid_buffer_target Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Separate PBO validation checks from buffer mapping, to allow reuseEduardo Lima Mitev2015-03-132-31/+100
| | | | | | | | | | | Internal PBO functions such as _mesa_map_validate_pbo_source() and _mesa_validate_pbo_compressed_teximage() perform validation and buffer mapping within the same call. This patch takes out the validation into separate functions to allow reuse of functionality by other code (i.e, gl(Compressed)Tex(Sub)Image). Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Set the correct image size in _mesa_validate_pbo_access()Eduardo Lima Mitev2015-03-131-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | _mesa_validate_pbo_access() provides a generic way to check that a requested pixel transfer operation on a PBO falls within the boundaries of the buffer. It is used in various other places, and depending on the caller, some arguments are used or not. In particular, the 'clientMemSize' argument is used only by calls that are knowledgeable of the total size of the user data involved in a pixel transfer, such as the case of compressed texture image calls. Other calls don't provide 'clientMemSize' directly since it is made implicit from the size and format of the texture, and its data type. In these cases, a sufficiently big value is passed to 'clientMemSize' (INT_MAX) to avoid an incorrect constrain. The problem is that _mesa_validate_pbo_access() use uint pointers to make the calculations, which are 64 bits long in 64 bits platforms, meanwhile the dummy INT_MAX passed in 'clientMemSize' is just 32 bits. This causes a constrain that is not desired. This patch fixes that by checking that if 'clientMemSize' is MAX_INT, then UINTPTR_MAX is assumed instead. This is an ugly workaround to the fact that _mesa_validate_pbo_access() intends to be a one function fits all. The clean solution here would be to break it into different functions that provide the adequate API for each of the possible code paths and validation needs. Since there are callers relying on passing INT_MAX to 'clientMemSize', this patch is necessary to deal with the problem above while a cleaner implementation of the PBO API is not implemented. Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: improve ARB_copy_image internal format compat checkSeán de Búrca2015-03-121-21/+130
| | | | | | | | | | | | | | | | | | | | | | The memory layout of compatible internal formats may differ in bytes per block, so TexFormat is not a reliable measure of compatibility. For example, GL_RGB8 and GL_RGB8UI are compatible formats, but GL_RGB8 may be laid out in memory as B8G8R8X8. If GL_RGB8UI has a 3 byte-per-block memory layout, the existing compatibility check will fail. Additionally, the current check allows any two compressed textures which share block size to be used, whereas the spec gives an explicit table of compatible formats. v2: Use a switch instead of array iteration for block class and show the correct GL error when internal formats are mismatched. v3: Include spec citations for new compatibility checks, rearrange check order to ensure that compressed, view-compatible formats return the correct result, and make style fixes. Original commit message amended for clarity. v4: Reformatted spec citations. Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: move LONGSTRING into generated enums.cBrian Paul2015-03-121-9/+0
| | | | | | enums.c is the only place this directive is needed. Reviewed-by: Matt Turner <[email protected]>
* mesa: remove _ASMAPI, ASMAPIPBrian Paul2015-03-121-19/+0
| | | | Reviewed-by: Ian Romanick <[email protected]>
* mesa: use ARRAY_SIZE in _mesa_QueryMatrixxOES()Brian Paul2015-03-121-1/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: remove register keyword, add const in _mesa_QueryMatrixxOES()Brian Paul2015-03-121-3/+2
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: reindent querymatrix.cBrian Paul2015-03-121-114/+115
| | | | | | Use 3-space indents, not 4. Move some comments after the case statements. Acked-by: Matt Turner <[email protected]>
* mesa: move fpclassify work-arounds into c99_math.hBrian Paul2015-03-121-50/+1
| | | | | | v2: Use #error in the #else clause, per Jose. Reviewed-by: Jose Fonseca <[email protected]>
* mesa: remove CPU_TO_LE32() for AIXBrian Paul2015-03-111-8/+0
| | | | | | | This is the only remnant of AIX-specific code in Mesa. Probably long unused. Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove #define __volatileBrian Paul2015-03-111-3/+0
| | | | | | Not actually used anwhere in Mesa. Reviewed-by: Ian Romanick <[email protected]>
* mesa: use strdup() instead of _mesa_strdup()Brian Paul2015-03-115-24/+3
| | | | | | | | | We were already using strdup() in various places in Mesa. Get rid of the _mesa_strdup() wrapper. All the callers pass a non-NULL argument so the NULL check isn't needed either. Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa/scissor: fix typos in debug namesDave Airlie2015-03-101-2/+2
| | | | | | Just noticed this when working on virgl. Signed-off-by: Dave Airlie <[email protected]>
* main: Add entry point for TextureBufferRange.Laura Ekstrand2015-03-093-0/+51
| | | | | | | | v2: Review by Martin Peres - Get rid of difficult-to-follow code copied and pasted from the original TexBufferRange Reviewed-by: Anuj Phogat <[email protected]>
* main: Add check_texture_buffer_target.Laura Ekstrand2015-03-091-11/+28
| | | | | | | | | | Creates a shared function to ensure that texture buffer target is GL_TEXTURE_BUFFER. Helps to clean up the Tex[ture]Buffer[Range] functions. v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat <[email protected]>
* main: Add check_texture_buffer_range.Laura Ekstrand2015-03-091-15/+58
| | | | | | | | | | Creates a shared function that TexBufferRange and TextureBufferRange can use to check the buffer range. This cleans up TexBufferRange considerably. v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat <[email protected]>