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Author
Age
Files
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*
Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
Brian Paul
2006-05-09
5
-21
/
+31
*
use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query
Brian Paul
2006-05-09
1
-4
/
+12
*
two more texture compression fixes
Brian Paul
2006-05-08
1
-3
/
+10
*
More updates for texture compression.
Brian Paul
2006-05-08
4
-31
/
+91
*
Fix a number of texture compression issues.
Brian Paul
2006-05-08
5
-111
/
+148
*
misc clean-ups
Brian Paul
2006-05-07
1
-35
/
+38
*
check for float->uint overflow in _mesa_unpack_depth_span()
Brian Paul
2006-05-05
1
-3
/
+16
*
Define VERT_RESULT_EDGE
Keith Whitwell
2006-05-05
1
-1
/
+2
*
fixes for CHAN_BITS!=8
Brian Paul
2006-04-27
1
-14
/
+50
*
fix a few stride computations in _mesa_texstore_rgba()
Brian Paul
2006-04-26
1
-7
/
+9
*
remove _glthread_INIT_MUTEX() call
Brian Paul
2006-04-26
1
-1
/
+0
*
Remove carriage returns.
Michal Krol
2006-04-25
3
-23
/
+23
*
Put color index attribute into the 6th attribute slot.
Brian Paul
2006-04-25
12
-75
/
+66
*
No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...
Brian Paul
2006-04-25
5
-50
/
+514
*
updated assertion
Brian Paul
2006-04-23
1
-4
/
+8
*
Fix yet another issue with popping GL_DRAW_BUFFER state with respect to
Brian Paul
2006-04-22
1
-12
/
+29
*
pass color index as float, not int
Brian Paul
2006-04-21
1
-2
/
+2
*
Make most of the _mesa_noop_*() functions static.
Brian Paul
2006-04-20
2
-231
/
+152
*
some tentative code for _mesa_update_framebuffer_visual()
Brian Paul
2006-04-20
1
-0
/
+7
*
When popping GL_DRAW_BUFFER state, need to re-do error checking since
Brian Paul
2006-04-14
1
-4
/
+15
*
silence -pedantic warning
Brian Paul
2006-04-14
1
-0
/
+1
*
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
Brian Paul
2006-04-14
3
-32
/
+121
*
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
Brian Paul
2006-04-13
5
-9
/
+17
*
casts to fix some -pedantic warnings
Brian Paul
2006-04-13
2
-10
/
+12
*
Set array normalization flag for normals, colors (Keith)
Brian Paul
2006-04-13
1
-3
/
+3
*
updated tests for defining __FUNCTION__ (Dan Schikore)
Brian Paul
2006-04-13
1
-3
/
+6
*
More GLSL code:
Michal Krol
2006-04-11
6
-130
/
+232
*
bump version to 6.5.1
Brian Paul
2006-04-07
1
-4
/
+4
*
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
Brian Paul
2006-04-06
8
-107
/
+192
*
do additional checking for setting up depth/stencil wrappers
Brian Paul
2006-04-06
1
-3
/
+7
*
Remove the code that checks for duplicated framebuffer attachments (which
Brian Paul
2006-04-05
1
-21
/
+1
*
Silence minor compiler warnings (-Wextra).
Brian Paul
2006-04-05
6
-10
/
+20
*
Bit set.
Michal Krol
2006-04-04
1
-0
/
+72
*
Return GLSL version string (1.10).
Michal Krol
2006-04-04
1
-3
/
+11
*
Define MAX_VERTEX_ATTRIBS to 16.
Michal Krol
2006-04-04
1
-2
/
+3
*
Fix the fetch_texel_ci8() code to deal with floating point color palettes.
Brian Paul
2006-03-31
1
-6
/
+49
*
Revert my change from 1.37 as being bogus (see ensuing list discussion for
Adam Jackson
2006-03-30
1
-3
/
+2
*
comments regarding assertions
Brian Paul
2006-03-30
1
-0
/
+5
*
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
Brian Paul
2006-03-29
1
-6
/
+28
*
minor clean-up
Brian Paul
2006-03-29
3
-9
/
+8
*
fix components initialization in two places (Ewald Snel)
Brian Paul
2006-03-29
1
-2
/
+2
*
Committing in .
Jouk Jansen
2006-03-29
3
-29
/
+29
*
New code for rendering to depth/stencil textures.
Brian Paul
2006-03-29
1
-68
/
+178
*
new tests for GL_DEPTH_STENCIL_EXT
Brian Paul
2006-03-29
1
-2
/
+4
*
a few new assertions
Brian Paul
2006-03-29
1
-0
/
+3
*
Move the computation of the viewport matrix into a new update_viewport_matrix()
Brian Paul
2006-03-29
3
-48
/
+34
*
updated comment about framebuffer's Visual field
Brian Paul
2006-03-28
1
-2
/
+4
*
update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...
Brian Paul
2006-03-28
1
-3
/
+4
*
fix #6072 (Keith Whitwell)
Aapo Tahkola
2006-03-28
1
-12
/
+17
*
enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel
Brian Paul
2006-03-28
1
-2
/
+2
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