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* set _NeedEyeCoords to zero if vertex program is enabledBrian Paul2002-01-121-1/+8
* Changed gl_client_array's Enabled field to GLuint so it can actuallyBrian Paul2002-01-111-11/+11
* Moved _mesa_VertexAttribPointerNV into varray.c.Brian Paul2002-01-113-84/+153
* fixed int->float conversion bug in _mesa_TexEnviv()Brian Paul2002-01-091-6/+12
* implemented vertex program point size controlBrian Paul2002-01-062-5/+8
* Another vertex program checkpoint: clean-up of vertex attribute storageBrian Paul2002-01-061-36/+2
* minor clean-upsBrian Paul2002-01-051-12/+14
* infrastructure for vertex program attribute evaluatorsBrian Paul2002-01-055-833/+304
* Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul2002-01-052-6/+10
* Remove warnings about the difference between function pointers andGareth Hughes2001-12-281-72/+75
* add _compat_VertexAttrib4fNVKeith Whitwell2001-12-211-1/+2
* Define finite as _finite for Windows.Karl Schultz2001-12-201-1/+2
* Further help with dri libGL version skewKeith Whitwell2001-12-203-53/+64
* some display list support for vertex program extensionBrian Paul2001-12-191-9/+174
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-1813-406/+275
* disable prototype matrix stack codeBrian Paul2001-12-171-3/+3
* Committing in .Jouk Jansen2001-12-171-0/+10
* better api trace/log messagesBrian Paul2001-12-151-8/+10
* vertex program fixesBrian Paul2001-12-151-2/+1
* Remove rules that were put into place to deal with compiling files thatKarl Schultz2001-12-141-85/+1
* minor dispatach table changesBrian Paul2001-12-142-20/+49
* vertex program check-inBrian Paul2001-12-1423-1681/+2369
* Remove const from save_TexParameteri to match prototype for glTexParameteri.Karl Schultz2001-12-131-2/+2
* fixed errors in feedback for glDraw/CopyPixels and glBitmapBrian Paul2001-12-131-38/+23
* call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832)Brian Paul2001-12-131-3/+25
* fixed potential array overwrite problemBrian Paul2001-12-041-15/+9
* prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...Brian Paul2001-12-045-30/+179
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-048-321/+328
* main trunk is now 4.1Karl Schultz2001-11-291-1/+1
* update to version 4.0Karl Schultz2001-11-291-1/+1
* updated comment about CHAN_BITSBrian Paul2001-11-281-3/+3
* don't directly call glSecondaryColor*EXT() or glFogCoord*EXT()Brian Paul2001-11-271-8/+8
* fix for bug 474479, remove Trace/* stuffBrian Paul2001-11-231-10/+6
* added test implementation of GL_ARB_window_posBrian Paul2001-11-191-2/+3
* added test implementation of GL_ARB_window_posBrian Paul2001-11-186-8/+337
* included by glapi.cBrian Paul2001-11-181-0/+677
* API dispath updatesBrian Paul2001-11-188-141/+141
* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-065-6/+32
* fix error in error checking conditional (bug 476846)Brian Paul2001-11-031-2/+2
* init the hash table mutex in _mesa_NewHashTable (Won-Suk Chun)Brian Paul2001-11-021-2/+6
* added a bunch of missing breaks for multisample getsBrian Paul2001-10-251-1/+37
* version bumps, etc for 4.1Brian Paul2001-10-221-4/+4
* Committing in .Jouk Jansen2001-10-181-2/+3
* added GL_ARB_texture_mirrored_repeatBrian Paul2001-10-174-15/+26
* Fix comments.Karl Schultz2001-10-151-2/+3
* Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG getsKarl Schultz2001-10-041-0/+3
* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-251-1/+1
* updates for Mesa 4.0Brian Paul2001-09-232-6/+6
* Make osmesa a DLL instead of a static lib (Windows). This is moreKarl Schultz2001-09-211-0/+2
* silence compiler warnings (last batch for src)Karl Schultz2001-09-192-18/+28