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* merge of glsl-compiler-1 branchBrian2007-03-2616-267/+1421
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| * Free shader-related context state: _mesa_free_shader_state()Brian2007-03-241-0/+1
| * Add the ability to generate programs that doesn't use condition codes.Brian2007-03-231-2/+4
| * merge from masterBrian2007-03-2113-801/+705
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| * | silently ignore DeleteProgram/Shader(id=0)Brian2007-03-151-13/+19
| * | in _mesa_GetColorTable, return silently if table size is 0Brian2007-03-151-2/+6
| * | fix ctx->Pixel.PostConvolutionScale/Bias subscript bugsBrian2007-03-131-6/+6
| * | alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warningBrian2007-03-131-4/+9
| * | properly compute ctx->Texture._EnabledCoordUnitsBrian2007-03-131-12/+8
| * | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian2007-03-112-2/+3
| * | Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i...Brian2007-03-101-1/+2
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| * | | added GL_CURRENT_PROGRAMBrian2007-03-092-1/+20
| * | | Merge branch 'origin' into glsl-compiler-1Brian2007-03-0912-123/+171
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| * | | | use 2.0, 2.1 version stringsBrian2007-03-071-2/+2
| * | | | s/matrix_stack/gl_matrix_stack/ and s/mesa_list_state/gl_dlist_state/Brian2007-02-272-15/+15
| * | | | remove unused DriverMgrCtxBrian2007-02-261-1/+0
| * | | | Add EmitHighLevelInstructions, EmitComments booleans to gl_shader_state.Brian2007-02-261-0/+2
| * | | | fix mem leak in _mesa_ShaderSourceARB()Brian2007-02-261-0/+2
| * | | | define and use MAX_PROGRAM_ADDRESS_REGSBrian2007-02-251-0/+1
| * | | | s/GetFragmentProgramRegister/GetProgramRegister/Brian2007-02-251-3/+3
| * | | | Undo some changes to _mesa_UpdateTexEnvProgram(). Fixes broken i915 texturing.Brian2007-02-241-3/+9
| * | | | Remove unneeded _Fragment/VertexShaderPresent fields, update comments.Brian2007-02-241-7/+9
| * | | | s/GLint/gl_state_index/, length is now 5 not 6Brian2007-02-231-9/+7
| * | | | added MAX_PROGRAM_ENV_PARAMSBrian2007-02-222-4/+5
| * | | | Merge branch 'origin' into glsl-compiler-1Brian2007-02-2232-567/+334
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| * | | | | Add _NEW_PROGRAM flag to _MESA_NEW_NEED_EYE_COORDS.Brian2007-02-031-0/+1
| * | | | | added FRAG_BIT_TEX() and FRAG_BIT_VAR() macrosBrian2007-01-241-0/+4
| * | | | | fix g++ warnings/errorsBrian2007-01-231-2/+3
| * | | | | Implement vertex attribute binding.Brian2007-01-091-5/+7
| * | | | | Moved NumTexInstructions, NumTexIndirections, etc. into gl_program sinceBrian2007-01-092-15/+15
| * | | | | added PROGRAM_SAMPLERBrian2007-01-051-1/+2
| * | | | | move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...Brian2007-01-042-2/+2
| * | | | | simplify update_texture_state() a bit, compute _EnabledCoordUnits for shadersBrian2007-01-041-16/+25
| * | | | | update_texture_state() updated for new shadersBrian2007-01-041-29/+10
| * | | | | Minor clean-ups, reformatting, comment changes.Brian2006-12-201-23/+24
| * | | | | Fix shader object reference counting and hash table deallocation.Brian2006-12-203-23/+28
| * | | | | Clean-up and re-org of the main GLSL object types.Brian2006-12-193-18/+19
| * | | | | Overhaul of GLSL API functions, dispatching, etc.Brian2006-12-195-20/+77
| * | | | | Massive re-org of GLSL-related API functions.Brian2006-12-192-0/+908
| * | | | | Lots of assorted changes for new GLSL compiler backend.Brian2006-12-159-126/+265
| * | | | | Modify _mesa_strdup() so it handles NULL correctly.Brian2006-12-141-6/+14
* | | | | | Fix some renderbuffer reference counting issues. Also fixes a mem leak.Brian2007-03-255-80/+55
* | | | | | Color3iv: set the alpha value to 1.0Xiang, Haihao2007-03-251-1/+1
* | | | | | Implement alpha buffer copy for SwapBuffers().Brian2007-03-232-0/+35
* | | | | | use _mesa_copy_instructions()Brian2007-03-221-4/+3
* | | | | | Ensure we have a valid ReadBuffer for CopyTexSubImage, andAlan Hourihane2007-03-221-6/+6
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* | | | | mesa: revert f9f79c8d770e696249bd98c68b563f887562c974Xiang, Haihao2007-03-213-16/+6
* | | | | mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT)Xiang, Haihao2007-03-181-53/+45
* | | | | mesa: enhance fxt1_quantize_ALPHA1Xiang, Haihao2007-03-181-33/+44
* | | | | fix some format conversion bugs in glGetTexImage(), bug 10288Haihao Xiang2007-03-171-0/+19