| Commit message (Expand) | Author | Age | Files | Lines |
* | merge of glsl-compiler-1 branch | Brian | 2007-03-26 | 16 | -267/+1421 |
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| * | Free shader-related context state: _mesa_free_shader_state() | Brian | 2007-03-24 | 1 | -0/+1 |
| * | Add the ability to generate programs that doesn't use condition codes. | Brian | 2007-03-23 | 1 | -2/+4 |
| * | merge from master | Brian | 2007-03-21 | 13 | -801/+705 |
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| * | | silently ignore DeleteProgram/Shader(id=0) | Brian | 2007-03-15 | 1 | -13/+19 |
| * | | in _mesa_GetColorTable, return silently if table size is 0 | Brian | 2007-03-15 | 1 | -2/+6 |
| * | | fix ctx->Pixel.PostConvolutionScale/Bias subscript bugs | Brian | 2007-03-13 | 1 | -6/+6 |
| * | | alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warning | Brian | 2007-03-13 | 1 | -4/+9 |
| * | | properly compute ctx->Texture._EnabledCoordUnits | Brian | 2007-03-13 | 1 | -12/+8 |
| * | | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian | 2007-03-11 | 2 | -2/+3 |
| * | | Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i... | Brian | 2007-03-10 | 1 | -1/+2 |
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| * | | | added GL_CURRENT_PROGRAM | Brian | 2007-03-09 | 2 | -1/+20 |
| * | | | Merge branch 'origin' into glsl-compiler-1 | Brian | 2007-03-09 | 12 | -123/+171 |
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| * | | | | use 2.0, 2.1 version strings | Brian | 2007-03-07 | 1 | -2/+2 |
| * | | | | s/matrix_stack/gl_matrix_stack/ and s/mesa_list_state/gl_dlist_state/ | Brian | 2007-02-27 | 2 | -15/+15 |
| * | | | | remove unused DriverMgrCtx | Brian | 2007-02-26 | 1 | -1/+0 |
| * | | | | Add EmitHighLevelInstructions, EmitComments booleans to gl_shader_state. | Brian | 2007-02-26 | 1 | -0/+2 |
| * | | | | fix mem leak in _mesa_ShaderSourceARB() | Brian | 2007-02-26 | 1 | -0/+2 |
| * | | | | define and use MAX_PROGRAM_ADDRESS_REGS | Brian | 2007-02-25 | 1 | -0/+1 |
| * | | | | s/GetFragmentProgramRegister/GetProgramRegister/ | Brian | 2007-02-25 | 1 | -3/+3 |
| * | | | | Undo some changes to _mesa_UpdateTexEnvProgram(). Fixes broken i915 texturing. | Brian | 2007-02-24 | 1 | -3/+9 |
| * | | | | Remove unneeded _Fragment/VertexShaderPresent fields, update comments. | Brian | 2007-02-24 | 1 | -7/+9 |
| * | | | | s/GLint/gl_state_index/, length is now 5 not 6 | Brian | 2007-02-23 | 1 | -9/+7 |
| * | | | | added MAX_PROGRAM_ENV_PARAMS | Brian | 2007-02-22 | 2 | -4/+5 |
| * | | | | Merge branch 'origin' into glsl-compiler-1 | Brian | 2007-02-22 | 32 | -567/+334 |
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| * | | | | | Add _NEW_PROGRAM flag to _MESA_NEW_NEED_EYE_COORDS. | Brian | 2007-02-03 | 1 | -0/+1 |
| * | | | | | added FRAG_BIT_TEX() and FRAG_BIT_VAR() macros | Brian | 2007-01-24 | 1 | -0/+4 |
| * | | | | | fix g++ warnings/errors | Brian | 2007-01-23 | 1 | -2/+3 |
| * | | | | | Implement vertex attribute binding. | Brian | 2007-01-09 | 1 | -5/+7 |
| * | | | | | Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since | Brian | 2007-01-09 | 2 | -15/+15 |
| * | | | | | added PROGRAM_SAMPLER | Brian | 2007-01-05 | 1 | -1/+2 |
| * | | | | | move TexturesUsed[] into gl_program since vertex programs/shaders can use tex... | Brian | 2007-01-04 | 2 | -2/+2 |
| * | | | | | simplify update_texture_state() a bit, compute _EnabledCoordUnits for shaders | Brian | 2007-01-04 | 1 | -16/+25 |
| * | | | | | update_texture_state() updated for new shaders | Brian | 2007-01-04 | 1 | -29/+10 |
| * | | | | | Minor clean-ups, reformatting, comment changes. | Brian | 2006-12-20 | 1 | -23/+24 |
| * | | | | | Fix shader object reference counting and hash table deallocation. | Brian | 2006-12-20 | 3 | -23/+28 |
| * | | | | | Clean-up and re-org of the main GLSL object types. | Brian | 2006-12-19 | 3 | -18/+19 |
| * | | | | | Overhaul of GLSL API functions, dispatching, etc. | Brian | 2006-12-19 | 5 | -20/+77 |
| * | | | | | Massive re-org of GLSL-related API functions. | Brian | 2006-12-19 | 2 | -0/+908 |
| * | | | | | Lots of assorted changes for new GLSL compiler backend. | Brian | 2006-12-15 | 9 | -126/+265 |
| * | | | | | Modify _mesa_strdup() so it handles NULL correctly. | Brian | 2006-12-14 | 1 | -6/+14 |
* | | | | | | Fix some renderbuffer reference counting issues. Also fixes a mem leak. | Brian | 2007-03-25 | 5 | -80/+55 |
* | | | | | | Color3iv: set the alpha value to 1.0 | Xiang, Haihao | 2007-03-25 | 1 | -1/+1 |
* | | | | | | Implement alpha buffer copy for SwapBuffers(). | Brian | 2007-03-23 | 2 | -0/+35 |
* | | | | | | use _mesa_copy_instructions() | Brian | 2007-03-22 | 1 | -4/+3 |
* | | | | | | Ensure we have a valid ReadBuffer for CopyTexSubImage, and | Alan Hourihane | 2007-03-22 | 1 | -6/+6 |
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* | | | | | mesa: revert f9f79c8d770e696249bd98c68b563f887562c974 | Xiang, Haihao | 2007-03-21 | 3 | -16/+6 |
* | | | | | mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT) | Xiang, Haihao | 2007-03-18 | 1 | -53/+45 |
* | | | | | mesa: enhance fxt1_quantize_ALPHA1 | Xiang, Haihao | 2007-03-18 | 1 | -33/+44 |
* | | | | | fix some format conversion bugs in glGetTexImage(), bug 10288 | Haihao Xiang | 2007-03-17 | 1 | -0/+19 |