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* don't make default teximage if glTexImage's pixels=NULL (Gerk Huisma)Brian Paul2001-07-231-1/+27
* rename ERROR macro to TE_ERROR (Gerk Huisma)Brian Paul2001-07-231-28/+28
* check for pixels=NULL in _mesa_store_teximage[123]d()Brian Paul2001-07-231-37/+49
* Added Win32 memory debugging and fixed a few memory leaks (Gerk Huisma)Brian Paul2001-07-191-1/+11
* Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)Brian Paul2001-07-166-31/+45
* more work on float colors (still not finished)Brian Paul2001-07-143-5/+16
* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-136-27/+37
* silence a warningBrian Paul2001-07-131-1/+3
* replace _NEW_PIXEL with _IMAGE_NEW_TRANSFER_STATE to catch color matrix changesBrian Paul2001-07-131-12/+12
* Committing in .Jouk Jansen2001-07-131-4/+0
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-121-5/+4
* fixed segfault (NULL _ShineTable[0]) in shade_rastpos()Brian Paul2001-07-051-1/+4
* Add -f to rm in make clean to avoid error messagesKeith Whitwell2001-06-271-2/+2
* More raster fog coord fixes.Brian Paul2001-06-263-41/+52
* added GL_IBM_rasterpos_clip extensionBrian Paul2001-06-268-18/+116
* Modified Files:mesa_3_5Jouk Jansen2001-06-211-9/+0
* removed beta from version stringBrian Paul2001-06-201-2/+2
* Consolidated source files. Since the re-org a number of source filesBrian Paul2001-06-1817-121/+873
* Added fi_type union typedef to glheader.h.Brian Paul2001-06-152-3/+13
* Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul2001-06-159-48/+276
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-138-65/+186
* fixed an assertionBrian Paul2001-06-131-2/+2
* removed old, redundant CurrentTransformUnit state varBrian Paul2001-06-125-70/+56
* don't compile glClientActiveTextureARB() into display lists, per the specBrian Paul2001-06-121-24/+10
* disable pixel transfer ops for glGetTexImage(), per the specBrian Paul2001-06-121-85/+6
* fixed minor display list bugs (#431517)Brian Paul2001-06-111-10/+10
* Committing in .Jouk Jansen2001-06-111-1/+2
* add check for NULL malloc (from Stanford metacompilation analysis)Brian Paul2001-06-081-1/+4
* only copy GLubyte[4] as a GLuint on x86Brian Paul2001-06-081-16/+8
* use unoptimized COPY_4UBV code on SPARC to avoid memory alignment problems (b...Brian Paul2001-06-081-2/+11
* Sparc optimized GLAPI dispatch table.davem692001-06-052-3/+9
* Add USE_SPARC_ASM diagnostics to print_info.davem692001-06-051-1/+6
* New files to provide glEvalPoint, glEvalCoord implementations forKeith Whitwell2001-06-042-0/+367
* Add api_arrayelt.cKeith Whitwell2001-06-011-1/+2
* Working implementation of glArrayElt that decomposes to regularKeith Whitwell2001-06-012-176/+206
* added current raster fog coord and related codeBrian Paul2001-05-302-4/+5
* added test for EXT_fog_coordBrian Paul2001-05-301-4/+5
* added math/m_debug_clip.cBrian Paul2001-05-291-1/+2
* infrastructure for GL_ARB_multisampleBrian Paul2001-05-2910-23/+507
* Finished GL_SGIS_generate_mipmap. Should be trivial to enable in DRI drivers.Brian Paul2001-05-243-168/+353
* fix bug 426657: need to clamp RGBA before color table lookupsBrian Paul2001-05-231-27/+63
* a little more work on GL_SGIS_generate_mipmapBrian Paul2001-05-221-5/+192
* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-2110-100/+594
* Initial commit of cliptest work. More to come shortly.Gareth Hughes2001-05-211-1/+2
* fixed a bad error string in ClientActiveTexture()Brian Paul2001-05-181-2/+2
* fixed two GL error callsBrian Paul2001-05-171-3/+3
* use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul2001-05-161-6/+22
* generate INVALID_OPERATION if active texture != 0 in glMap[12][fd]Brian Paul2001-05-161-1/+13
* _mesa_pack_index_span() was broken for non-GLubyte datatypesBrian Paul2001-05-151-7/+7
* New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul2001-05-142-33/+28